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Unified Diff: public/platform/WebLayer.h

Issue 412123002: Rename WebAnimation to WebCompositorAnimation (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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Index: public/platform/WebLayer.h
diff --git a/public/platform/WebLayer.h b/public/platform/WebLayer.h
index 0b6145a20e45a9201f6d3bd0a2c0035ade2ed382..b8bca20b8a2a47af942e403d1954c12b7a422194 100644
--- a/public/platform/WebLayer.h
+++ b/public/platform/WebLayer.h
@@ -26,10 +26,11 @@
#ifndef WebLayer_h
#define WebLayer_h
-#include "WebAnimation.h"
#include "WebBlendMode.h"
#include "WebColor.h"
#include "WebCommon.h"
+#include "WebCompositorAnimation.h"
+#include "WebCompositorAnimationDelegate.h"
Ian Vollick 2014/07/24 13:23:34 Do you need this given that you've forward declare
samli 2014/07/25 01:34:33 Nope :). Fixed.
#include "WebFloatPoint3D.h"
#include "WebPoint.h"
#include "WebRect.h"
@@ -41,7 +42,7 @@ class SkMatrix44;
class SkImageFilter;
namespace blink {
-class WebAnimationDelegate;
+class WebCompositorAnimationDelegate;
class WebFilterOperations;
class WebLayerClient;
class WebLayerScrollClient;
@@ -131,18 +132,18 @@ public:
// stopped. The WebLayer does not take ownership of the delegate, and it is
// the responsibility of the client to reset the layer's delegate before
// deleting the delegate.
- virtual void setAnimationDelegate(WebAnimationDelegate*) = 0;
+ virtual void setAnimationDelegate(WebCompositorAnimationDelegate*) = 0;
// Returns false if the animation cannot be added.
- // Takes ownership of the WebAnimation object.
- virtual bool addAnimation(WebAnimation*) = 0;
+ // Takes ownership of the WebCompositorAnimation object.
+ virtual bool addAnimation(WebCompositorAnimation*) = 0;
// Removes all animations with the given id.
virtual void removeAnimation(int animationId) = 0;
// Removes all animations with the given id targeting the given property.
- virtual void removeAnimation(int animationId, WebAnimation::TargetProperty) = 0;
+ virtual void removeAnimation(int animationId, WebCompositorAnimation::TargetProperty) = 0;
// Pauses all animations with the given id.
virtual void pauseAnimation(int animationId, double timeOffset) = 0;

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