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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #import "ui/gfx/mac/coordinate_conversion.h" |
| 6 |
| 7 #import <Cocoa/Cocoa.h> |
| 8 |
| 9 #import "base/mac/scoped_objc_class_swizzler.h" |
| 10 #include "base/macros.h" |
| 11 #include "base/memory/scoped_ptr.h" |
| 12 #import "testing/platform_test.h" |
| 13 #include "ui/gfx/geometry/rect.h" |
| 14 |
| 15 const int kTestWidth = 320; |
| 16 const int kTestHeight = 200; |
| 17 |
| 18 // Class to donate an implementation of -[NSScreen frame] that provides a known |
| 19 // value for robust tests. |
| 20 @interface MacCoordinateConversionTestScreenDonor : NSObject |
| 21 - (NSRect)frame; |
| 22 @end |
| 23 |
| 24 @implementation MacCoordinateConversionTestScreenDonor |
| 25 - (NSRect)frame { |
| 26 return NSMakeRect(0, 0, kTestWidth, kTestHeight); |
| 27 } |
| 28 @end |
| 29 |
| 30 namespace gfx { |
| 31 namespace { |
| 32 |
| 33 class MacCoordinateConversionTest : public PlatformTest { |
| 34 public: |
| 35 MacCoordinateConversionTest() {} |
| 36 |
| 37 // Overridden from testing::Test: |
| 38 virtual void SetUp() OVERRIDE; |
| 39 virtual void TearDown() OVERRIDE; |
| 40 |
| 41 private: |
| 42 scoped_ptr<base::mac::ScopedObjCClassSwizzler> swizzle_frame_; |
| 43 |
| 44 DISALLOW_COPY_AND_ASSIGN(MacCoordinateConversionTest); |
| 45 }; |
| 46 |
| 47 void MacCoordinateConversionTest::SetUp() { |
| 48 // Before swizzling, do a sanity check that the primary screen's origin is |
| 49 // (0, 0). This should always be true. |
| 50 NSRect primary_screen_frame = [[[NSScreen screens] objectAtIndex:0] frame]; |
| 51 EXPECT_EQ(0, primary_screen_frame.origin.x); |
| 52 EXPECT_EQ(0, primary_screen_frame.origin.y); |
| 53 |
| 54 swizzle_frame_.reset(new base::mac::ScopedObjCClassSwizzler( |
| 55 [NSScreen class], |
| 56 [MacCoordinateConversionTestScreenDonor class], |
| 57 @selector(frame))); |
| 58 |
| 59 primary_screen_frame = [[[NSScreen screens] objectAtIndex:0] frame]; |
| 60 EXPECT_EQ(kTestWidth, primary_screen_frame.size.width); |
| 61 EXPECT_EQ(kTestHeight, primary_screen_frame.size.height); |
| 62 } |
| 63 |
| 64 void MacCoordinateConversionTest::TearDown() { |
| 65 swizzle_frame_.reset(); |
| 66 } |
| 67 |
| 68 } // namespace |
| 69 |
| 70 // Tests for coordinate conversion on Mac. Start with the following setup: |
| 71 // AppKit ....... gfx |
| 72 // 199 0 |
| 73 // 189 10 Window of height 40 fills in pixel |
| 74 // 179 --------- 20 at index 20 |
| 75 // 169 | | 30 through |
| 76 // ... : : .. to |
| 77 // 150 | | 49 pixel |
| 78 // 140 --------- 59 at index 59 |
| 79 // 130 69 (inclusive). |
| 80 // .. .. |
| 81 // 0 199 |
| 82 TEST_F(MacCoordinateConversionTest, ScreenRectToFromNSRect) { |
| 83 Rect gfx_rect = Rect(10, 20, 30, 40); |
| 84 NSRect ns_rect = ScreenRectToNSRect(gfx_rect); |
| 85 EXPECT_TRUE(NSEqualRects(NSMakeRect(10, 140, 30, 40), ns_rect)); |
| 86 EXPECT_EQ(gfx_rect.ToString(), ScreenRectFromNSRect(ns_rect).ToString()); |
| 87 |
| 88 // Window in a screen to the left of the primary screen. |
| 89 gfx_rect = Rect(-40, 20, 30, 40); |
| 90 ns_rect = ScreenRectToNSRect(gfx_rect); |
| 91 EXPECT_TRUE(NSEqualRects(NSMakeRect(-40, 140, 30, 40), ns_rect)); |
| 92 EXPECT_EQ(gfx_rect.ToString(), ScreenRectFromNSRect(ns_rect).ToString()); |
| 93 |
| 94 // Window in a screen below the primary screen. |
| 95 gfx_rect = Rect(10, 220, 30, 40); |
| 96 ns_rect = ScreenRectToNSRect(gfx_rect); |
| 97 EXPECT_TRUE(NSEqualRects(NSMakeRect(10, -60, 30, 40), ns_rect)); |
| 98 EXPECT_EQ(gfx_rect.ToString(), ScreenRectFromNSRect(ns_rect).ToString()); |
| 99 |
| 100 // Window in a screen below and to the left primary screen. |
| 101 gfx_rect = Rect(-40, 220, 30, 40); |
| 102 ns_rect = ScreenRectToNSRect(gfx_rect); |
| 103 EXPECT_TRUE(NSEqualRects(NSMakeRect(-40, -60, 30, 40), ns_rect)); |
| 104 EXPECT_EQ(gfx_rect.ToString(), ScreenRectFromNSRect(ns_rect).ToString()); |
| 105 } |
| 106 |
| 107 } // namespace gfx |
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