| Index: media/filters/audio_renderer_impl.cc
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| diff --git a/media/filters/audio_renderer_impl.cc b/media/filters/audio_renderer_impl.cc
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| index 9b0c098b191ecbdfae2fa85e03c60f2f855aed0b..9754793acb5a229619053907edbf2441bfdf8977 100644
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| --- a/media/filters/audio_renderer_impl.cc
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| +++ b/media/filters/audio_renderer_impl.cc
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| @@ -52,6 +52,7 @@ AudioRendererImpl::AudioRendererImpl(
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|                                                   decoders.Pass(),
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|                                                   set_decryptor_ready_cb)),
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|        hardware_config_(hardware_config),
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| +      playback_rate_(0),
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|        state_(kUninitialized),
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|        buffering_state_(BUFFERING_HAVE_NOTHING),
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|        rendering_(false),
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| @@ -80,7 +81,7 @@ void AudioRendererImpl::StartRendering() {
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|  
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|    base::AutoLock auto_lock(lock_);
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|    // Wait for an eventual call to SetPlaybackRate() to start rendering.
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| -  if (algorithm_->playback_rate() == 0) {
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| +  if (playback_rate_ == 0) {
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|      DCHECK(!sink_playing_);
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|      return;
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|    }
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| @@ -93,7 +94,7 @@ void AudioRendererImpl::StartRendering_Locked() {
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|    DCHECK(task_runner_->BelongsToCurrentThread());
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|    DCHECK_EQ(state_, kPlaying);
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|    DCHECK(!sink_playing_);
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| -  DCHECK_NE(algorithm_->playback_rate(), 0);
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| +  DCHECK_NE(playback_rate_, 0);
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|    lock_.AssertAcquired();
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|  
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|    sink_playing_ = true;
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| @@ -110,7 +111,7 @@ void AudioRendererImpl::StopRendering() {
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|  
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|    base::AutoLock auto_lock(lock_);
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|    // Rendering should have already been stopped with a zero playback rate.
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| -  if (algorithm_->playback_rate() == 0) {
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| +  if (playback_rate_ == 0) {
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|      DCHECK(!sink_playing_);
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|      return;
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|    }
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| @@ -343,7 +344,7 @@ void AudioRendererImpl::OnAudioBufferStreamInitialized(bool success) {
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|    // We're all good! Continue initializing the rest of the audio renderer
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|    // based on the decoder format.
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|    algorithm_.reset(new AudioRendererAlgorithm());
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| -  algorithm_->Initialize(0, audio_parameters_);
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| +  algorithm_->Initialize(audio_parameters_);
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|  
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|    ChangeState_Locked(kFlushed);
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|  
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| @@ -530,8 +531,8 @@ void AudioRendererImpl::SetPlaybackRate(float playback_rate) {
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|    // We have two cases here:
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|    // Play: current_playback_rate == 0 && playback_rate != 0
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|    // Pause: current_playback_rate != 0 && playback_rate == 0
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| -  float current_playback_rate = algorithm_->playback_rate();
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| -  algorithm_->SetPlaybackRate(playback_rate);
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| +  float current_playback_rate = playback_rate_;
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| +  playback_rate_ = playback_rate;
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|  
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|    if (!rendering_)
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|      return;
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| @@ -572,8 +573,7 @@ int AudioRendererImpl::Render(AudioBus* audio_bus,
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|        return 0;
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|      }
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|  
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| -    float playback_rate = algorithm_->playback_rate();
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| -    if (playback_rate == 0) {
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| +    if (playback_rate_ == 0) {
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|        audio_clock_->WroteSilence(requested_frames, delay_frames);
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|        return 0;
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|      }
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| @@ -599,9 +599,10 @@ int AudioRendererImpl::Render(AudioBus* audio_bus,
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|      const base::TimeDelta media_timestamp_before_filling =
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|          audio_clock_->CurrentMediaTimestamp(base::TimeDelta());
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|      if (algorithm_->frames_buffered() > 0) {
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| -      frames_written = algorithm_->FillBuffer(audio_bus, requested_frames);
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| +      frames_written =
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| +          algorithm_->FillBuffer(audio_bus, requested_frames, playback_rate_);
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|        audio_clock_->WroteAudio(
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| -          frames_written, delay_frames, playback_rate, algorithm_->GetTime());
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| +          frames_written, delay_frames, playback_rate_, algorithm_->GetTime());
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|      }
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|      audio_clock_->WroteSilence(requested_frames - frames_written, delay_frames);
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|  
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| 
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