Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
|
robertphillips
2014/07/25 12:53:06
Shouldn't we keep this matching the class name?
bsalomon
2014/07/25 14:20:53
Yup, oversight as I merged the two .h files.
| |
| 8 #ifndef GrGpuObject_DEFINED | 8 #ifndef GrCacheable_DEFINED |
| 9 #define GrGpuObject_DEFINED | 9 #define GrCacheable_DEFINED |
| 10 | 10 |
| 11 #include "GrCacheable.h" | 11 #include "SkInstCnt.h" |
| 12 #include "SkTInternalLList.h" | 12 #include "SkTInternalLList.h" |
| 13 | 13 |
| 14 class GrResourceCacheEntry; | |
| 14 class GrGpu; | 15 class GrGpu; |
| 15 class GrContext; | 16 class GrContext; |
| 16 | 17 |
| 17 /** | 18 /** |
| 18 * Base class for the GPU objects created by a GrContext. | 19 * Base class for objects that can be kept in the GrResourceCache. |
| 19 */ | 20 */ |
| 20 class GrGpuObject : public GrCacheable { | 21 class GrGpuObject : public SkNoncopyable { |
| 21 public: | 22 public: |
| 22 SK_DECLARE_INST_COUNT(GrGpuObject) | 23 SK_DECLARE_INST_COUNT_ROOT(GrGpuObject) |
| 24 | |
| 25 // These method signatures are written to mirror SkRefCnt. However, we don't require | |
| 26 // thread safety as GrCacheable objects are not intended to cross thread bou ndaries. | |
| 27 // internal_dispose() exists because of GrTexture's reliance on it. It will be removed | |
| 28 // soon. | |
| 29 void ref() const { ++fRefCnt; } | |
| 30 void unref() const { --fRefCnt; if (0 == fRefCnt) { this->internal_dispose() ; } } | |
| 31 virtual void internal_dispose() const { SkDELETE(this); } | |
| 32 bool unique() const { return 1 == fRefCnt; } | |
| 33 #ifdef SK_DEBUG | |
| 34 void validate() const { | |
| 35 SkASSERT(fRefCnt > 0); | |
| 36 } | |
| 37 #endif | |
| 23 | 38 |
| 24 /** | 39 /** |
| 25 * Frees the object in the underlying 3D API. It must be safe to call this | 40 * Frees the object in the underlying 3D API. It must be safe to call this |
| 26 * when the object has been previously abandoned. | 41 * when the object has been previously abandoned. |
| 27 */ | 42 */ |
| 28 void release(); | 43 void release(); |
| 29 | 44 |
| 30 /** | 45 /** |
| 31 * Removes references to objects in the underlying 3D API without freeing | 46 * Removes references to objects in the underlying 3D API without freeing |
| 32 * them. Used when the API context has been torn down before the GrContext. | 47 * them. Used when the API context has been torn down before the GrContext. |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 47 | 62 |
| 48 /** | 63 /** |
| 49 * Retrieves the context that owns the object. Note that it is possible for | 64 * Retrieves the context that owns the object. Note that it is possible for |
| 50 * this to return NULL. When objects have been release()ed or abandon()ed | 65 * this to return NULL. When objects have been release()ed or abandon()ed |
| 51 * they no longer have an owning context. Destroying a GrContext | 66 * they no longer have an owning context. Destroying a GrContext |
| 52 * automatically releases all its resources. | 67 * automatically releases all its resources. |
| 53 */ | 68 */ |
| 54 const GrContext* getContext() const; | 69 const GrContext* getContext() const; |
| 55 GrContext* getContext(); | 70 GrContext* getContext(); |
| 56 | 71 |
| 57 virtual bool isValidOnGpu() const SK_OVERRIDE { return !this->wasDestroyed() ; } | 72 /** |
| 73 * Retrieves the amount of GPU memory used by this resource in bytes. It is | |
| 74 * approximate since we aren't aware of additional padding or copies made | |
| 75 * by the driver. | |
| 76 * | |
| 77 * @return the amount of GPU memory used in bytes | |
| 78 */ | |
| 79 virtual size_t gpuMemorySize() const = 0; | |
| 80 | |
| 81 void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEn try; } | |
| 82 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } | |
| 83 | |
| 84 /** | |
| 85 * Gets an id that is unique for this GrCacheable object. It is static in th at it does | |
| 86 * not change when the content of the GrCacheable object changes. This will never return | |
| 87 * 0. | |
| 88 */ | |
| 89 uint32_t getUniqueID() const { return fUniqueID; } | |
| 58 | 90 |
| 59 protected: | 91 protected: |
| 60 /** | 92 GrGpuObject(GrGpu*, bool isWrapped); |
| 61 * isWrapped indicates we have wrapped a client-created backend object in a GrGpuObject. If it | |
| 62 * is true then the client is responsible for the lifetime of the underlying backend object. | |
| 63 * Otherwise, our onRelease() should free the object. | |
| 64 */ | |
| 65 GrGpuObject(GrGpu* gpu, bool isWrapped); | |
| 66 virtual ~GrGpuObject(); | 93 virtual ~GrGpuObject(); |
| 67 | 94 |
| 95 bool isInCache() const { return NULL != fCacheEntry; } | |
| 96 | |
| 68 GrGpu* getGpu() const { return fGpu; } | 97 GrGpu* getGpu() const { return fGpu; } |
| 69 | 98 |
| 70 // Derived classes should always call their parent class' onRelease | 99 // Derived classes should always call their parent class' onRelease |
| 71 // and onAbandon methods in their overrides. | 100 // and onAbandon methods in their overrides. |
| 72 virtual void onRelease() {}; | 101 virtual void onRelease() {}; |
| 73 virtual void onAbandon() {}; | 102 virtual void onAbandon() {}; |
| 74 | 103 |
| 75 bool isWrapped() const { return kWrapped_FlagBit & fFlags; } | 104 bool isWrapped() const { return kWrapped_FlagBit & fFlags; } |
| 76 | 105 |
| 106 /** | |
| 107 * This entry point should be called whenever gpuMemorySize() begins | |
| 108 * reporting a different size. If the object is in the cache, it will call | |
| 109 * gpuMemorySize() immediately and pass the new size on to the resource | |
| 110 * cache. | |
| 111 */ | |
| 112 void didChangeGpuMemorySize() const; | |
| 113 | |
| 77 private: | 114 private: |
| 78 #ifdef SK_DEBUG | 115 #ifdef SK_DEBUG |
| 79 friend class GrGpu; // for assert in GrGpu to access getGpu | 116 friend class GrGpu; // for assert in GrGpu to access getGpu |
| 80 #endif | 117 #endif |
| 81 | 118 |
| 119 static uint32_t CreateUniqueID(); | |
| 120 | |
| 82 // We're in an internal doubly linked list | 121 // We're in an internal doubly linked list |
| 83 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuObject); | 122 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuObject); |
| 84 | 123 |
| 85 GrGpu* fGpu; // not reffed. The GrGpu can be dele ted while there | 124 GrGpu* fGpu; // not reffed. The GrGpu can be dele ted while there |
| 86 // are still live GrGpuObjects. It w ill call | 125 // are still live GrGpuObjects. It w ill call |
| 87 // release() on all such objects in its destructor. | 126 // release() on all such objects in its destructor. |
| 88 enum Flags { | 127 enum Flags { |
| 89 /** | 128 /** |
| 90 * This object wraps a GPU object given to us by the user. | 129 * This object wraps a GPU object given to us by the user. |
| 91 * Lifetime management is left up to the user (i.e., we will not | 130 * Lifetime management is left up to the user (i.e., we will not |
| 92 * free it). | 131 * free it). |
| 93 */ | 132 */ |
| 94 kWrapped_FlagBit = 0x1, | 133 kWrapped_FlagBit = 0x1, |
| 95 }; | 134 }; |
| 96 uint32_t fFlags; | |
| 97 | 135 |
| 98 typedef GrCacheable INHERITED; | 136 uint32_t fFlags; |
| 137 | |
| 138 mutable int32_t fRefCnt; | |
| 139 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache | |
| 140 const uint32_t fUniqueID; | |
| 141 | |
| 142 typedef SkNoncopyable INHERITED; | |
| 99 }; | 143 }; |
| 100 | 144 |
| 101 #endif | 145 #endif |
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