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Unified Diff: test/cctest/test-types.cc

Issue 409543004: Add constructor for range types. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 5 months ago
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Index: test/cctest/test-types.cc
diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc
index 8120a6d94c39cdd014b637f7ab723c925c3d9aa1..5c6a0591ec66191361f74ef336f415d36d9868ba 100644
--- a/test/cctest/test-types.cc
+++ b/test/cctest/test-types.cc
@@ -21,10 +21,11 @@ struct ZoneRep {
static bool IsBitset(Type* t) { return reinterpret_cast<intptr_t>(t) & 1; }
static bool IsClass(Type* t) { return IsStruct(t, 0); }
static bool IsConstant(Type* t) { return IsStruct(t, 1); }
- static bool IsContext(Type* t) { return IsStruct(t, 2); }
- static bool IsArray(Type* t) { return IsStruct(t, 3); }
- static bool IsFunction(Type* t) { return IsStruct(t, 4); }
- static bool IsUnion(Type* t) { return IsStruct(t, 5); }
+ static bool IsRange(Type* t) { return IsStruct(t, 2); }
+ static bool IsContext(Type* t) { return IsStruct(t, 3); }
+ static bool IsArray(Type* t) { return IsStruct(t, 4); }
+ static bool IsFunction(Type* t) { return IsStruct(t, 5); }
+ static bool IsUnion(Type* t) { return IsStruct(t, 6); }
static Struct* AsStruct(Type* t) {
return reinterpret_cast<Struct*>(t);
@@ -70,10 +71,11 @@ struct HeapRep {
return t->IsMap() || IsStruct(t, 0);
}
static bool IsConstant(Handle<HeapType> t) { return IsStruct(t, 1); }
- static bool IsContext(Handle<HeapType> t) { return IsStruct(t, 2); }
- static bool IsArray(Handle<HeapType> t) { return IsStruct(t, 3); }
- static bool IsFunction(Handle<HeapType> t) { return IsStruct(t, 4); }
- static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 5); }
+ static bool IsRange(Handle<HeapType> t) { return IsStruct(t, 2); }
+ static bool IsContext(Handle<HeapType> t) { return IsStruct(t, 3); }
+ static bool IsArray(Handle<HeapType> t) { return IsStruct(t, 4); }
+ static bool IsFunction(Handle<HeapType> t) { return IsStruct(t, 5); }
+ static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 6); }
static Struct* AsStruct(Handle<HeapType> t) { return FixedArray::cast(*t); }
static int AsBitset(Handle<HeapType> t) { return Smi::cast(*t)->value(); }
@@ -149,6 +151,15 @@ class Types {
types.push_back(Type::Constant(*it, region));
}
+ doubles.push_back(-0.0);
+ doubles.push_back(+0.0);
+ doubles.push_back(-std::numeric_limits<double>::infinity());
+ doubles.push_back(+std::numeric_limits<double>::infinity());
+ for (int i = 0; i < 10; ++i) {
+ doubles.push_back(rng_->NextInt());
+ doubles.push_back(rng_->NextDouble() * rng_->NextInt());
+ }
+
NumberArray = Type::Array(Number, region);
StringArray = Type::Array(String, region);
AnyArray = Type::Array(Any, region);
@@ -201,9 +212,12 @@ class Types {
typedef std::vector<TypeHandle> TypeVector;
typedef std::vector<Handle<i::Map> > MapVector;
typedef std::vector<Handle<i::Object> > ValueVector;
+ typedef std::vector<double> DoubleVector;
+
TypeVector types;
MapVector maps;
ValueVector values;
+ DoubleVector doubles;
TypeHandle Of(Handle<i::Object> value) {
return Type::Of(value, region_);
@@ -217,6 +231,10 @@ class Types {
return Type::Constant(value, region_);
}
+ TypeHandle Range(double min, double max) {
+ return Type::Range(min, max, region_);
+ }
+
TypeHandle Class(Handle<i::Map> map) {
return Type::Class(map, region_);
}
@@ -327,6 +345,7 @@ struct Tests : Rep {
typedef typename TypesInstance::TypeVector::iterator TypeIterator;
typedef typename TypesInstance::MapVector::iterator MapIterator;
typedef typename TypesInstance::ValueVector::iterator ValueIterator;
+ typedef typename TypesInstance::DoubleVector::iterator DoubleIterator;
Isolate* isolate;
HandleScope scope;
@@ -346,6 +365,7 @@ struct Tests : Rep {
Rep::IsBitset(type1) == Rep::IsBitset(type2) &&
Rep::IsClass(type1) == Rep::IsClass(type2) &&
Rep::IsConstant(type1) == Rep::IsConstant(type2) &&
+ Rep::IsRange(type1) == Rep::IsRange(type2) &&
Rep::IsContext(type1) == Rep::IsContext(type2) &&
Rep::IsArray(type1) == Rep::IsArray(type2) &&
Rep::IsFunction(type1) == Rep::IsFunction(type2) &&
@@ -358,8 +378,11 @@ struct Tests : Rep {
Rep::AsClass(type1) == Rep::AsClass(type2)) &&
(!Rep::IsConstant(type1) ||
Rep::AsConstant(type1) == Rep::AsConstant(type2)) &&
+ (!Rep::IsRange(type1) ||
+ (type1->AsRange()->Min() == type2->AsRange()->Min() &&
+ type1->AsRange()->Max() == type2->AsRange()->Max())) &&
// TODO(rossberg): Check details of arrays, functions, bounds.
- (!Rep::IsUnion(type1) ||
+ (!Rep::IsUnion(type1) ||
Rep::Length(Rep::AsUnion(type1)) == Rep::Length(Rep::AsUnion(type2)));
}
@@ -566,6 +589,50 @@ struct Tests : Rep {
CHECK(T.Constant(fac->NewNumber(-V8_INFINITY))->Is(T.OtherNumber));
}
+ void Range() {
+ // Constructor
+ for (DoubleIterator i = T.doubles.begin(); i != T.doubles.end(); ++i) {
+ for (DoubleIterator j = T.doubles.begin(); j != T.doubles.end(); ++j) {
+ double min = std::min(*i, *j);
+ double max = std::max(*i, *j);
+ TypeHandle type = T.Range(min, max);
+ CHECK(this->IsRange(type));
+ }
+ }
+
+ // Range attributes
+ for (DoubleIterator i = T.doubles.begin(); i != T.doubles.end(); ++i) {
+ for (DoubleIterator j = T.doubles.begin(); j != T.doubles.end(); ++j) {
+ double min = std::min(*i, *j);
+ double max = std::max(*i, *j);
+ TypeHandle type = T.Range(min, max);
+ CHECK(min == type->AsRange()->Min());
+ CHECK(max == type->AsRange()->Max());
+ }
+ }
+
+// TODO(neis): enable once subtyping is updated.
+// // Functionality & Injectivity: Range(min1, max1) = Range(min2, max2) <=>
+// // min1 = min2 /\ max1 = max2
+// for (DoubleIterator i1 = T.doubles.begin(); i1 != T.doubles.end(); ++i1) {
+// for (DoubleIterator j1 = T.doubles.begin(); j1 != T.doubles.end(); ++j1) {
+// for (DoubleIterator i2 = T.doubles.begin();
+// i2 != T.doubles.end(); ++i2) {
+// for (DoubleIterator j2 = T.doubles.begin();
+// j2 != T.doubles.end(); ++j2) {
+// double min1 = std::min(*i1, *j1);
+// double max1 = std::max(*i1, *j1);
+// double min2 = std::min(*i2, *j2);
+// double max2 = std::max(*i2, *j2);
+// TypeHandle type1 = T.Range(min1, max1);
+// TypeHandle type2 = T.Range(min2, max2);
+// CHECK(Equal(type1, type2) == (min1 == min2 && max1 == max2));
+// }
+// }
+// }
+// }
+ }
+
void Array() {
// Constructor
for (int i = 0; i < 20; ++i) {
@@ -1794,6 +1861,13 @@ TEST(ConstantType) {
}
+TEST(RangeType) {
+ CcTest::InitializeVM();
+ ZoneTests().Range();
+ HeapTests().Range();
+}
+
+
TEST(ArrayType) {
CcTest::InitializeVM();
ZoneTests().Array();
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