| Index: Source/core/rendering/svg/RenderSVGResourcePattern.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGResourcePattern.cpp b/Source/core/rendering/svg/RenderSVGResourcePattern.cpp
|
| index 3de9ab3dcdfebab5947b3d0ded4f1497b7715d9b..1169ae70b3346a9c117448f83aa7f7c336948e0f 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResourcePattern.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGResourcePattern.cpp
|
| @@ -258,7 +258,7 @@ PassOwnPtr<ImageBuffer> RenderSVGResourcePattern::createTileImage(const PatternA
|
| contentTransformation = tileImageTransform;
|
|
|
| // Draw the content into the ImageBuffer.
|
| - for (Element* element = ElementTraversal::firstWithin(*attributes.patternContentElement()); element; element = ElementTraversal::nextSibling(*element)) {
|
| + for (Element* element = ElementTraversal::firstChild(*attributes.patternContentElement()); element; element = ElementTraversal::nextSibling(*element)) {
|
| if (!element->isSVGElement() || !element->renderer())
|
| continue;
|
| if (element->renderer()->needsLayout())
|
|
|