Chromium Code Reviews| Index: src/gpu/effects/GrDistanceFieldTextureEffect.cpp |
| diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp |
| old mode 100644 |
| new mode 100755 |
| similarity index 64% |
| copy from src/gpu/effects/GrCustomCoordsTextureEffect.cpp |
| copy to src/gpu/effects/GrDistanceFieldTextureEffect.cpp |
| index f85a927abab2eb6baf4b939022481511afd0c47b..bfd7cb3bd70fa0b1d69a52b1de29c9e11125277a |
| --- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp |
| +++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp |
| @@ -5,7 +5,7 @@ |
| * found in the LICENSE file. |
| */ |
| -#include "GrCustomCoordsTextureEffect.h" |
| +#include "GrDistanceFieldTextureEffect.h" |
| #include "gl/GrGLEffect.h" |
| #include "gl/GrGLSL.h" |
| #include "gl/GrGLTexture.h" |
| @@ -13,9 +13,11 @@ |
| #include "GrTBackendEffectFactory.h" |
| #include "GrTexture.h" |
|
robertphillips
2013/11/05 15:30:26
// words of wisdom?
jvanverth1
2013/11/05 17:09:22
Done.
|
| -class GrGLCustomCoordsTextureEffect : public GrGLVertexEffect { |
| +#define THRESHOLD "0.50196078431" |
| + |
| +class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect { |
| public: |
| - GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) |
| + GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) |
| : INHERITED (factory) {} |
| virtual void emitCode(GrGLFullShaderBuilder* builder, |
| @@ -25,7 +27,7 @@ public: |
| const char* inputColor, |
| const TransformedCoordsArray&, |
| const TextureSamplerArray& samplers) SK_OVERRIDE { |
| - SkASSERT(1 == drawEffect.castEffect<GrCustomCoordsTextureEffect>().numVertexAttribs()); |
| + SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs()); |
| SkString fsCoordName; |
| const char* vsVaryingName; |
| @@ -37,12 +39,17 @@ public: |
| builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str(); |
| builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName); |
| - builder->fsCodeAppendf("\t%s = ", outputColor); |
| - builder->fsAppendTextureLookupAndModulate(inputColor, |
| - samplers[0], |
| - fsCoordName.c_str(), |
| - kVec2f_GrSLType); |
| + builder->fsCodeAppend("\tvec4 texColor = "); |
| + builder->fsAppendTextureLookup(samplers[0], |
| + fsCoordName.c_str(), |
| + kVec2f_GrSLType); |
| builder->fsCodeAppend(";\n"); |
| + builder->fsCodeAppend("\tfloat distance = texColor.r;\n"); |
| + builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(vec2(dFdx(distance), dFdy(distance)));\n"); |
|
bsalomon
2013/11/05 15:28:52
Maybe a comment here or somewhere about how this w
jvanverth1
2013/11/05 17:09:22
Done.
|
| + builder->fsCodeAppend("\tfloat val = smoothstep("THRESHOLD"-afwidth, "THRESHOLD"+afwidth, distance);\n"); |
| + |
| + builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
| + (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str()); |
| } |
| virtual void setData(const GrGLUniformManager& uman, |
| @@ -54,19 +61,19 @@ private: |
| /////////////////////////////////////////////////////////////////////////////// |
| -GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture, |
| +GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture, |
| const GrTextureParams& params) |
| : fTextureAccess(texture, params) { |
| this->addTextureAccess(&fTextureAccess); |
| this->addVertexAttrib(kVec2f_GrSLType); |
| } |
| -bool GrCustomCoordsTextureEffect::onIsEqual(const GrEffect& other) const { |
| - const GrCustomCoordsTextureEffect& cte = CastEffect<GrCustomCoordsTextureEffect>(other); |
| +bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const { |
| + const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureEffect>(other); |
| return fTextureAccess == cte.fTextureAccess; |
| } |
| -void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, |
| +void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color, |
| uint32_t* validFlags) const { |
| if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) && |
| GrPixelConfigIsOpaque(this->texture(0)->config())) { |
| @@ -76,15 +83,15 @@ void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, |
| } |
| } |
| -const GrBackendEffectFactory& GrCustomCoordsTextureEffect::getFactory() const { |
| - return GrTBackendEffectFactory<GrCustomCoordsTextureEffect>::getInstance(); |
| +const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const { |
| + return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance(); |
| } |
| /////////////////////////////////////////////////////////////////////////////// |
| -GR_DEFINE_EFFECT_TEST(GrCustomCoordsTextureEffect); |
| +GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect); |
| -GrEffectRef* GrCustomCoordsTextureEffect::TestCreate(SkRandom* random, |
| +GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random, |
| GrContext*, |
| const GrDrawTargetCaps&, |
| GrTexture* textures[]) { |
| @@ -102,5 +109,5 @@ GrEffectRef* GrCustomCoordsTextureEffect::TestCreate(SkRandom* random, |
| GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode : |
| GrTextureParams::kNone_FilterMode); |
| - return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); |
| + return GrDistanceFieldTextureEffect::Create(textures[texIdx], params); |
| } |