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Side by Side Diff: Source/modules/webaudio/AudioBasicProcessorNode.h

Issue 409303002: Oilpan: WebAudio: Prepare to move AudioProcessor hierarchy to Oilpan heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 21 matching lines...) Expand all
32 namespace blink { 32 namespace blink {
33 33
34 class AudioBus; 34 class AudioBus;
35 class AudioNodeInput; 35 class AudioNodeInput;
36 class AudioProcessor; 36 class AudioProcessor;
37 37
38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels. 38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels.
39 class AudioBasicProcessorNode : public AudioNode { 39 class AudioBasicProcessorNode : public AudioNode {
40 public: 40 public:
41 AudioBasicProcessorNode(AudioContext*, float sampleRate); 41 AudioBasicProcessorNode(AudioContext*, float sampleRate);
42 virtual void trace(Visitor*) OVERRIDE;
42 43
43 // AudioNode 44 // AudioNode
44 virtual void process(size_t framesToProcess) OVERRIDE FINAL; 45 virtual void process(size_t framesToProcess) OVERRIDE FINAL;
45 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL; 46 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL;
46 virtual void initialize() OVERRIDE FINAL; 47 virtual void initialize() OVERRIDE FINAL;
47 virtual void uninitialize() OVERRIDE FINAL; 48 virtual void uninitialize() OVERRIDE FINAL;
48 49
49 // Called in the main thread when the number of channels for the input may h ave changed. 50 // Called in the main thread when the number of channels for the input may h ave changed.
50 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL; 51 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL;
51 52
52 // Returns the number of channels for both the input and the output. 53 // Returns the number of channels for both the input and the output.
53 unsigned numberOfChannels(); 54 unsigned numberOfChannels();
54 55
55 protected: 56 protected:
56 virtual double tailTime() const OVERRIDE FINAL; 57 virtual double tailTime() const OVERRIDE FINAL;
57 virtual double latencyTime() const OVERRIDE FINAL; 58 virtual double latencyTime() const OVERRIDE FINAL;
58 59
59 AudioProcessor* processor() { return m_processor.get(); } 60 AudioProcessor* processor() { return m_processor.get(); }
60 OwnPtr<AudioProcessor> m_processor; 61 OwnPtrWillBeMember<AudioProcessor> m_processor;
61 }; 62 };
62 63
63 } // namespace blink 64 } // namespace blink
64 65
65 #endif // AudioBasicProcessorNode_h 66 #endif // AudioBasicProcessorNode_h
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