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Side by Side Diff: include/core/SkReader32.h

Issue 41253002: Checking structure sizes before reading them from memory to avoid overflowing the buffer's stream. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Made sure size can't exceed available memory Created 7 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2008 The Android Open Source Project 3 * Copyright 2008 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkReader32_DEFINED 10 #ifndef SkReader32_DEFINED
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
99 memcpy(dst, fCurr, size); 99 memcpy(dst, fCurr, size);
100 fCurr += SkAlign4(size); 100 fCurr += SkAlign4(size);
101 SkASSERT(fCurr <= fStop); 101 SkASSERT(fCurr <= fStop);
102 } 102 }
103 103
104 uint8_t readU8() { return (uint8_t)this->readInt(); } 104 uint8_t readU8() { return (uint8_t)this->readInt(); }
105 uint16_t readU16() { return (uint16_t)this->readInt(); } 105 uint16_t readU16() { return (uint16_t)this->readInt(); }
106 int32_t readS32() { return this->readInt(); } 106 int32_t readS32() { return this->readInt(); }
107 uint32_t readU32() { return this->readInt(); } 107 uint32_t readU32() { return this->readInt(); }
108 108
109 void readPath(SkPath* path) { 109 bool readPath(SkPath* path) {
110 size_t size = path->readFromMemory(this->peek()); 110 return readObjectFromMemory(path);
111 SkASSERT(SkAlign4(size) == size);
112 (void)this->skip(size);
113 } 111 }
114 112
115 void readMatrix(SkMatrix* matrix) { 113 bool readMatrix(SkMatrix* matrix) {
116 size_t size = matrix->readFromMemory(this->peek()); 114 return readObjectFromMemory(matrix);
117 SkASSERT(SkAlign4(size) == size);
118 (void)this->skip(size);
119 } 115 }
120 116
121 SkRRect* readRRect(SkRRect* rrect) { 117 bool readRRect(SkRRect* rrect) {
122 rrect->readFromMemory(this->skip(SkRRect::kSizeInMemory)); 118 return readObjectFromMemory(rrect);
123 return rrect;
124 } 119 }
125 120
126 void readRegion(SkRegion* rgn) { 121 bool readRegion(SkRegion* rgn) {
127 size_t size = rgn->readFromMemory(this->peek()); 122 return readObjectFromMemory(rgn);
128 SkASSERT(SkAlign4(size) == size);
129 (void)this->skip(size);
130 } 123 }
131 124
132 /** 125 /**
133 * Read the length of a string (written by SkWriter32::writeString) into 126 * Read the length of a string (written by SkWriter32::writeString) into
134 * len (if len is not NULL) and return the null-ternimated address of the 127 * len (if len is not NULL) and return the null-ternimated address of the
135 * string within the reader's buffer. 128 * string within the reader's buffer.
136 */ 129 */
137 const char* readString(size_t* len = NULL); 130 const char* readString(size_t* len = NULL);
138 131
139 /** 132 /**
140 * Read the string (written by SkWriter32::writeString) and return it in 133 * Read the string (written by SkWriter32::writeString) and return it in
141 * copy (if copy is not null). Return the length of the string. 134 * copy (if copy is not null). Return the length of the string.
142 */ 135 */
143 size_t readIntoString(SkString* copy); 136 size_t readIntoString(SkString* copy);
144 137
145 private: 138 private:
139 template <typename T> bool readObjectFromMemory(T* obj) {
140 size_t size = obj->readFromMemory(this->peek(), this->available());
141 // If readFromMemory() fails (which means that available() was too small ), it returns 0
142 bool success = (size > 0) && (size <= this->available()) && (SkAlign4(si ze) == size);
sugoi1 2013/10/31 15:47:48 I added a check here that size <= this->available(
143 // In case of failure, we want to skip to the end
144 (void)this->skip(success ? size : this->available());
145 return success;
146 }
147
146 // these are always 4-byte aligned 148 // these are always 4-byte aligned
147 const char* fCurr; // current position within buffer 149 const char* fCurr; // current position within buffer
148 const char* fStop; // end of buffer 150 const char* fStop; // end of buffer
149 const char* fBase; // beginning of buffer 151 const char* fBase; // beginning of buffer
150 152
151 #ifdef SK_DEBUG 153 #ifdef SK_DEBUG
152 static bool ptr_align_4(const void* ptr) { 154 static bool ptr_align_4(const void* ptr) {
153 return (((const char*)ptr - (const char*)NULL) & 3) == 0; 155 return (((const char*)ptr - (const char*)NULL) & 3) == 0;
154 } 156 }
155 #endif 157 #endif
156 }; 158 };
157 159
158 #endif 160 #endif
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