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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_QUADS_DRAW_POLYGON_H_ | |
6 #define CC_QUADS_DRAW_POLYGON_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "cc/base/math_util.h" | |
11 #include "cc/output/bsp_compare_result.h" | |
12 #include "cc/quads/draw_quad.h" | |
13 #include "ui/gfx/point3_f.h" | |
14 #include "ui/gfx/quad_f.h" | |
15 #include "ui/gfx/vector3d_f.h" | |
16 | |
17 namespace cc { | |
18 | |
19 class DrawPolygon { | |
20 public: | |
21 DrawPolygon(); | |
22 ~DrawPolygon(); | |
23 | |
24 DrawPolygon(DrawQuad* original_ref, | |
25 const std::vector<gfx::Point3F>& in_points, | |
26 int draw_order_index = 0); | |
27 | |
28 bool Split(const DrawPolygon& splitter, | |
enne (OOO)
2014/07/28 20:46:40
Can you leave a comment about this function here a
troyhildebrandt
2014/07/28 23:48:44
Done.
| |
29 scoped_ptr<DrawPolygon>* front, | |
30 scoped_ptr<DrawPolygon>* back); | |
31 float SignedPointDistance(const gfx::Point3F& point) const; | |
32 void ApplyTransform(const gfx::Transform& transform); | |
33 void ApplyTransformToNormal(const gfx::Transform& transform); | |
34 // Checks polygon a against polygon b and returns which side it lies on, or | |
35 // whether it crosses (necessitating a split in the BSP tree). | |
36 static BspCompareResult SideCompare(const DrawPolygon& a, | |
37 const DrawPolygon& b); | |
38 void ToQuads2D(std::vector<gfx::QuadF>* quads) const; | |
39 bool GetInverseTransform(gfx::Transform* transform) const; | |
40 void SetNormal(const gfx::Vector3dF& normal); | |
41 | |
42 const std::vector<gfx::Point3F>& points() const { return points_; } | |
43 const gfx::Vector3dF& normal() const { return normal_; } | |
44 const DrawQuad* original_ref() const { return original_ref_; } | |
45 const int order_index() const { return order_index_; } | |
46 | |
47 scoped_ptr<DrawPolygon> CreateCopy(); | |
48 | |
49 private: | |
50 std::vector<gfx::Point3F> points_; | |
51 // Normalized, necessitated by distance calculations and tests of coplanarity. | |
52 gfx::Vector3dF normal_; | |
53 // This is an index that can be used to test whether a quad comes before or | |
54 // after another in document order, useful for tie-breaking when it comes | |
55 // to coplanar surfaces. | |
56 int order_index_; | |
57 // The pointer to the original quad, which gives us all the drawing info | |
58 // we need. | |
59 // This DrawQuad is owned by the caller and its lifetime must be preserved | |
60 // as long as this DrawPolygon is alive. | |
61 DrawQuad* original_ref_; | |
62 }; | |
63 | |
64 } // namespace cc | |
65 | |
66 #endif // CC_QUADS_DRAW_POLYGON_H_ | |
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