| Index: Source/platform/graphics/skia/SkiaUtils.cpp
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| diff --git a/Source/platform/graphics/skia/SkiaUtils.cpp b/Source/platform/graphics/skia/SkiaUtils.cpp
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| index 8391b1f18a0d6ebc76a6a7f5f39beeb7eb58bc36..a1deda4a14f9138f799fafdbfe8bd54d190cf55a 100644
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| --- a/Source/platform/graphics/skia/SkiaUtils.cpp
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| +++ b/Source/platform/graphics/skia/SkiaUtils.cpp
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| @@ -199,20 +199,6 @@ InterpolationQuality limitInterpolationQuality(const GraphicsContext* context, I
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|      return std::min(resampling, context->imageInterpolationQuality());
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|  }
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|  
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| -SkPaint::FilterLevel convertToSkiaFilterLevel(bool useBicubicFilter, InterpolationQuality resampling)
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| -{
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| -    // FIXME: If we get rid of this special case, this function can go away entirely.
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| -    if (useBicubicFilter)
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| -        return SkPaint::kHigh_FilterLevel;
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| -
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| -    // InterpolationHigh if useBicubicFilter is false means that we do
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| -    // a manual high quality resampling before drawing to Skia.
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| -    if (resampling == InterpolationHigh)
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| -        return SkPaint::kNone_FilterLevel;
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| -
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| -    return static_cast<SkPaint::FilterLevel>(resampling);
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| -}
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| -
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|  InterpolationQuality computeInterpolationQuality(
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|      const SkMatrix& matrix,
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|      float srcWidth,
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| 
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