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Unified Diff: trunk/src/ash/shelf/shelf_layout_manager_unittest.cc

Issue 413983006: Revert 285209 "Cleanups for aura/test/event_generator.h (resolve..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 5 months ago
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Index: trunk/src/ash/shelf/shelf_layout_manager_unittest.cc
===================================================================
--- trunk/src/ash/shelf/shelf_layout_manager_unittest.cc (revision 285220)
+++ trunk/src/ash/shelf/shelf_layout_manager_unittest.cc (working copy)
@@ -27,13 +27,13 @@
#include "base/command_line.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/aura/client/aura_constants.h"
+#include "ui/aura/test/event_generator.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/events/gestures/gesture_configuration.h"
-#include "ui/events/test/event_generator.h"
#include "ui/gfx/display.h"
#include "ui/gfx/screen.h"
#include "ui/views/controls/label.h"
@@ -408,7 +408,7 @@
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
shelf->LayoutShelf();
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
const int kNumScrollSteps = 4;
ShelfDragCallback handler(shelf_hidden, shelf_shown);
@@ -828,7 +828,7 @@
// Various assertions around auto-hide.
TEST_F(ShelfLayoutManagerTest, MAYBE_AutoHide) {
aura::Window* root = Shell::GetPrimaryRootWindow();
- ui::test::EventGenerator generator(root, root);
+ aura::test::EventGenerator generator(root, root);
generator.MoveMouseTo(0, 0);
ShelfLayoutManager* shelf = GetShelfLayoutManager();
@@ -919,7 +919,7 @@
int y = root_windows[0]->GetBoundsInScreen().y();
// Start off the mouse nowhere near the shelf; the shelf should be hidden.
- ui::test::EventGenerator& generator(GetEventGenerator());
+ aura::test::EventGenerator& generator(GetEventGenerator());
generator.MoveMouseTo(right_edge - 50, y);
UpdateAutoHideStateNow();
EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
@@ -987,8 +987,8 @@
TEST_F(ShelfLayoutManagerTest, VisibleWhenLockScreenShowing) {
// Since ShelfLayoutManager queries for mouse location, move the mouse so
// it isn't over the shelf.
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
- gfx::Point());
+ aura::test::EventGenerator generator(
+ Shell::GetPrimaryRootWindow(), gfx::Point());
generator.MoveMouseTo(0, 0);
ShelfLayoutManager* shelf = GetShelfLayoutManager();
@@ -1040,8 +1040,8 @@
TEST_F(ShelfLayoutManagerTest, SetAutoHideBehavior) {
// Since ShelfLayoutManager queries for mouse location, move the mouse so
// it isn't over the shelf.
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
- gfx::Point());
+ aura::test::EventGenerator generator(
+ Shell::GetPrimaryRootWindow(), gfx::Point());
generator.MoveMouseTo(0, 0);
ShelfLayoutManager* shelf = GetShelfLayoutManager();
@@ -1085,8 +1085,8 @@
TEST_F(ShelfLayoutManagerTest, TestDimmingBehavior) {
// Since ShelfLayoutManager queries for mouse location, move the mouse so
// it isn't over the shelf.
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
- gfx::Point());
+ aura::test::EventGenerator generator(
+ Shell::GetPrimaryRootWindow(), gfx::Point());
generator.MoveMouseTo(0, 0);
ShelfLayoutManager* shelf = GetShelfLayoutManager();
@@ -1159,8 +1159,8 @@
TEST_F(ShelfLayoutManagerTest, TestDimmingBehaviorWithMenus) {
// Since ShelfLayoutManager queries for mouse location, move the mouse so
// it isn't over the shelf.
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
- gfx::Point());
+ aura::test::EventGenerator generator(
+ Shell::GetPrimaryRootWindow(), gfx::Point());
generator.MoveMouseTo(0, 0);
ShelfLayoutManager* shelf = GetShelfLayoutManager();
@@ -1229,8 +1229,8 @@
TEST_F(ShelfLayoutManagerTest, VisibleWhenStatusOrShelfFocused) {
// Since ShelfLayoutManager queries for mouse location, move the mouse so
// it isn't over the shelf.
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
- gfx::Point());
+ aura::test::EventGenerator generator(
+ Shell::GetPrimaryRootWindow(), gfx::Point());
generator.MoveMouseTo(0, 0);
ShelfLayoutManager* shelf = GetShelfLayoutManager();
@@ -1532,7 +1532,7 @@
widget->Show();
widget->Maximize();
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
aura::Window* window = widget->GetNativeWindow();
shelf->LayoutShelf();
@@ -1584,7 +1584,7 @@
wm::GetWindowState(window)->set_hide_shelf_when_fullscreen(false);
widget->SetFullscreen(true);
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
// The maximize mode gets started.
shelf->OnMaximizeModeStarted();
@@ -1703,7 +1703,7 @@
ui::ScopedAnimationDurationScaleMode regular_animations(
ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
gfx::Rect shelf_bounds_in_screen =
GetShelfWidget()->GetWindowBoundsInScreen();
gfx::Point start(shelf_bounds_in_screen.CenterPoint());
@@ -1735,7 +1735,7 @@
gfx::Point start =
GetShelfWidget()->GetWindowBoundsInScreen().CenterPoint();
gfx::Point end(start.x(), start.y() - 100);
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
// Test that the shelf animates to the visible bounds after a swipe up on
// the auto hidden shelf.
@@ -1769,7 +1769,7 @@
// Create a visible window so auto-hide behavior is enforced.
CreateTestWidget();
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
SystemTray* tray = GetSystemTray();
// First, make sure the shelf is visible.
@@ -1910,7 +1910,7 @@
CreateTestWidget();
shelf->LayoutShelf();
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
// Make two iterations - first without a message bubble which should make
// the shelf disappear and then with a message bubble which should keep it
@@ -2006,7 +2006,7 @@
ShelfLayoutManager* shelf = GetShelfLayoutManager();
StatusAreaWidget* status_area_widget =
Shell::GetPrimaryRootWindowController()->shelf()->status_area_widget();
- ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
+ aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
generator.MoveMouseTo(399,399);
// Test bottom right pixel for bottom alignment.
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