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Side by Side Diff: ui/aura/window_event_dispatcher.h

Issue 409223003: Revert of Simplify the logic in DesktopWindowTreeHostX11 for FocusOut (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 5 #ifndef UI_AURA_WINDOW_EVENT_DISPATCHER_H_
6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 6 #define UI_AURA_WINDOW_EVENT_DISPATCHER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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100 // 100 //
101 // More than one hold can be invoked and each hold must be cancelled by a 101 // More than one hold can be invoked and each hold must be cancelled by a
102 // release before we resume normal operation. 102 // release before we resume normal operation.
103 void HoldPointerMoves(); 103 void HoldPointerMoves();
104 void ReleasePointerMoves(); 104 void ReleasePointerMoves();
105 105
106 // Gets the last location seen in a mouse event in this root window's 106 // Gets the last location seen in a mouse event in this root window's
107 // coordinates. This may return a point outside the root window's bounds. 107 // coordinates. This may return a point outside the root window's bounds.
108 gfx::Point GetLastMouseLocationInRoot() const; 108 gfx::Point GetLastMouseLocationInRoot() const;
109 109
110 void OnHostLostMouseGrab();
110 void OnCursorMovedToRootLocation(const gfx::Point& root_location); 111 void OnCursorMovedToRootLocation(const gfx::Point& root_location);
111 112
112 // TODO(beng): This is only needed because this cleanup needs to happen after 113 // TODO(beng): This is only needed because this cleanup needs to happen after
113 // all other observers are notified of OnWindowDestroying() but 114 // all other observers are notified of OnWindowDestroying() but
114 // before OnWindowDestroyed() is sent (i.e. while the window 115 // before OnWindowDestroyed() is sent (i.e. while the window
115 // hierarchy is still intact). This didn't seem worth adding a 116 // hierarchy is still intact). This didn't seem worth adding a
116 // generic notification for as only this class needs to implement 117 // generic notification for as only this class needs to implement
117 // it. I would however like to find a way to do this via an 118 // it. I would however like to find a way to do this via an
118 // observer. 119 // observer.
119 void OnPostNotifiedWindowDestroying(Window* window); 120 void OnPostNotifiedWindowDestroying(Window* window);
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261 262
262 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0. 263 // Used to schedule DispatchHeldEvents() when |move_hold_count_| goes to 0.
263 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_; 264 base::WeakPtrFactory<WindowEventDispatcher> held_event_factory_;
264 265
265 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher); 266 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcher);
266 }; 267 };
267 268
268 } // namespace aura 269 } // namespace aura
269 270
270 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_ 271 #endif // UI_AURA_WINDOW_EVENT_DISPATCHER_H_
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