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Issue 411643002: Early wait on texture resource sync points in gl_renderer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix missing calls to WaitSyncPointIfNeeded in ResourceProvider tests. Created 6 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <utility> 7 #include <utility>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
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198 const gfx::Rect& device_clip_rect, 198 const gfx::Rect& device_clip_rect,
199 bool disable_picture_quad_image_filtering) { 199 bool disable_picture_quad_image_filtering) {
200 TRACE_EVENT0("cc", "DirectRenderer::DrawFrame"); 200 TRACE_EVENT0("cc", "DirectRenderer::DrawFrame");
201 UMA_HISTOGRAM_COUNTS("Renderer4.renderPassCount", 201 UMA_HISTOGRAM_COUNTS("Renderer4.renderPassCount",
202 render_passes_in_draw_order->size()); 202 render_passes_in_draw_order->size());
203 203
204 const RenderPass* root_render_pass = render_passes_in_draw_order->back(); 204 const RenderPass* root_render_pass = render_passes_in_draw_order->back();
205 DCHECK(root_render_pass); 205 DCHECK(root_render_pass);
206 206
207 DrawingFrame frame; 207 DrawingFrame frame;
208 frame.render_passes_in_draw_order = render_passes_in_draw_order;
208 frame.root_render_pass = root_render_pass; 209 frame.root_render_pass = root_render_pass;
209 frame.root_damage_rect = Capabilities().using_partial_swap 210 frame.root_damage_rect = Capabilities().using_partial_swap
210 ? root_render_pass->damage_rect 211 ? root_render_pass->damage_rect
211 : root_render_pass->output_rect; 212 : root_render_pass->output_rect;
212 frame.root_damage_rect.Intersect(gfx::Rect(device_viewport_rect.size())); 213 frame.root_damage_rect.Intersect(gfx::Rect(device_viewport_rect.size()));
213 frame.device_viewport_rect = device_viewport_rect; 214 frame.device_viewport_rect = device_viewport_rect;
214 frame.device_clip_rect = device_clip_rect; 215 frame.device_clip_rect = device_clip_rect;
215 frame.disable_picture_quad_image_filtering = 216 frame.disable_picture_quad_image_filtering =
216 disable_picture_quad_image_filtering; 217 disable_picture_quad_image_filtering;
217 218
(...skipping 201 matching lines...) Expand 10 before | Expand all | Expand 10 after
419 ScopedResource* texture = render_pass_textures_.get(id); 420 ScopedResource* texture = render_pass_textures_.get(id);
420 return texture && texture->id(); 421 return texture && texture->id();
421 } 422 }
422 423
423 // static 424 // static
424 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 425 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
425 return render_pass->output_rect.size(); 426 return render_pass->output_rect.size();
426 } 427 }
427 428
428 } // namespace cc 429 } // namespace cc
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