Index: trunk/src/ui/wm/core/compound_event_filter_unittest.cc |
=================================================================== |
--- trunk/src/ui/wm/core/compound_event_filter_unittest.cc (revision 285220) |
+++ trunk/src/ui/wm/core/compound_event_filter_unittest.cc (working copy) |
@@ -7,13 +7,13 @@ |
#include "ui/aura/client/cursor_client.h" |
#include "ui/aura/env.h" |
#include "ui/aura/test/aura_test_base.h" |
+#include "ui/aura/test/event_generator.h" |
#include "ui/aura/test/test_cursor_client.h" |
#include "ui/aura/test/test_windows.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_event_dispatcher.h" |
#include "ui/events/event.h" |
#include "ui/events/event_utils.h" |
-#include "ui/events/test/event_generator.h" |
#include "ui/wm/core/default_activation_client.h" |
#include "ui/wm/public/activation_client.h" |
@@ -180,7 +180,7 @@ |
// Tap on the window should not focus it since the filter will be consuming |
// the gestures. |
- ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50)); |
+ aura::test::EventGenerator generator(root_window(), gfx::Point(50, 50)); |
generator.PressTouch(); |
EXPECT_FALSE(window->HasFocus()); |
@@ -191,7 +191,7 @@ |
// Verifies we don't attempt to hide the mouse when the mouse is down and a |
// touch event comes in. |
TEST_F(CompoundEventFilterTest, DontHideWhenMouseDown) { |
- ui::test::EventGenerator event_generator(root_window()); |
+ aura::test::EventGenerator event_generator(root_window()); |
scoped_ptr<CompoundEventFilter> compound_filter(new CompoundEventFilter); |
aura::Env::GetInstance()->AddPreTargetHandler(compound_filter.get()); |