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Side by Side Diff: src/opts/SkBitmapProcState_opts_SSSE3.cpp

Issue 414033002: Enable the SSSE3 compile time check on all platforms (4th attempt) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapProcState_opts_SSSE3.h" 8 #include "SkBitmapProcState_opts_SSSE3.h"
9 #include "SkPaint.h" 9 #include "SkPaint.h"
10 #include "SkUtils.h" 10 #include "SkUtils.h"
11 11
12 /* With the exception of the Android framework we always build the SSSE3 functio ns 12 /* With the exception of the compilers that don't support it, we always build th e
13 * and enable the caller to determine SSSE3 support. However for the Android fr amework 13 * SSSE3 functions and enable the caller to determine SSSE3 support. However fo r
14 * if the device does not support SSSE3 then the compiler will not supply the re quired 14 * compilers that do not support SSSE3 we provide a stub implementation.
15 * -mssse3 option needed to build this file, so instead we provide a stub implem entation.
16 */ 15 */
17 #if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_L EVEL_SSSE3 16 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
18 17
19 #include <tmmintrin.h> // SSSE3 18 #include <tmmintrin.h> // SSSE3
20 19
21 // adding anonymous namespace seemed to force gcc to inline directly the 20 // adding anonymous namespace seemed to force gcc to inline directly the
22 // instantiation, instead of creating the functions 21 // instantiation, instead of creating the functions
23 // S32_generic_D32_filter_DX_SSSE3<true> and 22 // S32_generic_D32_filter_DX_SSSE3<true> and
24 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the 23 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the
25 // external functions. 24 // external functions.
26 namespace { 25 namespace {
27 // In this file, variations for alpha and non alpha versions are implemented 26 // In this file, variations for alpha and non alpha versions are implemented
(...skipping 697 matching lines...) Expand 10 before | Expand all | Expand 10 after
725 int count, uint32_t* colors) { 724 int count, uint32_t* colors) {
726 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); 725 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors);
727 } 726 }
728 727
729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 728 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
730 const uint32_t* xy, 729 const uint32_t* xy,
731 int count, uint32_t* colors) { 730 int count, uint32_t* colors) {
732 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); 731 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
733 } 732 }
734 733
735 #else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_ SSE_LEVEL_SSSE3 734 #else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
736 735
737 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 736 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
738 const uint32_t* xy, 737 const uint32_t* xy,
739 int count, uint32_t* colors) { 738 int count, uint32_t* colors) {
740 sk_throw(); 739 sk_throw();
741 } 740 }
742 741
743 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, 742 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
744 const uint32_t* xy, 743 const uint32_t* xy,
745 int count, uint32_t* colors) { 744 int count, uint32_t* colors) {
746 sk_throw(); 745 sk_throw();
747 } 746 }
748 747
749 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 748 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
750 const uint32_t* xy, 749 const uint32_t* xy,
751 int count, uint32_t* colors) { 750 int count, uint32_t* colors) {
752 sk_throw(); 751 sk_throw();
753 } 752 }
754 753
755 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 754 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
756 const uint32_t* xy, 755 const uint32_t* xy,
757 int count, uint32_t* colors) { 756 int count, uint32_t* colors) {
758 sk_throw(); 757 sk_throw();
759 } 758 }
760 759
761 #endif 760 #endif
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