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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #if SK_SUPPORT_GPU | 8 #if SK_SUPPORT_GPU |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
11 #include "GrContextFactory.h" | 11 #include "GrContextFactory.h" |
12 #include "GrLayerCache.h" | 12 #include "GrLayerCache.h" |
13 #include "SkPictureRecorder.h" | 13 #include "SkPictureRecorder.h" |
14 #include "Test.h" | 14 #include "Test.h" |
15 | 15 |
16 static const int kNumLayers = 5; | |
17 | |
18 class TestingAccess { | 16 class TestingAccess { |
19 public: | 17 public: |
20 static int NumLayers(GrLayerCache* cache) { | 18 static int NumLayers(GrLayerCache* cache) { |
21 return cache->numLayers(); | 19 return cache->numLayers(); |
22 } | 20 } |
23 static void Purge(GrLayerCache* cache, uint32_t pictureID) { | 21 static void Purge(GrLayerCache* cache, uint32_t pictureID) { |
24 cache->purge(pictureID); | 22 cache->purge(pictureID); |
25 } | 23 } |
26 }; | 24 }; |
27 | 25 |
28 // Add several layers to the cache | 26 // Add several layers to the cache |
29 static void create_layers(skiatest::Reporter* reporter, | 27 static void create_layers(skiatest::Reporter* reporter, |
30 GrLayerCache* cache, | 28 GrLayerCache* cache, |
31 const SkPicture& picture) { | 29 const SkPicture& picture, |
32 GrCachedLayer* layers[kNumLayers]; | 30 int numToAdd, |
| 31 int idOffset) { |
33 | 32 |
34 for (int i = 0; i < kNumLayers; ++i) { | 33 for (int i = 0; i < numToAdd; ++i) { |
35 layers[i] = cache->findLayerOrCreate(&picture, i); | 34 GrCachedLayer* layer = cache->findLayerOrCreate(&picture, idOffset+i); |
36 REPORTER_ASSERT(reporter, NULL != layers[i]); | 35 REPORTER_ASSERT(reporter, NULL != layer); |
37 GrCachedLayer* layer = cache->findLayer(&picture, i); | 36 GrCachedLayer* temp = cache->findLayer(&picture, idOffset+i); |
38 REPORTER_ASSERT(reporter, layer == layers[i]); | 37 REPORTER_ASSERT(reporter, temp == layer); |
39 | 38 |
40 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == i + 1); | 39 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(cache) == idOffset +
i + 1); |
41 | 40 |
42 REPORTER_ASSERT(reporter, picture.uniqueID() == layers[i]->pictureID()); | 41 REPORTER_ASSERT(reporter, picture.uniqueID() == layer->pictureID()); |
43 REPORTER_ASSERT(reporter, layers[i]->layerID() == i); | 42 REPORTER_ASSERT(reporter, layer->layerID() == idOffset + i); |
44 REPORTER_ASSERT(reporter, NULL == layers[i]->texture()); | 43 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
45 REPORTER_ASSERT(reporter, !layers[i]->isAtlased()); | 44 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
46 } | 45 } |
47 | 46 |
48 cache->trackPicture(&picture); | 47 cache->trackPicture(&picture); |
49 } | 48 } |
50 | 49 |
| 50 static void lock_layer(skiatest::Reporter* reporter, |
| 51 GrLayerCache* cache, |
| 52 GrCachedLayer* layer) { |
| 53 // Make the layer 512x512 (so it can be atlased) |
| 54 GrTextureDesc desc; |
| 55 desc.fWidth = 512; |
| 56 desc.fHeight = 512; |
| 57 desc.fConfig = kSkia8888_GrPixelConfig; |
| 58 |
| 59 bool foundInCache = cache->lock(layer, desc); |
| 60 REPORTER_ASSERT(reporter, !foundInCache); |
| 61 |
| 62 foundInCache = cache->lock(layer, desc); |
| 63 REPORTER_ASSERT(reporter, foundInCache); |
| 64 |
| 65 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
| 66 REPORTER_ASSERT(reporter, layer->locked()); |
| 67 } |
| 68 |
51 // This test case exercises the public API of the GrLayerCache class. | 69 // This test case exercises the public API of the GrLayerCache class. |
52 // In particular it checks its interaction with the resource cache (w.r.t. | 70 // In particular it checks its interaction with the resource cache (w.r.t. |
53 // locking & unlocking textures). | 71 // locking & unlocking textures). |
54 // TODO: need to add checks on VRAM usage! | 72 // TODO: need to add checks on VRAM usage! |
55 DEF_GPUTEST(GpuLayerCache, reporter, factory) { | 73 DEF_GPUTEST(GpuLayerCache, reporter, factory) { |
| 74 static const int kInitialNumLayers = 5; |
| 75 |
56 for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { | 76 for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { |
57 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext
Type) i; | 77 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext
Type) i; |
58 | 78 |
59 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { | 79 if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { |
60 continue; | 80 continue; |
61 } | 81 } |
62 | 82 |
63 GrContext* context = factory->get(glCtxType); | 83 GrContext* context = factory->get(glCtxType); |
64 | 84 |
65 if (NULL == context) { | 85 if (NULL == context) { |
66 continue; | 86 continue; |
67 } | 87 } |
68 | 88 |
69 SkPictureRecorder recorder; | 89 SkPictureRecorder recorder; |
70 recorder.beginRecording(1, 1); | 90 recorder.beginRecording(1, 1); |
71 SkAutoTUnref<const SkPicture> picture(recorder.endRecording()); | 91 SkAutoTUnref<const SkPicture> picture(recorder.endRecording()); |
72 | 92 |
73 GrLayerCache cache(context); | 93 GrLayerCache cache(context); |
74 | 94 |
75 create_layers(reporter, &cache, *picture); | 95 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); |
76 | 96 |
77 // Lock the layers making them all 512x512 | 97 for (int i = 0; i < kInitialNumLayers; ++i) { |
78 GrTextureDesc desc; | |
79 desc.fWidth = 512; | |
80 desc.fHeight = 512; | |
81 desc.fConfig = kSkia8888_GrPixelConfig; | |
82 | |
83 for (int i = 0; i < kNumLayers; ++i) { | |
84 GrCachedLayer* layer = cache.findLayer(picture, i); | 98 GrCachedLayer* layer = cache.findLayer(picture, i); |
85 REPORTER_ASSERT(reporter, NULL != layer); | 99 REPORTER_ASSERT(reporter, NULL != layer); |
86 | 100 |
87 bool foundInCache = cache.lock(layer, desc); | 101 lock_layer(reporter, &cache, layer); |
88 REPORTER_ASSERT(reporter, !foundInCache); | |
89 foundInCache = cache.lock(layer, desc); | |
90 REPORTER_ASSERT(reporter, foundInCache); | |
91 | 102 |
92 REPORTER_ASSERT(reporter, NULL != layer->texture()); | |
93 #if USE_ATLAS | 103 #if USE_ATLAS |
94 // The first 4 layers should be in the atlas (and thus have non-empt
y | 104 // The first 4 layers should be in the atlas (and thus have non-empt
y |
95 // rects) | 105 // rects) |
96 if (i < 4) { | 106 if (i < 4) { |
97 REPORTER_ASSERT(reporter, layer->isAtlased()); | 107 REPORTER_ASSERT(reporter, layer->isAtlased()); |
98 } else { | 108 } else { |
99 #endif | 109 #endif |
100 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 110 // The 5th layer couldn't fit in the atlas |
| 111 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
101 #if USE_ATLAS | 112 #if USE_ATLAS |
102 } | 113 } |
103 #endif | 114 #endif |
104 } | 115 } |
105 | 116 |
106 // Unlock the textures | 117 // Unlock the textures |
107 for (int i = 0; i < kNumLayers; ++i) { | 118 for (int i = 0; i < kInitialNumLayers; ++i) { |
108 GrCachedLayer* layer = cache.findLayer(picture, i); | 119 GrCachedLayer* layer = cache.findLayer(picture, i); |
109 REPORTER_ASSERT(reporter, NULL != layer); | 120 REPORTER_ASSERT(reporter, NULL != layer); |
110 | 121 |
111 cache.unlock(layer); | 122 cache.unlock(layer); |
112 } | 123 } |
113 | 124 |
114 for (int i = 0; i < kNumLayers; ++i) { | 125 for (int i = 0; i < kInitialNumLayers; ++i) { |
115 GrCachedLayer* layer = cache.findLayer(picture, i); | 126 GrCachedLayer* layer = cache.findLayer(picture, i); |
116 REPORTER_ASSERT(reporter, NULL != layer); | 127 REPORTER_ASSERT(reporter, NULL != layer); |
117 | 128 |
| 129 REPORTER_ASSERT(reporter, !layer->locked()); |
118 #if USE_ATLAS | 130 #if USE_ATLAS |
119 // The first 4 layers should be in the atlas (and thus do not | 131 // The first 4 layers should still be in the atlas. |
120 // currently unlock). The final layer should be unlocked. | |
121 if (i < 4) { | 132 if (i < 4) { |
122 REPORTER_ASSERT(reporter, NULL != layer->texture()); | 133 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
123 REPORTER_ASSERT(reporter, layer->isAtlased()); | 134 REPORTER_ASSERT(reporter, layer->isAtlased()); |
124 } else { | 135 } else { |
125 #endif | 136 #endif |
| 137 // The final layer should be unlocked. |
126 REPORTER_ASSERT(reporter, NULL == layer->texture()); | 138 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
127 REPORTER_ASSERT(reporter, !layer->isAtlased()); | 139 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
128 #if USE_ATLAS | 140 #if USE_ATLAS |
129 } | 141 } |
130 #endif | 142 #endif |
131 } | 143 } |
132 | 144 |
| 145 { |
| 146 // Add an additional layer. Since all the layers are unlocked this |
| 147 // will force out the first atlased layer |
| 148 create_layers(reporter, &cache, *picture, 1, kInitialNumLayers); |
| 149 GrCachedLayer* layer = cache.findLayer(picture, kInitialNumLayers); |
| 150 REPORTER_ASSERT(reporter, NULL != layer); |
| 151 |
| 152 lock_layer(reporter, &cache, layer); |
| 153 cache.unlock(layer); |
| 154 } |
| 155 |
| 156 for (int i = 0; i < kInitialNumLayers+1; ++i) { |
| 157 GrCachedLayer* layer = cache.findLayer(picture, i); |
| 158 #if USE_ATLAS |
| 159 // 3 old layers plus the new one should be in the atlas. |
| 160 if (1 == i || 2 == i || 3 == i || 5 == i) { |
| 161 REPORTER_ASSERT(reporter, NULL != layer); |
| 162 REPORTER_ASSERT(reporter, !layer->locked()); |
| 163 REPORTER_ASSERT(reporter, NULL != layer->texture()); |
| 164 REPORTER_ASSERT(reporter, layer->isAtlased()); |
| 165 } else if (4 == i) { |
| 166 #endif |
| 167 // The one that was never atlased should still be around |
| 168 REPORTER_ASSERT(reporter, NULL != layer); |
| 169 |
| 170 REPORTER_ASSERT(reporter, NULL == layer->texture()); |
| 171 REPORTER_ASSERT(reporter, !layer->isAtlased()); |
| 172 #if USE_ATLAS |
| 173 } else { |
| 174 // The one bumped out of the atlas (i.e., 0) should be gone |
| 175 REPORTER_ASSERT(reporter, NULL == layer); |
| 176 } |
| 177 #endif |
| 178 } |
| 179 |
133 //-------------------------------------------------------------------- | 180 //-------------------------------------------------------------------- |
134 // Free them all SkGpuDevice-style. This will not free up the | 181 // Free them all SkGpuDevice-style. This will not free up the |
135 // atlas' texture but will eliminate all the layers. | 182 // atlas' texture but will eliminate all the layers. |
136 TestingAccess::Purge(&cache, picture->uniqueID()); | 183 TestingAccess::Purge(&cache, picture->uniqueID()); |
137 | 184 |
138 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 185 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
139 // TODO: add VRAM/resource cache check here | 186 // TODO: add VRAM/resource cache check here |
140 | 187 |
141 //-------------------------------------------------------------------- | 188 //-------------------------------------------------------------------- |
142 // Test out the GrContext-style purge. This should remove all the layers | 189 // Test out the GrContext-style purge. This should remove all the layers |
143 // and the atlas. | 190 // and the atlas. |
144 // Re-create the layers | 191 // Re-create the layers |
145 create_layers(reporter, &cache, *picture); | 192 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); |
146 | 193 |
147 // Free them again GrContext-style. This should free up everything. | 194 // Free them again GrContext-style. This should free up everything. |
148 cache.freeAll(); | 195 cache.freeAll(); |
149 | 196 |
150 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 197 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
151 // TODO: add VRAM/resource cache check here | 198 // TODO: add VRAM/resource cache check here |
152 | 199 |
153 //-------------------------------------------------------------------- | 200 //-------------------------------------------------------------------- |
154 // Test out the MessageBus-style purge. This will not free the atlas | 201 // Test out the MessageBus-style purge. This will not free the atlas |
155 // but should eliminate the free-floating layers. | 202 // but should eliminate the free-floating layers. |
156 create_layers(reporter, &cache, *picture); | 203 create_layers(reporter, &cache, *picture, kInitialNumLayers, 0); |
157 | 204 |
158 picture.reset(NULL); | 205 picture.reset(NULL); |
159 cache.processDeletedPictures(); | 206 cache.processDeletedPictures(); |
160 | 207 |
161 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); | 208 REPORTER_ASSERT(reporter, TestingAccess::NumLayers(&cache) == 0); |
162 // TODO: add VRAM/resource cache check here | 209 // TODO: add VRAM/resource cache check here |
163 } | 210 } |
164 } | 211 } |
165 | 212 |
166 #endif | 213 #endif |
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