Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(96)

Side by Side Diff: src/gpu/effects/GrDistanceFieldTextureEffect.cpp

Issue 41213003: Hook in rough distance field support for fonts (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Replace magic number 32 with constant; fix comment in shader; fix Linux compiler error. Created 7 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « src/gpu/effects/GrDistanceFieldTextureEffect.h ('k') | third_party/edtaa/LICENSE » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrCustomCoordsTextureEffect.h" 8 #include "GrDistanceFieldTextureEffect.h"
9 #include "gl/GrGLEffect.h" 9 #include "gl/GrGLEffect.h"
10 #include "gl/GrGLSL.h" 10 #include "gl/GrGLSL.h"
11 #include "gl/GrGLTexture.h" 11 #include "gl/GrGLTexture.h"
12 #include "gl/GrGLVertexEffect.h" 12 #include "gl/GrGLVertexEffect.h"
13 #include "GrTBackendEffectFactory.h" 13 #include "GrTBackendEffectFactory.h"
14 #include "GrTexture.h" 14 #include "GrTexture.h"
15 15
16 class GrGLCustomCoordsTextureEffect : public GrGLVertexEffect { 16 // The distance field is constructed as unsigned char values, so that the zero v alue is at 128.
17 // Hence our zero threshold is 128/255.
18 #define THRESHOLD "0.50196078431"
19
20 class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect {
17 public: 21 public:
18 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G rDrawEffect& drawEffect) 22 GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect)
19 : INHERITED (factory) {} 23 : INHERITED (factory) {}
20 24
21 virtual void emitCode(GrGLFullShaderBuilder* builder, 25 virtual void emitCode(GrGLFullShaderBuilder* builder,
22 const GrDrawEffect& drawEffect, 26 const GrDrawEffect& drawEffect,
23 EffectKey key, 27 EffectKey key,
24 const char* outputColor, 28 const char* outputColor,
25 const char* inputColor, 29 const char* inputColor,
26 const TransformedCoordsArray&, 30 const TransformedCoordsArray&,
27 const TextureSamplerArray& samplers) SK_OVERRIDE { 31 const TextureSamplerArray& samplers) SK_OVERRIDE {
28 SkASSERT(1 == drawEffect.castEffect<GrCustomCoordsTextureEffect>().numVe rtexAttribs()); 32 SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numV ertexAttribs());
29 33
30 SkString fsCoordName; 34 SkString fsCoordName;
31 const char* vsVaryingName; 35 const char* vsVaryingName;
32 const char* fsVaryingNamePtr; 36 const char* fsVaryingNamePtr;
33 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &f sVaryingNamePtr); 37 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &f sVaryingNamePtr);
34 fsCoordName = fsVaryingNamePtr; 38 fsCoordName = fsVaryingNamePtr;
35 39
36 const char* attrName = 40 const char* attrName =
37 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[ 0])->c_str(); 41 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[ 0])->c_str();
38 builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName); 42 builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName);
39 43
40 builder->fsCodeAppendf("\t%s = ", outputColor); 44 builder->fsCodeAppend("\tvec4 texColor = ");
41 builder->fsAppendTextureLookupAndModulate(inputColor, 45 builder->fsAppendTextureLookup(samplers[0],
42 samplers[0], 46 fsCoordName.c_str(),
43 fsCoordName.c_str(), 47 kVec2f_GrSLType);
44 kVec2f_GrSLType);
45 builder->fsCodeAppend(";\n"); 48 builder->fsCodeAppend(";\n");
49 builder->fsCodeAppend("\tfloat distance = texColor.r;\n");
50 // this gives us a smooth step across approximately one fragment
51 // (assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2)
52 builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(vec2(dFdx(distanc e), dFdy(distance)));\n");
53 builder->fsCodeAppend("\tfloat val = smoothstep("THRESHOLD"-afwidth, "TH RESHOLD"+afwidth, distance);\n");
54
55 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
56 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val") ).c_str());
46 } 57 }
47 58
48 virtual void setData(const GrGLUniformManager& uman, 59 virtual void setData(const GrGLUniformManager& uman,
49 const GrDrawEffect& drawEffect) SK_OVERRIDE {} 60 const GrDrawEffect& drawEffect) SK_OVERRIDE {}
50 61
51 private: 62 private:
52 typedef GrGLVertexEffect INHERITED; 63 typedef GrGLVertexEffect INHERITED;
53 }; 64 };
54 65
55 /////////////////////////////////////////////////////////////////////////////// 66 ///////////////////////////////////////////////////////////////////////////////
56 67
57 GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture, 68 GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture,
58 const GrTextureParams& params) 69 const GrTextureParams& params)
59 : fTextureAccess(texture, params) { 70 : fTextureAccess(texture, params) {
60 this->addTextureAccess(&fTextureAccess); 71 this->addTextureAccess(&fTextureAccess);
61 this->addVertexAttrib(kVec2f_GrSLType); 72 this->addVertexAttrib(kVec2f_GrSLType);
62 } 73 }
63 74
64 bool GrCustomCoordsTextureEffect::onIsEqual(const GrEffect& other) const { 75 bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const {
65 const GrCustomCoordsTextureEffect& cte = CastEffect<GrCustomCoordsTextureEff ect>(other); 76 const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureE ffect>(other);
66 return fTextureAccess == cte.fTextureAccess; 77 return fTextureAccess == cte.fTextureAccess;
67 } 78 }
68 79
69 void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, 80 void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color,
70 uint32_t* validFlag s) const { 81 uint32_t* validFlag s) const {
71 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) && 82 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) &&
72 GrPixelConfigIsOpaque(this->texture(0)->config())) { 83 GrPixelConfigIsOpaque(this->texture(0)->config())) {
73 *validFlags = kA_GrColorComponentFlag; 84 *validFlags = kA_GrColorComponentFlag;
74 } else { 85 } else {
75 *validFlags = 0; 86 *validFlags = 0;
76 } 87 }
77 } 88 }
78 89
79 const GrBackendEffectFactory& GrCustomCoordsTextureEffect::getFactory() const { 90 const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const {
80 return GrTBackendEffectFactory<GrCustomCoordsTextureEffect>::getInstance(); 91 return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance();
81 } 92 }
82 93
83 /////////////////////////////////////////////////////////////////////////////// 94 ///////////////////////////////////////////////////////////////////////////////
84 95
85 GR_DEFINE_EFFECT_TEST(GrCustomCoordsTextureEffect); 96 GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect);
86 97
87 GrEffectRef* GrCustomCoordsTextureEffect::TestCreate(SkRandom* random, 98 GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
88 GrContext*, 99 GrContext*,
89 const GrDrawTargetCaps&, 100 const GrDrawTargetCaps&,
90 GrTexture* textures[]) { 101 GrTexture* textures[]) {
91 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : 102 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
92 GrEffectUnitTest::kAlphaTextureIdx; 103 GrEffectUnitTest::kAlphaTextureIdx;
93 static const SkShader::TileMode kTileModes[] = { 104 static const SkShader::TileMode kTileModes[] = {
94 SkShader::kClamp_TileMode, 105 SkShader::kClamp_TileMode,
95 SkShader::kRepeat_TileMode, 106 SkShader::kRepeat_TileMode,
96 SkShader::kMirror_TileMode, 107 SkShader::kMirror_TileMode,
97 }; 108 };
98 SkShader::TileMode tileModes[] = { 109 SkShader::TileMode tileModes[] = {
99 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 110 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
100 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 111 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
101 }; 112 };
102 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : 113 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
103 GrTextureParams::kNon e_FilterMode); 114 GrTextureParams::kNon e_FilterMode);
104 115
105 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); 116 return GrDistanceFieldTextureEffect::Create(textures[texIdx], params);
106 } 117 }
OLDNEW
« no previous file with comments | « src/gpu/effects/GrDistanceFieldTextureEffect.h ('k') | third_party/edtaa/LICENSE » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698