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| 1 /** | 1 /** |
| 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
| 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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| 54 | 54 |
| 55 // Calculates the repaintRect in combination with filter, clipper and masker
in local coordinates. | 55 // Calculates the repaintRect in combination with filter, clipper and masker
in local coordinates. |
| 56 static void intersectRepaintRectWithResources(const RenderObject*, FloatRect
&); | 56 static void intersectRepaintRectWithResources(const RenderObject*, FloatRect
&); |
| 57 | 57 |
| 58 // Determines whether a container needs to be laid out because it's filtered
and a child is being laid out. | 58 // Determines whether a container needs to be laid out because it's filtered
and a child is being laid out. |
| 59 static bool filtersForceContainerLayout(RenderObject*); | 59 static bool filtersForceContainerLayout(RenderObject*); |
| 60 | 60 |
| 61 // Determines whether the passed point lies in a clipping area | 61 // Determines whether the passed point lies in a clipping area |
| 62 static bool pointInClippingArea(RenderObject*, const FloatPoint&); | 62 static bool pointInClippingArea(RenderObject*, const FloatPoint&); |
| 63 | 63 |
| 64 // Transform |pointInParent| to |object|'s user-space and check if it is |
| 65 // within the clipping area. Returns false if the transform is singular or |
| 66 // the point is outside the clipping area. |
| 67 static bool transformToUserSpaceAndCheckClipping(RenderObject*, const Affine
Transform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoi
nt); |
| 68 |
| 64 static void computeContainerBoundingBoxes(const RenderObject* container, Flo
atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi
ngBox, FloatRect& repaintBoundingBox); | 69 static void computeContainerBoundingBoxes(const RenderObject* container, Flo
atRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundi
ngBox, FloatRect& repaintBoundingBox); |
| 65 | 70 |
| 66 static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect
, const AffineTransform& localTransform, const PaintInfo&); | 71 static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect
, const AffineTransform& localTransform, const PaintInfo&); |
| 67 | 72 |
| 68 static bool parentTransformDidChange(RenderObject*); | 73 static bool parentTransformDidChange(RenderObject*); |
| 69 | 74 |
| 70 // Important functions used by nearly all SVG renderers centralizing coordin
ate transformations / repaint rect calculations | 75 // Important functions used by nearly all SVG renderers centralizing coordin
ate transformations / repaint rect calculations |
| 71 static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const R
enderLayerModelObject* repaintContainer, const PaintInvalidationState*); | 76 static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const R
enderLayerModelObject* repaintContainer, const PaintInvalidationState*); |
| 72 static void computeFloatRectForRepaint(const RenderObject*, const RenderLaye
rModelObject* repaintContainer, FloatRect&, bool fixed, const PaintInvalidationS
tate*); | 77 static void computeFloatRectForRepaint(const RenderObject*, const RenderLaye
rModelObject* repaintContainer, FloatRect&, bool fixed, const PaintInvalidationS
tate*); |
| 73 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO
bject* repaintContainer, TransformState&, bool* wasFixed = 0, const PaintInvalid
ationState* = 0); | 78 static void mapLocalToContainer(const RenderObject*, const RenderLayerModelO
bject* repaintContainer, TransformState&, bool* wasFixed = 0, const PaintInvalid
ationState* = 0); |
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| 89 | 94 |
| 90 private: | 95 private: |
| 91 static void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& obje
ctBoundingBoxValid, RenderObject* other, FloatRect otherBoundingBox); | 96 static void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& obje
ctBoundingBoxValid, RenderObject* other, FloatRect otherBoundingBox); |
| 92 static void invalidateResourcesOfChildren(RenderObject* start); | 97 static void invalidateResourcesOfChildren(RenderObject* start); |
| 93 static bool layoutSizeOfNearestViewportChanged(const RenderObject* start); | 98 static bool layoutSizeOfNearestViewportChanged(const RenderObject* start); |
| 94 }; | 99 }; |
| 95 | 100 |
| 96 } // namespace blink | 101 } // namespace blink |
| 97 | 102 |
| 98 #endif // SVGRenderSupport_h | 103 #endif // SVGRenderSupport_h |
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