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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is here so other GLES2 related files can have a common set of | 5 // This file is here so other GLES2 related files can have a common set of |
6 // includes where appropriate. | 6 // includes where appropriate. |
7 | 7 |
8 #include <sstream> | 8 #include <sstream> |
9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
10 #include <GLES2/gl2ext.h> | 10 #include <GLES2/gl2ext.h> |
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587 GL_TEXTURE_CUBE_MAP_POSITIVE_X, | 587 GL_TEXTURE_CUBE_MAP_POSITIVE_X, |
588 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, | 588 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, |
589 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, | 589 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, |
590 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, | 590 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, |
591 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, | 591 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, |
592 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, | 592 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, |
593 }; | 593 }; |
594 return faces[index]; | 594 return faces[index]; |
595 } | 595 } |
596 | 596 |
| 597 size_t GLES2Util::GLTargetToFaceIndex(uint32 target) { |
| 598 switch (target) { |
| 599 case GL_TEXTURE_2D: |
| 600 case GL_TEXTURE_EXTERNAL_OES: |
| 601 case GL_TEXTURE_RECTANGLE_ARB: |
| 602 return 0; |
| 603 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 604 return 0; |
| 605 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 606 return 1; |
| 607 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 608 return 2; |
| 609 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 610 return 3; |
| 611 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 612 return 4; |
| 613 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 614 return 5; |
| 615 default: |
| 616 NOTREACHED(); |
| 617 return 0; |
| 618 } |
| 619 } |
| 620 |
597 uint32 GLES2Util::GetPreferredGLReadPixelsFormat(uint32 internal_format) { | 621 uint32 GLES2Util::GetPreferredGLReadPixelsFormat(uint32 internal_format) { |
598 switch (internal_format) { | 622 switch (internal_format) { |
599 case GL_RGB16F_EXT: | 623 case GL_RGB16F_EXT: |
600 case GL_RGB32F_EXT: | 624 case GL_RGB32F_EXT: |
601 return GL_RGB; | 625 return GL_RGB; |
602 case GL_RGBA16F_EXT: | 626 case GL_RGBA16F_EXT: |
603 case GL_RGBA32F_EXT: | 627 case GL_RGBA32F_EXT: |
604 return GL_RGBA; | 628 return GL_RGBA; |
605 default: | 629 default: |
606 return GL_RGBA; | 630 return GL_RGBA; |
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907 } | 931 } |
908 | 932 |
909 return true; | 933 return true; |
910 } | 934 } |
911 | 935 |
912 #include "gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h" | 936 #include "gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h" |
913 | 937 |
914 } // namespace gles2 | 938 } // namespace gles2 |
915 } // namespace gpu | 939 } // namespace gpu |
916 | 940 |
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