Index: cc/trees/layer_tree_impl.h |
diff --git a/cc/trees/layer_tree_impl.h b/cc/trees/layer_tree_impl.h |
index 48c6f4732d6cbd83bb327a1107a31baf7146aa6d..f179f30b1a6c5401a40a60514a94eaa88e331ee1 100644 |
--- a/cc/trees/layer_tree_impl.h |
+++ b/cc/trees/layer_tree_impl.h |
@@ -188,6 +188,12 @@ class CC_EXPORT LayerTreeImpl { |
void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; } |
+ void increment_frames_have_been_drawn() { |
+ if (frames_have_been_drawn_) |
weiliangc
2014/07/22 22:01:13
I use this check to make sure if TreeLayerImpl if
enne (OOO)
2014/07/22 22:35:38
I'm not sure what you're worried about here. If a
|
+ ++frames_have_been_drawn_; |
+ } |
+ int frames_have_been_drawn() const { return frames_have_been_drawn_; } |
+ |
void set_ui_resource_request_queue(const UIResourceRequestQueue& queue); |
const LayerImplList& RenderSurfaceLayerList() const; |
@@ -330,6 +336,8 @@ class CC_EXPORT LayerTreeImpl { |
bool next_activation_forces_redraw_; |
+ int frames_have_been_drawn_; |
weiliangc
2014/07/22 22:01:13
I'm not very happy about this variable name but no
|
+ |
ScopedPtrVector<SwapPromise> swap_promise_list_; |
UIResourceRequestQueue ui_resource_request_queue_; |