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Side by Side Diff: tools/dom/templates/html/impl/impl_UIEvent.darttemplate

Issue 409053002: Use @Native annotation on dart2js DOM native classes (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years, 5 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 // WARNING: Do not edit - generated code. 5 // WARNING: Do not edit - generated code.
6 6
7 part of $LIBRARYNAME; 7 part of $LIBRARYNAME;
8 8
9 $(ANNOTATIONS)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS$NATIVESPEC { 9 $(ANNOTATIONS)$(NATIVESPEC)$(CLASS_MODIFIERS)class $CLASSNAME$EXTENDS$IMPLEMENTS {
10 // In JS, canBubble and cancelable are technically required parameters to 10 // In JS, canBubble and cancelable are technically required parameters to
11 // init*Event. In practice, though, if they aren't provided they simply 11 // init*Event. In practice, though, if they aren't provided they simply
12 // default to false (since that's Boolean(undefined)). 12 // default to false (since that's Boolean(undefined)).
13 // 13 //
14 // Contrary to JS, we default canBubble and cancelable to true, since that's 14 // Contrary to JS, we default canBubble and cancelable to true, since that's
15 // what people want most of the time anyway. 15 // what people want most of the time anyway.
16 factory $CLASSNAME(String type, 16 factory $CLASSNAME(String type,
17 {Window view, int detail: 0, bool canBubble: true, 17 {Window view, int detail: 0, bool canBubble: true,
18 bool cancelable: true}) { 18 bool cancelable: true}) {
19 if (view == null) { 19 if (view == null) {
20 view = window; 20 view = window;
21 } 21 }
22 final e = document._createEvent("UIEvent"); 22 final e = document._createEvent("UIEvent");
23 e._initUIEvent(type, canBubble, cancelable, view, detail); 23 e._initUIEvent(type, canBubble, cancelable, view, detail);
24 return e; 24 return e;
25 } 25 }
26 $!MEMBERS 26 $!MEMBERS
27 27
28 @DomName('UIEvent.layerX') 28 @DomName('UIEvent.layerX')
29 @DomName('UIEvent.layerY') 29 @DomName('UIEvent.layerY')
30 Point get layer => new Point(_layerX, _layerY); 30 Point get layer => new Point(_layerX, _layerY);
31 31
32 @DomName('UIEvent.pageX') 32 @DomName('UIEvent.pageX')
33 @DomName('UIEvent.pageY') 33 @DomName('UIEvent.pageY')
34 Point get page => new Point(_pageX, _pageY); 34 Point get page => new Point(_pageX, _pageY);
35 } 35 }
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