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Side by Side Diff: Source/platform/graphics/RegionTracker.cpp

Issue 413313002: Treat calls to CanvasRenderingContext2D.clearRect as operations that clear the canvas (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: regionTrackingEnabled Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (c) 2012, Google Inc. All rights reserved. 2 * Copyright (c) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 12 matching lines...) Expand all
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 32
33 #include "platform/graphics/skia/OpaqueRegionSkia.h" 33 #include "platform/graphics/RegionTracker.h"
34 34
35 #include "platform/graphics/GraphicsContext.h" 35 #include "platform/graphics/GraphicsContext.h"
36 36 #include "third_party/skia/include/core/SkColorFilter.h"
37 #include "SkColorFilter.h" 37 #include "third_party/skia/include/core/SkShader.h"
38 #include "SkShader.h"
39 38
40 namespace blink { 39 namespace blink {
41 40
42 OpaqueRegionSkia::OpaqueRegionSkia() 41 RegionTracker::RegionTracker()
43 : m_opaqueRect(SkRect::MakeEmpty()) 42 : m_opaqueRect(SkRect::MakeEmpty())
43 , m_trackedRegionType(Opaque)
44 { 44 {
45 } 45 }
46 46
47 void OpaqueRegionSkia::reset() 47 void RegionTracker::reset()
48 { 48 {
49 ASSERT(m_canvasLayerStack.isEmpty()); 49 ASSERT(m_canvasLayerStack.isEmpty());
50 m_opaqueRect = SkRect::MakeEmpty(); 50 m_opaqueRect = SkRect::MakeEmpty();
51 } 51 }
52 52
53 IntRect OpaqueRegionSkia::asRect() const 53 IntRect RegionTracker::asRect() const
54 { 54 {
55 // Returns the largest enclosed rect. 55 // Returns the largest enclosed rect.
56 // TODO: actually, this logic looks like its returning the smallest. 56 // TODO: actually, this logic looks like its returning the smallest.
57 // to return largest, shouldn't we take floor of left/top 57 // to return largest, shouldn't we take floor of left/top
58 // and the ceil of right/bottom? 58 // and the ceil of right/bottom?
59 int left = SkScalarCeilToInt(m_opaqueRect.fLeft); 59 int left = SkScalarCeilToInt(m_opaqueRect.fLeft);
60 int top = SkScalarCeilToInt(m_opaqueRect.fTop); 60 int top = SkScalarCeilToInt(m_opaqueRect.fTop);
61 int right = SkScalarFloorToInt(m_opaqueRect.fRight); 61 int right = SkScalarFloorToInt(m_opaqueRect.fRight);
62 int bottom = SkScalarFloorToInt(m_opaqueRect.fBottom); 62 int bottom = SkScalarFloorToInt(m_opaqueRect.fBottom);
63 return IntRect(left, top, right-left, bottom-top); 63 return IntRect(left, top, right-left, bottom-top);
(...skipping 25 matching lines...) Expand all
89 case SkXfermode::kSrcIn_Mode: // source * dest 89 case SkXfermode::kSrcIn_Mode: // source * dest
90 case SkXfermode::kDstIn_Mode: // dest * source 90 case SkXfermode::kDstIn_Mode: // dest * source
91 case SkXfermode::kSrcOut_Mode: // source * (1-dest) 91 case SkXfermode::kSrcOut_Mode: // source * (1-dest)
92 case SkXfermode::kDstOut_Mode: // dest * (1-source) 92 case SkXfermode::kDstOut_Mode: // dest * (1-source)
93 case SkXfermode::kSrcATop_Mode: // dest 93 case SkXfermode::kSrcATop_Mode: // dest
94 case SkXfermode::kXor_Mode: // source + dest - 2*(source*dest) 94 case SkXfermode::kXor_Mode: // source + dest - 2*(source*dest)
95 return false; 95 return false;
96 } 96 }
97 } 97 }
98 98
99 static inline bool xfermodeIsOverwrite(const SkPaint& paint)
100 {
101 SkXfermode* xfermode = paint.getXfermode();
102 if (!xfermode)
103 return false; // default to kSrcOver_Mode
104 SkXfermode::Mode mode;
105 if (!xfermode->asMode(&mode))
106 return false;
107 switch (mode) {
108 case SkXfermode::kSrc_Mode:
109 case SkXfermode::kClear_Mode:
110 return true;
111 default:
112 return false;
113 }
114 }
115
99 // Returns true if the xfermode will keep the dst opaque, assuming the dst is al ready opaque. 116 // Returns true if the xfermode will keep the dst opaque, assuming the dst is al ready opaque.
100 static inline bool xfermodePreservesOpaque(const SkPaint& paint, bool srcIsOpaqu e) 117 static inline bool xfermodePreservesOpaque(const SkPaint& paint, bool srcIsOpaqu e)
101 { 118 {
102 SkXfermode* xfermode = paint.getXfermode(); 119 SkXfermode* xfermode = paint.getXfermode();
103 if (!xfermode) 120 if (!xfermode)
104 return true; // default to kSrcOver_Mode 121 return true; // default to kSrcOver_Mode
105 SkXfermode::Mode mode; 122 SkXfermode::Mode mode;
106 if (!xfermode->asMode(&mode)) 123 if (!xfermode->asMode(&mode))
107 return false; 124 return false;
108 125
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121 return false; 138 return false;
122 case SkXfermode::kSrc_Mode: // source 139 case SkXfermode::kSrc_Mode: // source
123 case SkXfermode::kSrcIn_Mode: // source * dest 140 case SkXfermode::kSrcIn_Mode: // source * dest
124 case SkXfermode::kDstIn_Mode: // dest * source 141 case SkXfermode::kDstIn_Mode: // dest * source
125 case SkXfermode::kDstATop_Mode: // source 142 case SkXfermode::kDstATop_Mode: // source
126 return srcIsOpaque; 143 return srcIsOpaque;
127 } 144 }
128 } 145 }
129 146
130 // Returns true if all pixels painted will be opaque. 147 // Returns true if all pixels painted will be opaque.
131 static inline bool paintIsOpaque(const SkPaint& paint, OpaqueRegionSkia::DrawTyp e drawType, const SkBitmap* bitmap) 148 static inline bool paintIsOpaque(const SkPaint& paint, RegionTracker::DrawType d rawType, const SkBitmap* bitmap)
132 { 149 {
133 if (paint.getAlpha() < 0xFF) 150 if (paint.getAlpha() < 0xFF)
134 return false; 151 return false;
135 bool checkFillOnly = drawType != OpaqueRegionSkia::FillOrStroke; 152 bool checkFillOnly = drawType != RegionTracker::FillOrStroke;
136 if (!checkFillOnly && paint.getStyle() != SkPaint::kFill_Style && paint.isAn tiAlias()) 153 if (!checkFillOnly && paint.getStyle() != SkPaint::kFill_Style && paint.isAn tiAlias())
137 return false; 154 return false;
138 SkShader* shader = paint.getShader(); 155 SkShader* shader = paint.getShader();
139 if (shader && !shader->isOpaque()) 156 if (shader && !shader->isOpaque())
140 return false; 157 return false;
141 if (bitmap && !bitmap->isOpaque()) 158 if (bitmap && !bitmap->isOpaque())
142 return false; 159 return false;
143 if (paint.getLooper()) 160 if (paint.getLooper())
144 return false; 161 return false;
145 if (paint.getImageFilter()) 162 if (paint.getImageFilter())
(...skipping 15 matching lines...) Expand all
161 178
162 SkIRect deviceClipIRect; 179 SkIRect deviceClipIRect;
163 if (context->canvas()->getClipDeviceBounds(&deviceClipIRect)) 180 if (context->canvas()->getClipDeviceBounds(&deviceClipIRect))
164 deviceClipRect.set(deviceClipIRect); 181 deviceClipRect.set(deviceClipIRect);
165 else 182 else
166 deviceClipRect.setEmpty(); 183 deviceClipRect.setEmpty();
167 184
168 return true; 185 return true;
169 } 186 }
170 187
171 void OpaqueRegionSkia::pushCanvasLayer(const SkPaint* paint) 188 void RegionTracker::pushCanvasLayer(const SkPaint* paint)
172 { 189 {
173 CanvasLayerState state; 190 CanvasLayerState state;
174 if (paint) 191 if (paint)
175 state.paint = *paint; 192 state.paint = *paint;
176 m_canvasLayerStack.append(state); 193 m_canvasLayerStack.append(state);
177 } 194 }
178 195
179 void OpaqueRegionSkia::popCanvasLayer(const GraphicsContext* context) 196 void RegionTracker::popCanvasLayer(const GraphicsContext* context)
180 { 197 {
181 ASSERT(!context->paintingDisabled()); 198 ASSERT(!context->paintingDisabled());
182 ASSERT(!m_canvasLayerStack.isEmpty()); 199 ASSERT(!m_canvasLayerStack.isEmpty());
183 if (m_canvasLayerStack.isEmpty()) 200 if (m_canvasLayerStack.isEmpty())
184 return; 201 return;
185 202
186 const CanvasLayerState& canvasLayer = m_canvasLayerStack.last(); 203 const CanvasLayerState& canvasLayer = m_canvasLayerStack.last();
187 SkRect layerOpaqueRect = canvasLayer.opaqueRect; 204 SkRect layerOpaqueRect = canvasLayer.opaqueRect;
188 SkPaint layerPaint = canvasLayer.paint; 205 SkPaint layerPaint = canvasLayer.paint;
189 206
190 // Apply the image mask. 207 // Apply the image mask.
191 if (canvasLayer.hasImageMask && !layerOpaqueRect.intersect(canvasLayer.image OpaqueRect)) 208 if (canvasLayer.hasImageMask && !layerOpaqueRect.intersect(canvasLayer.image OpaqueRect))
192 layerOpaqueRect.setEmpty(); 209 layerOpaqueRect.setEmpty();
193 210
194 m_canvasLayerStack.removeLast(); 211 m_canvasLayerStack.removeLast();
195 212
196 applyOpaqueRegionFromLayer(context, layerOpaqueRect, layerPaint); 213 applyOpaqueRegionFromLayer(context, layerOpaqueRect, layerPaint);
197 } 214 }
198 215
199 void OpaqueRegionSkia::setImageMask(const SkRect& imageOpaqueRect) 216 void RegionTracker::setImageMask(const SkRect& imageOpaqueRect)
200 { 217 {
201 ASSERT(!m_canvasLayerStack.isEmpty()); 218 ASSERT(!m_canvasLayerStack.isEmpty());
202 m_canvasLayerStack.last().hasImageMask = true; 219 m_canvasLayerStack.last().hasImageMask = true;
203 m_canvasLayerStack.last().imageOpaqueRect = imageOpaqueRect; 220 m_canvasLayerStack.last().imageOpaqueRect = imageOpaqueRect;
204 } 221 }
205 222
206 void OpaqueRegionSkia::didDrawRect(const GraphicsContext* context, const SkRect& fillRect, const SkPaint& paint, const SkBitmap* sourceBitmap) 223 void RegionTracker::didDrawRect(const GraphicsContext* context, const SkRect& fi llRect, const SkPaint& paint, const SkBitmap* sourceBitmap)
207 { 224 {
208 ASSERT(!context->paintingDisabled()); 225 ASSERT(!context->paintingDisabled());
209 // Any stroking may put alpha in pixels even if the filling part does not. 226 // Any stroking may put alpha in pixels even if the filling part does not.
210 if (paint.getStyle() != SkPaint::kFill_Style) { 227 if (paint.getStyle() != SkPaint::kFill_Style) {
211 bool fillsBounds = false; 228 bool fillsBounds = false;
212 229
213 if (!paint.canComputeFastBounds()) 230 if (!paint.canComputeFastBounds()) {
214 didDrawUnbounded(context, paint, FillOrStroke); 231 didDrawUnbounded(context, paint, FillOrStroke);
215 else { 232 } else {
216 SkRect strokeRect; 233 SkRect strokeRect;
217 strokeRect = paint.computeFastBounds(fillRect, &strokeRect); 234 strokeRect = paint.computeFastBounds(fillRect, &strokeRect);
218 didDraw(context, strokeRect, paint, sourceBitmap, fillsBounds, FillO rStroke); 235 didDraw(context, strokeRect, paint, sourceBitmap, fillsBounds, FillO rStroke);
219 } 236 }
220 } 237 }
221 238
222 bool fillsBounds = paint.getStyle() != SkPaint::kStroke_Style; 239 bool fillsBounds = paint.getStyle() != SkPaint::kStroke_Style;
223 didDraw(context, fillRect, paint, sourceBitmap, fillsBounds, FillOnly); 240 didDraw(context, fillRect, paint, sourceBitmap, fillsBounds, FillOnly);
224 } 241 }
225 242
226 void OpaqueRegionSkia::didDrawPath(const GraphicsContext* context, const SkPath& path, const SkPaint& paint) 243 void RegionTracker::didDrawPath(const GraphicsContext* context, const SkPath& pa th, const SkPaint& paint)
227 { 244 {
228 ASSERT(!context->paintingDisabled()); 245 ASSERT(!context->paintingDisabled());
229 SkRect rect; 246 SkRect rect;
230 if (path.isRect(&rect)) { 247 if (path.isRect(&rect)) {
231 didDrawRect(context, rect, paint, 0); 248 didDrawRect(context, rect, paint, 0);
232 return; 249 return;
233 } 250 }
234 251
235 bool fillsBounds = false; 252 bool fillsBounds = false;
236 253
237 if (!paint.canComputeFastBounds()) 254 if (!paint.canComputeFastBounds()) {
238 didDrawUnbounded(context, paint, FillOrStroke); 255 didDrawUnbounded(context, paint, FillOrStroke);
239 else { 256 } else {
240 rect = paint.computeFastBounds(path.getBounds(), &rect); 257 rect = paint.computeFastBounds(path.getBounds(), &rect);
241 didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke); 258 didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
242 } 259 }
243 } 260 }
244 261
245 void OpaqueRegionSkia::didDrawPoints(const GraphicsContext* context, SkCanvas::P ointMode mode, int numPoints, const SkPoint points[], const SkPaint& paint) 262 void RegionTracker::didDrawPoints(const GraphicsContext* context, SkCanvas::Poin tMode mode, int numPoints, const SkPoint points[], const SkPaint& paint)
246 { 263 {
247 ASSERT(!context->paintingDisabled()); 264 ASSERT(!context->paintingDisabled());
248 if (!numPoints) 265 if (!numPoints)
249 return; 266 return;
250 267
251 SkRect rect; 268 SkRect rect;
252 rect.fLeft = points[0].fX; 269 rect.fLeft = points[0].fX;
253 rect.fRight = points[0].fX + 1; 270 rect.fRight = points[0].fX + 1;
254 rect.fTop = points[0].fY; 271 rect.fTop = points[0].fY;
255 rect.fBottom = points[0].fY + 1; 272 rect.fBottom = points[0].fY + 1;
256 273
257 for (int i = 1; i < numPoints; ++i) { 274 for (int i = 1; i < numPoints; ++i) {
258 rect.fLeft = std::min(rect.fLeft, points[i].fX); 275 rect.fLeft = std::min(rect.fLeft, points[i].fX);
259 rect.fRight = std::max(rect.fRight, points[i].fX + 1); 276 rect.fRight = std::max(rect.fRight, points[i].fX + 1);
260 rect.fTop = std::min(rect.fTop, points[i].fY); 277 rect.fTop = std::min(rect.fTop, points[i].fY);
261 rect.fBottom = std::max(rect.fBottom, points[i].fY + 1); 278 rect.fBottom = std::max(rect.fBottom, points[i].fY + 1);
262 } 279 }
263 280
264 bool fillsBounds = false; 281 bool fillsBounds = false;
265 282
266 if (!paint.canComputeFastBounds()) 283 if (!paint.canComputeFastBounds()) {
267 didDrawUnbounded(context, paint, FillOrStroke); 284 didDrawUnbounded(context, paint, FillOrStroke);
268 else { 285 } else {
269 rect = paint.computeFastBounds(rect, &rect); 286 rect = paint.computeFastBounds(rect, &rect);
270 didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke); 287 didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
271 } 288 }
272 } 289 }
273 290
274 void OpaqueRegionSkia::didDrawBounded(const GraphicsContext* context, const SkRe ct& bounds, const SkPaint& paint) 291 void RegionTracker::didDrawBounded(const GraphicsContext* context, const SkRect& bounds, const SkPaint& paint)
275 { 292 {
276 ASSERT(!context->paintingDisabled()); 293 ASSERT(!context->paintingDisabled());
277 bool fillsBounds = false; 294 bool fillsBounds = false;
278 295
279 if (!paint.canComputeFastBounds()) 296 if (!paint.canComputeFastBounds()) {
280 didDrawUnbounded(context, paint, FillOrStroke); 297 didDrawUnbounded(context, paint, FillOrStroke);
281 else { 298 } else {
282 SkRect rect; 299 SkRect rect;
283 rect = paint.computeFastBounds(bounds, &rect); 300 rect = paint.computeFastBounds(bounds, &rect);
284 didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke); 301 didDraw(context, rect, paint, 0, fillsBounds, FillOrStroke);
285 } 302 }
286 } 303 }
287 304
288 void OpaqueRegionSkia::didDraw(const GraphicsContext* context, const SkRect& rec t, const SkPaint& paint, const SkBitmap* sourceBitmap, bool fillsBounds, DrawTyp e drawType) 305 void RegionTracker::didDraw(const GraphicsContext* context, const SkRect& rect, const SkPaint& paint, const SkBitmap* sourceBitmap, bool fillsBounds, DrawType d rawType)
289 { 306 {
290 ASSERT(!context->paintingDisabled()); 307 ASSERT(!context->paintingDisabled());
291 SkRect targetRect = rect; 308 SkRect targetRect = rect;
292 309
293 // Apply the transform to device coordinate space. 310 // Apply the transform to device coordinate space.
294 SkMatrix canvasTransform = context->canvas()->getTotalMatrix(); 311 SkMatrix canvasTransform = context->canvas()->getTotalMatrix();
295 if (!canvasTransform.mapRect(&targetRect)) 312 if (!canvasTransform.mapRect(&targetRect))
296 fillsBounds = false; 313 fillsBounds = false;
297 314
298 // Apply the current clip. 315 // Apply the current clip.
299 SkRect deviceClipRect; 316 SkRect deviceClipRect;
300 if (!getDeviceClipAsRect(context, deviceClipRect)) 317 if (!getDeviceClipAsRect(context, deviceClipRect))
301 fillsBounds = false; 318 fillsBounds = false;
302 else if (!targetRect.intersect(deviceClipRect)) 319 else if (!targetRect.intersect(deviceClipRect))
303 return; 320 return;
304 321
322 if (m_trackedRegionType == Overwrite && fillsBounds && xfermodeIsOverwrite(p aint)) {
323 markRectAsOpaque(targetRect);
324 return;
325 }
326
305 bool drawsOpaque = paintIsOpaque(paint, drawType, sourceBitmap); 327 bool drawsOpaque = paintIsOpaque(paint, drawType, sourceBitmap);
306 bool xfersOpaque = xfermodeIsOpaque(paint, drawsOpaque); 328 bool xfersOpaque = xfermodeIsOpaque(paint, drawsOpaque);
307 bool preservesOpaque = xfermodePreservesOpaque(paint, drawsOpaque);
308 329
309 if (fillsBounds && xfersOpaque) 330 if (fillsBounds && xfersOpaque) {
310 markRectAsOpaque(targetRect); 331 markRectAsOpaque(targetRect);
311 else if (!preservesOpaque) 332 } else if (m_trackedRegionType == Opaque && !xfermodePreservesOpaque(paint, drawsOpaque)) {
312 markRectAsNonOpaque(targetRect); 333 markRectAsNonOpaque(targetRect);
334 }
313 } 335 }
314 336
315 void OpaqueRegionSkia::didDrawUnbounded(const GraphicsContext* context, const Sk Paint& paint, DrawType drawType) 337 void RegionTracker::didDrawUnbounded(const GraphicsContext* context, const SkPai nt& paint, DrawType drawType)
316 { 338 {
317 ASSERT(!context->paintingDisabled()); 339 ASSERT(!context->paintingDisabled());
318 bool drawsOpaque = paintIsOpaque(paint, drawType, 0); 340 bool drawsOpaque = paintIsOpaque(paint, drawType, 0);
319 bool preservesOpaque = xfermodePreservesOpaque(paint, drawsOpaque); 341 bool preservesOpaque = xfermodePreservesOpaque(paint, drawsOpaque);
320 342
321 if (preservesOpaque) 343 if (preservesOpaque)
322 return; 344 return;
323 345
324 SkRect deviceClipRect; 346 SkRect deviceClipRect;
325 getDeviceClipAsRect(context, deviceClipRect); 347 getDeviceClipAsRect(context, deviceClipRect);
326 markRectAsNonOpaque(deviceClipRect); 348 markRectAsNonOpaque(deviceClipRect);
327 } 349 }
328 350
329 void OpaqueRegionSkia::applyOpaqueRegionFromLayer(const GraphicsContext* context , const SkRect& layerOpaqueRect, const SkPaint& paint) 351 void RegionTracker::applyOpaqueRegionFromLayer(const GraphicsContext* context, c onst SkRect& layerOpaqueRect, const SkPaint& paint)
330 { 352 {
331 SkRect deviceClipRect; 353 SkRect deviceClipRect;
332 bool deviceClipIsARect = getDeviceClipAsRect(context, deviceClipRect); 354 bool deviceClipIsARect = getDeviceClipAsRect(context, deviceClipRect);
333 355
334 if (deviceClipRect.isEmpty()) 356 if (deviceClipRect.isEmpty())
335 return; 357 return;
336 358
337 SkRect sourceOpaqueRect = layerOpaqueRect; 359 SkRect sourceOpaqueRect = layerOpaqueRect;
338 // Save the opaque area in the destination, so we can preserve the parts of it under the source opaque area if possible. 360 // Save the opaque area in the destination, so we can preserve the parts of it under the source opaque area if possible.
339 SkRect destinationOpaqueRect = currentTrackingOpaqueRect(); 361 SkRect destinationOpaqueRect = currentTrackingOpaqueRect();
(...skipping 12 matching lines...) Expand all
352 bool sourceOpaqueRectPreservesOpaque = xfermodePreservesOpaque(paint, source OpaqueRectDrawsOpaque); 374 bool sourceOpaqueRectPreservesOpaque = xfermodePreservesOpaque(paint, source OpaqueRectDrawsOpaque);
353 375
354 // If the layer's opaque area is being drawn opaque in the layer below, then mark it opaque. Otherwise, 376 // If the layer's opaque area is being drawn opaque in the layer below, then mark it opaque. Otherwise,
355 // if it preserves opaque then keep the intersection of the two. 377 // if it preserves opaque then keep the intersection of the two.
356 if (sourceOpaqueRectXfersOpaque) 378 if (sourceOpaqueRectXfersOpaque)
357 markRectAsOpaque(sourceOpaqueRect); 379 markRectAsOpaque(sourceOpaqueRect);
358 else if (sourceOpaqueRectPreservesOpaque && sourceOpaqueRect.intersect(desti nationOpaqueRect)) 380 else if (sourceOpaqueRectPreservesOpaque && sourceOpaqueRect.intersect(desti nationOpaqueRect))
359 markRectAsOpaque(sourceOpaqueRect); 381 markRectAsOpaque(sourceOpaqueRect);
360 } 382 }
361 383
362 void OpaqueRegionSkia::markRectAsOpaque(const SkRect& rect) 384 void RegionTracker::markRectAsOpaque(const SkRect& rect)
363 { 385 {
364 // We want to keep track of an opaque region but bound its complexity at a c onstant size. 386 // We want to keep track of an opaque region but bound its complexity at a c onstant size.
365 // We keep track of the largest rectangle seen by area. If we can add the ne w rect to this 387 // We keep track of the largest rectangle seen by area. If we can add the ne w rect to this
366 // rectangle then we do that, as that is the cheapest way to increase the ar ea returned 388 // rectangle then we do that, as that is the cheapest way to increase the ar ea returned
367 // without increasing the complexity. 389 // without increasing the complexity.
368 390
369 SkRect& opaqueRect = currentTrackingOpaqueRect(); 391 SkRect& opaqueRect = currentTrackingOpaqueRect();
370 392
371 if (rect.isEmpty()) 393 if (rect.isEmpty())
372 return; 394 return;
(...skipping 15 matching lines...) Expand all
388 if (rect.fBottom > opaqueRect.fBottom && rect.fTop <= opaqueRect.fBottom ) 410 if (rect.fBottom > opaqueRect.fBottom && rect.fTop <= opaqueRect.fBottom )
389 opaqueRect.fBottom = rect.fBottom; 411 opaqueRect.fBottom = rect.fBottom;
390 } 412 }
391 413
392 long opaqueArea = (long)opaqueRect.width() * (long)opaqueRect.height(); 414 long opaqueArea = (long)opaqueRect.width() * (long)opaqueRect.height();
393 long area = (long)rect.width() * (long)rect.height(); 415 long area = (long)rect.width() * (long)rect.height();
394 if (area > opaqueArea) 416 if (area > opaqueArea)
395 opaqueRect = rect; 417 opaqueRect = rect;
396 } 418 }
397 419
398 void OpaqueRegionSkia::markRectAsNonOpaque(const SkRect& rect) 420 void RegionTracker::markRectAsNonOpaque(const SkRect& rect)
399 { 421 {
400 // We want to keep as much of the current opaque rectangle as we can, so fin d the one largest 422 // We want to keep as much of the current opaque rectangle as we can, so fin d the one largest
401 // rectangle inside m_opaqueRect that does not intersect with |rect|. 423 // rectangle inside m_opaqueRect that does not intersect with |rect|.
402 424
403 SkRect& opaqueRect = currentTrackingOpaqueRect(); 425 SkRect& opaqueRect = currentTrackingOpaqueRect();
404 426
405 if (!SkRect::Intersects(rect, opaqueRect)) 427 if (!SkRect::Intersects(rect, opaqueRect))
406 return; 428 return;
407 if (rect.contains(opaqueRect)) { 429 if (rect.contains(opaqueRect)) {
408 markAllAsNonOpaque(); 430 markAllAsNonOpaque();
(...skipping 17 matching lines...) Expand all
426 vertical.fRight = rect.fLeft; 448 vertical.fRight = rect.fLeft;
427 else 449 else
428 vertical.fLeft = rect.fRight; 450 vertical.fLeft = rect.fRight;
429 451
430 if ((long)horizontal.width() * (long)horizontal.height() > (long)vertical.wi dth() * (long)vertical.height()) 452 if ((long)horizontal.width() * (long)horizontal.height() > (long)vertical.wi dth() * (long)vertical.height())
431 opaqueRect = horizontal; 453 opaqueRect = horizontal;
432 else 454 else
433 opaqueRect = vertical; 455 opaqueRect = vertical;
434 } 456 }
435 457
436 void OpaqueRegionSkia::markAllAsNonOpaque() 458 void RegionTracker::markAllAsNonOpaque()
437 { 459 {
438 SkRect& opaqueRect = currentTrackingOpaqueRect(); 460 SkRect& opaqueRect = currentTrackingOpaqueRect();
439 opaqueRect.setEmpty(); 461 opaqueRect.setEmpty();
440 } 462 }
441 463
442 SkRect& OpaqueRegionSkia::currentTrackingOpaqueRect() 464 SkRect& RegionTracker::currentTrackingOpaqueRect()
443 { 465 {
444 // If we are drawing into a canvas layer, then track the opaque rect in that layer. 466 // If we are drawing into a canvas layer, then track the opaque rect in that layer.
445 return m_canvasLayerStack.isEmpty() ? m_opaqueRect : m_canvasLayerStack.last ().opaqueRect; 467 return m_canvasLayerStack.isEmpty() ? m_opaqueRect : m_canvasLayerStack.last ().opaqueRect;
446 } 468 }
447 469
448 } // namespace blink 470 } // namespace blink
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