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Issue 409743004: Minor clarifications and simplifications. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/types.h" 5 #include "src/types.h"
6 6
7 #include "src/string-stream.h" 7 #include "src/string-stream.h"
8 #include "src/types-inl.h" 8 #include "src/types-inl.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 244 matching lines...) Expand 10 before | Expand all | Expand 10 after
255 DisallowHeapAllocation no_allocation; 255 DisallowHeapAllocation no_allocation;
256 256
257 // Fast path for bitsets. 257 // Fast path for bitsets.
258 if (this->IsNone()) return true; 258 if (this->IsNone()) return true;
259 if (that->IsBitset()) { 259 if (that->IsBitset()) {
260 return (BitsetType::Lub(this) | that->AsBitset()) == that->AsBitset(); 260 return (BitsetType::Lub(this) | that->AsBitset()) == that->AsBitset();
261 } 261 }
262 if (this->IsBitset() && SEMANTIC(this->AsBitset()) == BitsetType::kNone) { 262 if (this->IsBitset() && SEMANTIC(this->AsBitset()) == BitsetType::kNone) {
263 // Bitsets only have non-bitset supertypes along the representation axis. 263 // Bitsets only have non-bitset supertypes along the representation axis.
264 int that_bitset = that->BitsetGlb(); 264 int that_bitset = that->BitsetGlb();
265 return (this->AsBitset() | that_bitset) == that_bitset; 265 return (BitsetType::Is(this->AsBitset(), that_bitset));
266 } 266 }
267 267
268 if (that->IsClass()) { 268 if (that->IsClass()) {
269 return this->IsClass() 269 return this->IsClass()
270 && *this->AsClass()->Map() == *that->AsClass()->Map() 270 && *this->AsClass()->Map() == *that->AsClass()->Map()
271 && ((Config::is_class(that) && Config::is_class(this)) || 271 && ((Config::is_class(that) && Config::is_class(this)) ||
272 BitsetType::New(this->BitsetLub())->Is( 272 BitsetType::New(this->BitsetLub())->Is(
273 BitsetType::New(that->BitsetLub()))); 273 BitsetType::New(that->BitsetLub())));
274 } 274 }
275 if (that->IsConstant()) { 275 if (that->IsConstant()) {
(...skipping 30 matching lines...) Expand all
306 if (this->IsUnion()) { 306 if (this->IsUnion()) {
307 UnionHandle unioned = handle(this->AsUnion()); 307 UnionHandle unioned = handle(this->AsUnion());
308 for (int i = 0; i < unioned->Length(); ++i) { 308 for (int i = 0; i < unioned->Length(); ++i) {
309 if (!unioned->Get(i)->Is(that)) return false; 309 if (!unioned->Get(i)->Is(that)) return false;
310 } 310 }
311 return true; 311 return true;
312 } 312 }
313 313
314 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) 314 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn)
315 // (iff T is not a union) 315 // (iff T is not a union)
316 ASSERT(!this->IsUnion()); 316 ASSERT(!this->IsUnion() && that->IsUnion());
317 if (that->IsUnion()) { 317 UnionHandle unioned = handle(that->AsUnion());
318 UnionHandle unioned = handle(that->AsUnion()); 318 for (int i = 0; i < unioned->Length(); ++i) {
319 for (int i = 0; i < unioned->Length(); ++i) { 319 if (this->Is(unioned->Get(i))) return true;
320 if (this->Is(unioned->Get(i))) return true; 320 if (this->IsBitset()) break; // Fast fail, only first field is a bitset.
321 if (this->IsBitset()) break; // Fast fail, only first field is a bitset.
322 }
323 return false;
324 } 321 }
325
326 return false; 322 return false;
327 } 323 }
328 324
329 325
330 template<class Config> 326 template<class Config>
331 bool TypeImpl<Config>::NowIs(TypeImpl* that) { 327 bool TypeImpl<Config>::NowIs(TypeImpl* that) {
332 DisallowHeapAllocation no_allocation; 328 DisallowHeapAllocation no_allocation;
333 329
334 // TODO(rossberg): this is incorrect for 330 // TODO(rossberg): this is incorrect for
335 // Union(Constant(V), T)->NowIs(Class(M)) 331 // Union(Constant(V), T)->NowIs(Class(M))
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
375 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) 371 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
376 if (that->IsUnion()) { 372 if (that->IsUnion()) {
377 UnionHandle unioned = handle(that->AsUnion()); 373 UnionHandle unioned = handle(that->AsUnion());
378 for (int i = 0; i < unioned->Length(); ++i) { 374 for (int i = 0; i < unioned->Length(); ++i) {
379 if (this->Maybe(unioned->Get(i))) return true; 375 if (this->Maybe(unioned->Get(i))) return true;
380 } 376 }
381 return false; 377 return false;
382 } 378 }
383 379
384 ASSERT(!this->IsUnion() && !that->IsUnion()); 380 ASSERT(!this->IsUnion() && !that->IsUnion());
385 if (this->IsBitset()) { 381 if (this->IsBitset() || that->IsBitset()) {
386 return BitsetType::IsInhabited(this->AsBitset() & that->BitsetLub()); 382 return BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub());
387 }
388 if (that->IsBitset()) {
389 return BitsetType::IsInhabited(this->BitsetLub() & that->AsBitset());
390 } 383 }
391 if (this->IsClass()) { 384 if (this->IsClass()) {
392 return that->IsClass() 385 return that->IsClass()
393 && *this->AsClass()->Map() == *that->AsClass()->Map(); 386 && *this->AsClass()->Map() == *that->AsClass()->Map();
394 } 387 }
395 if (this->IsConstant()) { 388 if (this->IsConstant()) {
396 return that->IsConstant() 389 return that->IsConstant()
397 && *this->AsConstant()->Value() == *that->AsConstant()->Value(); 390 && *this->AsConstant()->Value() == *that->AsConstant()->Value();
398 } 391 }
399 if (this->IsContext()) { 392 if (this->IsContext()) {
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
437 } 430 }
438 431
439 432
440 // ----------------------------------------------------------------------------- 433 // -----------------------------------------------------------------------------
441 // Union and intersection 434 // Union and intersection
442 435
443 template<class Config> 436 template<class Config>
444 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Narrow( 437 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Narrow(
445 int bitset, Region* region) { 438 int bitset, Region* region) {
446 TypeHandle bound = BitsetType::New(bitset, region); 439 TypeHandle bound = BitsetType::New(bitset, region);
440 ASSERT(!this->IsBitset() && this->Is(bound));
447 if (this->IsClass()) { 441 if (this->IsClass()) {
448 return ClassType::New(this->AsClass()->Map(), bound, region); 442 return ClassType::New(this->AsClass()->Map(), bound, region);
449 } else if (this->IsConstant()) { 443 } else if (this->IsConstant()) {
450 return ConstantType::New(this->AsConstant()->Value(), bound, region); 444 return ConstantType::New(this->AsConstant()->Value(), bound, region);
451 } else if (this->IsContext()) { 445 } else if (this->IsContext()) {
452 return ContextType::New(this->AsContext()->Outer(), bound, region); 446 return ContextType::New(this->AsContext()->Outer(), bound, region);
453 } else if (this->IsArray()) { 447 } else if (this->IsArray()) {
454 return ArrayType::New(this->AsArray()->Element(), bound, region); 448 return ArrayType::New(this->AsArray()->Element(), bound, region);
455 } else if (this->IsFunction()) { 449 } else if (this->IsFunction()) {
456 FunctionType* function = this->AsFunction(); 450 FunctionType* function = this->AsFunction();
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
563 } 557 }
564 558
565 559
566 // If bitset is subsumed by another entry in the result, remove it. 560 // If bitset is subsumed by another entry in the result, remove it.
567 // (Only bitsets with empty semantic axis can be subtypes of non-bitsets.) 561 // (Only bitsets with empty semantic axis can be subtypes of non-bitsets.)
568 template<class Config> 562 template<class Config>
569 int TypeImpl<Config>::NormalizeUnion(UnionHandle result, int size, int bitset) { 563 int TypeImpl<Config>::NormalizeUnion(UnionHandle result, int size, int bitset) {
570 if (bitset != BitsetType::kNone && SEMANTIC(bitset) == BitsetType::kNone) { 564 if (bitset != BitsetType::kNone && SEMANTIC(bitset) == BitsetType::kNone) {
571 for (int i = 1; i < size; ++i) { 565 for (int i = 1; i < size; ++i) {
572 int glb = result->Get(i)->BitsetGlb(); 566 int glb = result->Get(i)->BitsetGlb();
573 if ((bitset | glb) == glb) { 567 if (BitsetType::Is(bitset, glb)) {
574 for (int j = 1; j < size; ++j) { 568 for (int j = 1; j < size; ++j) {
575 result->Set(j - 1, result->Get(j)); 569 result->Set(j - 1, result->Get(j));
576 } 570 }
577 --size; 571 --size;
578 break; 572 break;
579 } 573 }
580 } 574 }
581 } 575 }
582 return size; 576 return size;
583 } 577 }
(...skipping 384 matching lines...) Expand 10 before | Expand all | Expand 10 after
968 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>; 962 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>;
969 963
970 template TypeImpl<ZoneTypeConfig>::TypeHandle 964 template TypeImpl<ZoneTypeConfig>::TypeHandle
971 TypeImpl<ZoneTypeConfig>::Convert<HeapType>( 965 TypeImpl<ZoneTypeConfig>::Convert<HeapType>(
972 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*); 966 TypeImpl<HeapTypeConfig>::TypeHandle, TypeImpl<ZoneTypeConfig>::Region*);
973 template TypeImpl<HeapTypeConfig>::TypeHandle 967 template TypeImpl<HeapTypeConfig>::TypeHandle
974 TypeImpl<HeapTypeConfig>::Convert<Type>( 968 TypeImpl<HeapTypeConfig>::Convert<Type>(
975 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*); 969 TypeImpl<ZoneTypeConfig>::TypeHandle, TypeImpl<HeapTypeConfig>::Region*);
976 970
977 } } // namespace v8::internal 971 } } // namespace v8::internal
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