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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_CHROMEOS_TOUCH_EXPLORATION_CONTROLLER_H_ | 5 #ifndef UI_CHROMEOS_TOUCH_EXPLORATION_CONTROLLER_H_ |
| 6 #define UI_CHROMEOS_TOUCH_EXPLORATION_CONTROLLER_H_ | 6 #define UI_CHROMEOS_TOUCH_EXPLORATION_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/timer/timer.h" | 8 #include "base/timer/timer.h" |
| 9 #include "base/values.h" | 9 #include "base/values.h" |
| 10 #include "ui/chromeos/ui_chromeos_export.h" | 10 #include "ui/chromeos/ui_chromeos_export.h" |
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| 25 class GestureEvent; | 25 class GestureEvent; |
| 26 class GestureProviderAura; | 26 class GestureProviderAura; |
| 27 class TouchEvent; | 27 class TouchEvent; |
| 28 | 28 |
| 29 // A delegate to handle commands in response to detected accessibility gesture | 29 // A delegate to handle commands in response to detected accessibility gesture |
| 30 // events. | 30 // events. |
| 31 class TouchExplorationControllerDelegate { | 31 class TouchExplorationControllerDelegate { |
| 32 public: | 32 public: |
| 33 virtual ~TouchExplorationControllerDelegate() {} | 33 virtual ~TouchExplorationControllerDelegate() {} |
| 34 | 34 |
| 35 // This function should be called whenever the delegate wants to play a sound | |
| 36 // when the volume adjusts. | |
| 37 virtual void PlayVolumeAdjustSound() = 0; | |
| 38 | |
| 39 // Takes an int from 0.0 to 100.0 that indicates the percent the volume | 35 // Takes an int from 0.0 to 100.0 that indicates the percent the volume |
| 40 // should be set to. | 36 // should be set to. |
| 41 virtual void SetOutputLevel(int volume) = 0; | 37 virtual void SetOutputLevel(int volume) = 0; |
| 38 |
| 39 // This function should be called when the volume adjust earcon should be |
| 40 // played |
| 41 virtual void PlayVolumeAdjustEarcon() = 0; |
| 42 |
| 43 // This function should be called when the passthrough earcon should be |
| 44 // played. |
| 45 virtual void PlayPassthroughEarcon() = 0; |
| 46 |
| 47 // This function should be called when the exit screen earcon should be |
| 48 // played. |
| 49 virtual void PlayExitScreenEarcon() = 0; |
| 50 |
| 51 // This function should be called when the enter screen earcon should be |
| 52 // played. |
| 53 virtual void PlayEnterScreenEarcon() = 0; |
| 42 }; | 54 }; |
| 43 | 55 |
| 44 // TouchExplorationController is used in tandem with "Spoken Feedback" to | 56 // TouchExplorationController is used in tandem with "Spoken Feedback" to |
| 45 // make the touch UI accessible. Gestures performed in the middle of the screen | 57 // make the touch UI accessible. Gestures performed in the middle of the screen |
| 46 // are mapped to accessiblity key shortcuts while gestures performed on the edge | 58 // are mapped to accessiblity key shortcuts while gestures performed on the edge |
| 47 // of the screen can change settings. | 59 // of the screen can change settings. |
| 48 // | 60 // |
| 49 // ** Short version ** | 61 // ** Short version ** |
| 50 // | 62 // |
| 51 // At a high-level, single-finger events are used for accessibility - | 63 // At a high-level, single-finger events are used for accessibility - |
| 52 // exploring the screen gets turned into mouse moves (which can then be | 64 // exploring the screen gets turned into mouse moves (which can then be |
| 53 // spoken by an accessibility service running), a single tap while the user | 65 // spoken by an accessibility service running), a single tap while the user |
| 54 // is in touch exploration or a double-tap simulates a click, and gestures | 66 // is in touch exploration or a double-tap simulates a click, and gestures |
| 55 // can be used to send high-level accessibility commands. For example, a swipe | 67 // can be used to send high-level accessibility commands. For example, a swipe |
| 56 // right would correspond to the keyboard short cut shift+search+right. | 68 // right would correspond to the keyboard short cut shift+search+right. |
| 57 // When two or more fingers are pressed initially, from then on the events | 69 // When two or more fingers are pressed initially, from then on the events |
| 58 // are passed through, but with the initial finger removed - so if you swipe | 70 // are passed through, but with the initial finger removed - so if you swipe |
| 59 // down with two fingers, the running app will see a one-finger swipe. Slide | 71 // down with two fingers, the running app will see a one-finger swipe. If the |
| 72 // user holds down the corner of the screen until an earcon sounds, all |
| 73 // subsequent fingers will also be passed through in a similar manner. Slide |
| 60 // gestures performed on the edge of the screen can change settings | 74 // gestures performed on the edge of the screen can change settings |
| 61 // continuously. For example, sliding a finger along the right side of the | 75 // continuously. For example, sliding a finger along the right side of the |
| 62 // screen will change the volume. | 76 // screen will change the volume. |
| 63 // | 77 // |
| 64 // ** Long version ** | 78 // ** Long version ** |
| 65 // | 79 // |
| 66 // Here are the details of the implementation: | 80 // Here are the details of the implementation: |
| 67 // | 81 // |
| 68 // When the first touch is pressed, a 300 ms grace period timer starts. | 82 // When the first touch is pressed, a 300 ms grace period timer starts. |
| 69 // | 83 // |
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| 158 ui::EventRewriteStatus InSingleTapPressed( | 172 ui::EventRewriteStatus InSingleTapPressed( |
| 159 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 173 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 160 ui::EventRewriteStatus InSingleTapOrTouchExploreReleased( | 174 ui::EventRewriteStatus InSingleTapOrTouchExploreReleased( |
| 161 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 175 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 162 ui::EventRewriteStatus InDoubleTapPressed( | 176 ui::EventRewriteStatus InDoubleTapPressed( |
| 163 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 177 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 164 ui::EventRewriteStatus InTouchExploration( | 178 ui::EventRewriteStatus InTouchExploration( |
| 165 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 179 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 166 ui::EventRewriteStatus InTwoToOneFinger( | 180 ui::EventRewriteStatus InTwoToOneFinger( |
| 167 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 181 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 182 ui::EventRewriteStatus InCornerPassthrough( |
| 183 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 168 ui::EventRewriteStatus InPassthrough( | 184 ui::EventRewriteStatus InPassthrough( |
| 169 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 185 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 170 ui::EventRewriteStatus InGestureInProgress( | 186 ui::EventRewriteStatus InGestureInProgress( |
| 171 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 187 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 172 ui::EventRewriteStatus InTouchExploreSecondPress( | 188 ui::EventRewriteStatus InTouchExploreSecondPress( |
| 173 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 189 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 174 ui::EventRewriteStatus InWaitForRelease( | 190 ui::EventRewriteStatus InWaitForRelease( |
| 175 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 191 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 176 ui::EventRewriteStatus InSlideGesture( | 192 ui::EventRewriteStatus InSlideGesture( |
| 177 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); | 193 const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
| 178 | 194 |
| 179 // This timer is started every time we get the first press event, and | 195 // This timer is started every time we get the first press event and the |
| 180 // it fires after the double-click timeout elapses (300 ms by default). | 196 // finger is not in the corner of the screen. |
| 197 // It fires after the double-click timeout elapses (300 ms by default). |
| 181 // If the user taps and releases within 300 ms and doesn't press again, | 198 // If the user taps and releases within 300 ms and doesn't press again, |
| 182 // we treat that as a single mouse move (touch exploration) event. | 199 // we treat that as a single mouse move (touch exploration) event. If the user |
| 200 // completes a swipe gesture within 300 ms, then the gesture is processed. |
| 183 void OnTapTimerFired(); | 201 void OnTapTimerFired(); |
| 184 | 202 |
| 203 // This timer is started every timer we get the first press event and the |
| 204 // finger is in the corner of the screen. |
| 205 // It fires after the long_press timeout elapses (500 ms by default). If the |
| 206 // user is still in the corner by the time this timre fires, all subsequent |
| 207 // fingers added on the screen will be passed through. |
| 208 void OnLongPressTimerFired(); |
| 209 |
| 185 // Dispatch a new event outside of the event rewriting flow. | 210 // Dispatch a new event outside of the event rewriting flow. |
| 186 void DispatchEvent(ui::Event* event); | 211 void DispatchEvent(ui::Event* event); |
| 187 | 212 |
| 188 // Overridden from GestureProviderAuraClient. | 213 // Overridden from GestureProviderAuraClient. |
| 189 // | 214 // |
| 190 // The gesture provider keeps track of all the touch events after | 215 // The gesture provider keeps track of all the touch events after |
| 191 // the user moves fast enough to trigger a gesture. After the user | 216 // the user moves fast enough to trigger a gesture. After the user |
| 192 // completes their gesture, this method will decide what keyboard | 217 // completes their gesture, this method will decide what keyboard |
| 193 // input their gesture corresponded to. | 218 // input their gesture corresponded to. |
| 194 virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE; | 219 virtual void OnGestureEvent(ui::GestureEvent* gesture) OVERRIDE; |
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| 278 // touch explore. Any fingers pressed past the first two are ignored. | 303 // touch explore. Any fingers pressed past the first two are ignored. |
| 279 TOUCH_EXPLORE_SECOND_PRESS, | 304 TOUCH_EXPLORE_SECOND_PRESS, |
| 280 | 305 |
| 281 // The user placed two fingers down within the grace period. | 306 // The user placed two fingers down within the grace period. |
| 282 // We're now in two to one finger mode until one of the fingers is | 307 // We're now in two to one finger mode until one of the fingers is |
| 283 // lifted. The first finger is ignored and the events for the second | 308 // lifted. The first finger is ignored and the events for the second |
| 284 // finger are passed throuugh. If either finger is released, nothing | 309 // finger are passed throuugh. If either finger is released, nothing |
| 285 // happens until all fingers are up. | 310 // happens until all fingers are up. |
| 286 TWO_TO_ONE_FINGER, | 311 TWO_TO_ONE_FINGER, |
| 287 | 312 |
| 313 // If the user has pressed and held down the left corner past long press, |
| 314 // then as long as they are holding the corner, all subsequent fingers |
| 315 // registered will be in passthrough. |
| 316 CORNER_PASSTHROUGH, |
| 317 |
| 288 // If the user is in TWO_TO_ONE_FINGER with two fingers down and presses | 318 // If the user is in TWO_TO_ONE_FINGER with two fingers down and presses |
| 289 // a third finger, every finger and touch event is passed through until | 319 // a third finger, every finger and touch event is passed through until |
| 290 // all fingers are released. | 320 // all fingers are released. |
| 291 PASSTHROUGH, | 321 PASSTHROUGH, |
| 292 | 322 |
| 293 // If the user lifted a finger in TWO_TO_ONE_FINGER, they must release | 323 // If the user lifted a finger in TWO_TO_ONE_FINGER, they must release |
| 294 // all fingers before completing any more actions. This state is | 324 // all fingers before completing any more actions. This state is |
| 295 // generally useful for developing new features, because it creates a | 325 // generally useful for developing new features, because it creates a |
| 296 // simple way to handle a dead end in user flow. | 326 // simple way to handle a dead end in user flow. |
| 297 WAIT_FOR_RELEASE, | 327 WAIT_FOR_RELEASE, |
| 298 | 328 |
| 299 // If the user is within the given bounds from an edge of the screen, not | 329 // If the user is within the given bounds from an edge of the screen, not |
| 300 // including corners, then the resulting movements will be interpreted as | 330 // including corners, then the resulting movements will be interpreted as |
| 301 // slide gestures. | 331 // slide gestures. |
| 302 SLIDE_GESTURE, | 332 SLIDE_GESTURE, |
| 303 }; | 333 }; |
| 304 | 334 |
| 305 enum ScreenLocation { | 335 enum ScreenLocation { |
| 306 // Hot "edges" of the screen are each represented by a respective bit. | 336 // Hot "edges" of the screen are each represented by a respective bit. |
| 307 NO_EDGE = 0, | 337 NO_EDGE = 0, |
| 308 RIGHT_EDGE = 1 << 0, | 338 RIGHT_EDGE = 1 << 0, |
| 309 TOP_EDGE = 1 << 1, | 339 TOP_EDGE = 1 << 1, |
| 310 LEFT_EDGE = 1 << 2, | 340 LEFT_EDGE = 1 << 2, |
| 311 BOTTOM_EDGE = 1 << 3, | 341 BOTTOM_EDGE = 1 << 3, |
| 342 BOTTOM_LEFT_CORNER = LEFT_EDGE | BOTTOM_EDGE, |
| 343 BOTTOM_RIGHT_CORNER = RIGHT_EDGE | BOTTOM_EDGE, |
| 312 }; | 344 }; |
| 313 | 345 |
| 314 // Given a point, if it is within the given bounds of an edge, returns the | 346 // Given a point, if it is within the given bounds of an edge, returns the |
| 315 // edge. If it is within the given bounds of two edges, returns an int with | 347 // edge. If it is within the given bounds of two edges, returns an int with |
| 316 // both bits that represent the respective edges turned on. Otherwise returns | 348 // both bits that represent the respective edges turned on. Otherwise returns |
| 317 // SCREEN_CENTER. | 349 // SCREEN_CENTER. |
| 318 int FindEdgesWithinBounds(gfx::Point point, float bounds); | 350 int FindEdgesWithinBounds(gfx::Point point, float bounds); |
| 319 | 351 |
| 320 void VlogState(const char* function_name); | 352 void VlogState(const char* function_name); |
| 321 | 353 |
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| 348 | 380 |
| 349 // The last synthesized mouse move event. When the user double-taps, | 381 // The last synthesized mouse move event. When the user double-taps, |
| 350 // we send the passed-through tap to the location of this event. | 382 // we send the passed-through tap to the location of this event. |
| 351 scoped_ptr<ui::TouchEvent> last_touch_exploration_; | 383 scoped_ptr<ui::TouchEvent> last_touch_exploration_; |
| 352 | 384 |
| 353 // The last event from the finger that is being passed through in | 385 // The last event from the finger that is being passed through in |
| 354 // TWO_TO_ONE_FINGER. When the user lifts a finger during two to one, | 386 // TWO_TO_ONE_FINGER. When the user lifts a finger during two to one, |
| 355 // the location and id of the touch release is from here. | 387 // the location and id of the touch release is from here. |
| 356 scoped_ptr<ui::TouchEvent> last_two_to_one_; | 388 scoped_ptr<ui::TouchEvent> last_two_to_one_; |
| 357 | 389 |
| 358 // A timer to fire the mouse move event after the double-tap delay. | 390 // A timer that fires after a long press delay. |
| 391 base::OneShotTimer<TouchExplorationController> long_press_timer_; |
| 392 |
| 393 // A timer that fires after a double tap delay. |
| 359 base::OneShotTimer<TouchExplorationController> tap_timer_; | 394 base::OneShotTimer<TouchExplorationController> tap_timer_; |
| 360 | 395 |
| 361 // A timer to fire an indicating sound when sliding to change volume. | 396 // A timer to fire an indicating sound when sliding to change volume. |
| 362 base::RepeatingTimer<TouchExplorationController> sound_timer_; | 397 base::RepeatingTimer<TouchExplorationController> sound_timer_; |
| 363 | 398 |
| 364 // For testing only, an event handler to use for generated events | 399 // For testing only, an event handler to use for generated events |
| 365 // outside of the normal event rewriting flow. | 400 // outside of the normal event rewriting flow. |
| 366 ui::EventHandler* event_handler_for_testing_; | 401 ui::EventHandler* event_handler_for_testing_; |
| 367 | 402 |
| 368 // A default gesture detector config, so we can share the same | 403 // A default gesture detector config, so we can share the same |
| 369 // timeout and pixel slop constants. | 404 // timeout and pixel slop constants. |
| 370 ui::GestureDetector::Config gesture_detector_config_; | 405 ui::GestureDetector::Config gesture_detector_config_; |
| 371 | 406 |
| 372 // Gesture Handler to interpret the touch events. | 407 // Gesture Handler to interpret the touch events. |
| 373 ui::GestureProviderAura gesture_provider_; | 408 ui::GestureProviderAura gesture_provider_; |
| 374 | 409 |
| 375 // The previous state entered. | 410 // The previous state entered. |
| 376 State prev_state_; | 411 State prev_state_; |
| 377 | 412 |
| 378 // A copy of the previous event passed. | 413 // A copy of the previous event passed. |
| 379 scoped_ptr<ui::TouchEvent> prev_event_; | 414 scoped_ptr<ui::TouchEvent> prev_event_; |
| 380 | 415 |
| 381 // This toggles whether VLOGS are turned on or not. | 416 // This toggles whether VLOGS are turned on or not. |
| 382 bool VLOG_on_; | 417 bool VLOG_on_; |
| 383 | 418 |
| 419 // Indicates if a finger is in the lower left corner waiting for the timer to |
| 420 // run out. |
| 421 bool waiting_for_corner_passthrough_; |
| 422 |
| 384 DISALLOW_COPY_AND_ASSIGN(TouchExplorationController); | 423 DISALLOW_COPY_AND_ASSIGN(TouchExplorationController); |
| 385 }; | 424 }; |
| 386 | 425 |
| 387 } // namespace ui | 426 } // namespace ui |
| 388 | 427 |
| 389 #endif // UI_CHROMEOS_TOUCH_EXPLORATION_CONTROLLER_H_ | 428 #endif // UI_CHROMEOS_TOUCH_EXPLORATION_CONTROLLER_H_ |
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