| Index: include/gpu/GrCacheable.h
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| diff --git a/include/gpu/GrCacheable.h b/include/gpu/GrCacheable.h
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| deleted file mode 100644
|
| index cacc7e7c9a908b155185c0d797df9dc47a216e2a..0000000000000000000000000000000000000000
|
| --- a/include/gpu/GrCacheable.h
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| +++ /dev/null
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| @@ -1,93 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrCacheable_DEFINED
|
| -#define GrCacheable_DEFINED
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| -
|
| -#include "SkRefCnt.h"
|
| -
|
| -class GrResourceCacheEntry;
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| -
|
| -/**
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| - * Base class for objects that can be kept in the GrResourceCache.
|
| - */
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| -class GrCacheable : public SkNoncopyable {
|
| -public:
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| - SK_DECLARE_INST_COUNT_ROOT(GrCacheable)
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| -
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| - // These method signatures are written to mirror SkRefCnt. However, we don't require
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| - // thread safety as GrCacheable objects are not intended to cross thread boundaries.
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| - // internal_dispose() exists because of GrTexture's reliance on it. It will be removed
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| - // soon.
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| - void ref() const { ++fRefCnt; }
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| - void unref() const { --fRefCnt; if (0 == fRefCnt) { this->internal_dispose(); } }
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| - virtual void internal_dispose() const { SkDELETE(this); }
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| - bool unique() const { return 1 == fRefCnt; }
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| -#ifdef SK_DEBUG
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| - void validate() const {
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| - SkASSERT(fRefCnt > 0);
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| - }
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| -#endif
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| -
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| - virtual ~GrCacheable() { SkASSERT(0 == fRefCnt); }
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| -
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| - /**
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| - * Retrieves the amount of GPU memory used by this resource in bytes. It is
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| - * approximate since we aren't aware of additional padding or copies made
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| - * by the driver.
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| - *
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| - * @return the amount of GPU memory used in bytes
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| - */
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| - virtual size_t gpuMemorySize() const = 0;
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| -
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| - /**
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| - * Checks whether the GPU memory allocated to this resource is still in effect.
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| - * It can become invalid if its context is destroyed or lost, in which case it
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| - * should no longer count against the GrResourceCache budget.
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| - *
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| - * @return true if this resource is still holding GPU memory
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| - * false otherwise.
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| - */
|
| - virtual bool isValidOnGpu() const = 0;
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| -
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| - void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEntry; }
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| - GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; }
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| -
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| - /**
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| - * Gets an id that is unique for this GrCacheable object. It is static in that it does
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| - * not change when the content of the GrCacheable object changes. This will never return
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| - * 0.
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| - */
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| - uint32_t getUniqueID() const { return fUniqueID; }
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| -
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| -protected:
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| - GrCacheable()
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| - : fRefCnt(1)
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| - , fCacheEntry(NULL)
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| - , fUniqueID(CreateUniqueID()) {}
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| -
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| - bool isInCache() const { return NULL != fCacheEntry; }
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| -
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| - /**
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| - * This entry point should be called whenever gpuMemorySize() begins
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| - * reporting a different size. If the object is in the cache, it will call
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| - * gpuMemorySize() immediately and pass the new size on to the resource
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| - * cache.
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| - */
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| - void didChangeGpuMemorySize() const;
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| -
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| -private:
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| - static uint32_t CreateUniqueID();
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| -
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| - mutable int32_t fRefCnt;
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| - GrResourceCacheEntry* fCacheEntry; // NULL if not in cache
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| - const uint32_t fUniqueID;
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| -
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| - typedef SkNoncopyable INHERITED;
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| -};
|
| -
|
| -#endif
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|
|