| Index: Source/core/rendering/RenderObject.h
|
| diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
|
| index 102a1a8e04612dee32a524c83016c477295d5666..7abce5d6c0a698e7259e374ee05f65ce5784835e 100644
|
| --- a/Source/core/rendering/RenderObject.h
|
| +++ b/Source/core/rendering/RenderObject.h
|
| @@ -262,15 +262,8 @@ public:
|
|
|
| void assertSubtreeClearedPaintInvalidationState() const
|
| {
|
| - for (const RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder()) {
|
| + for (const RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder())
|
| renderer->assertRendererClearedPaintInvalidationState();
|
| -
|
| - // Currently we skip some SVG containers for performance (see RenderSVGModelObject::invalidateTreeAfterLayout)
|
| - // so we just skip the underlying subtree. This is not strictly the condition in the previous function but
|
| - // it makes little sense to cover SVG subtrees if we know they are skipped anyway.
|
| - if (renderer->isSVGContainer())
|
| - return;
|
| - }
|
| }
|
|
|
| #endif
|
|
|