Index: src/image/SkImage_Gpu.cpp |
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp |
index 7a73c7453bc918ccf0ceb7f4e41ae02ea643e879..89522d89f13e1e2dd17af8d9cd1b0cd424ffbe9a 100644 |
--- a/src/image/SkImage_Gpu.cpp |
+++ b/src/image/SkImage_Gpu.cpp |
@@ -27,7 +27,7 @@ public: |
GrTexture* getTexture() { return fBitmap.getTexture(); } |
- virtual SkShader* onNewShader(SkShader::TileMode, SkShader::TileMode) const SK_OVERRIDE; |
+ virtual SkShader* onNewShader(SkShader::TileMode, SkShader::TileMode, SkMatrix* localMatrix = NULL) const SK_OVERRIDE; |
private: |
SkBitmap fBitmap; |
@@ -45,8 +45,8 @@ SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap) |
SkImage_Gpu::~SkImage_Gpu() { |
} |
-SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY) const { |
- return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, NULL); |
+SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY, SkMatrix* localMatrix) const { |
+ return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix); |
} |
void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |