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1 /* | |
2 * Copyright (c) 2012, Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #ifndef OpaqueRegionSkia_h | |
32 #define OpaqueRegionSkia_h | |
33 | |
34 #include "platform/PlatformExport.h" | |
35 #include "platform/geometry/IntRect.h" | |
36 | |
37 #include "SkBitmap.h" | |
38 #include "SkCanvas.h" | |
39 #include "SkPaint.h" | |
40 #include "SkPoint.h" | |
41 #include "SkRect.h" | |
42 | |
43 namespace blink { | |
44 class GraphicsContext; | |
45 | |
46 // This class is an encapsulation of functionality for GraphicsContext, and its
methods are mirrored | |
47 // there for the outside world. It tracks paints and computes what area will be
opaque. | |
48 class PLATFORM_EXPORT OpaqueRegionSkia FINAL { | |
49 public: | |
50 OpaqueRegionSkia(); | |
51 | |
52 // The resulting opaque region as a single rect. | |
53 IntRect asRect() const; | |
54 | |
55 void pushCanvasLayer(const SkPaint*); | |
56 void popCanvasLayer(const GraphicsContext*); | |
57 | |
58 void setImageMask(const SkRect& imageOpaqueRect); | |
59 | |
60 enum DrawType { | |
61 FillOnly, | |
62 FillOrStroke | |
63 }; | |
64 | |
65 void didDrawRect(const GraphicsContext*, const SkRect&, const SkPaint&, cons
t SkBitmap* sourceBitmap); | |
66 void didDrawPath(const GraphicsContext*, const SkPath&, const SkPaint&); | |
67 void didDrawPoints(const GraphicsContext*, SkCanvas::PointMode, int numPoint
s, const SkPoint[], const SkPaint&); | |
68 void didDrawBounded(const GraphicsContext*, const SkRect&, const SkPaint&); | |
69 void didDrawUnbounded(const GraphicsContext*, const SkPaint&, DrawType); | |
70 | |
71 struct CanvasLayerState { | |
72 CanvasLayerState() | |
73 : hasImageMask(false) | |
74 , opaqueRect(SkRect::MakeEmpty()) | |
75 { } | |
76 | |
77 SkPaint paint; | |
78 | |
79 // An image mask is being applied to the layer. | |
80 bool hasImageMask; | |
81 // The opaque area in the image mask. | |
82 SkRect imageOpaqueRect; | |
83 | |
84 SkRect opaqueRect; | |
85 }; | |
86 | |
87 void reset(); | |
88 | |
89 private: | |
90 void didDraw(const GraphicsContext*, const SkRect&, const SkPaint&, const Sk
Bitmap* sourceBitmap, bool fillsBounds, DrawType); | |
91 void applyOpaqueRegionFromLayer(const GraphicsContext*, const SkRect& layerO
paqueRect, const SkPaint&); | |
92 void markRectAsOpaque(const SkRect&); | |
93 void markRectAsNonOpaque(const SkRect&); | |
94 void markAllAsNonOpaque(); | |
95 | |
96 SkRect& currentTrackingOpaqueRect(); | |
97 | |
98 SkRect m_opaqueRect; | |
99 | |
100 Vector<CanvasLayerState, 3> m_canvasLayerStack; | |
101 }; | |
102 | |
103 } | |
104 #endif // OpaqueRegionSkia_h | |
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