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Side by Side Diff: Source/core/html/canvas/CanvasRenderingContext2D.h

Issue 408813007: Remove non-standard API entry points in CanvasRenderingContext2D (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: remove some unnecessary mac/virtual/gpu baselines Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed. 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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132 } 132 }
133 void setCurrentTransform(PassRefPtrWillBeRawPtr<SVGMatrixTearOff>); 133 void setCurrentTransform(PassRefPtrWillBeRawPtr<SVGMatrixTearOff>);
134 134
135 void scale(float sx, float sy); 135 void scale(float sx, float sy);
136 void rotate(float angleInRadians); 136 void rotate(float angleInRadians);
137 void translate(float tx, float ty); 137 void translate(float tx, float ty);
138 void transform(float m11, float m12, float m21, float m22, float dx, float d y); 138 void transform(float m11, float m12, float m21, float m22, float dx, float d y);
139 void setTransform(float m11, float m12, float m21, float m22, float dx, floa t dy); 139 void setTransform(float m11, float m12, float m21, float m22, float dx, floa t dy);
140 void resetTransform(); 140 void resetTransform();
141 141
142 void setStrokeColor(const String& color);
143 void setStrokeColor(float grayLevel);
144 void setStrokeColor(const String& color, float alpha);
145 void setStrokeColor(float grayLevel, float alpha);
146 void setStrokeColor(float r, float g, float b, float a);
147 void setStrokeColor(float c, float m, float y, float k, float a);
148
149 void setFillColor(const String& color);
150 void setFillColor(float grayLevel);
151 void setFillColor(const String& color, float alpha);
152 void setFillColor(float grayLevel, float alpha);
153 void setFillColor(float r, float g, float b, float a);
154 void setFillColor(float c, float m, float y, float k, float a);
155
156 void beginPath(); 142 void beginPath();
157 143
158 void fill(const String& winding = "nonzero"); 144 void fill(const String& winding = "nonzero");
159 void fill(Path2D*, const String& winding = "nonzero"); 145 void fill(Path2D*, const String& winding = "nonzero");
160 void stroke(); 146 void stroke();
161 void stroke(Path2D*); 147 void stroke(Path2D*);
162 void clip(const String& winding = "nonzero"); 148 void clip(const String& winding = "nonzero");
163 void clip(Path2D*, const String& winding = "nonzero"); 149 void clip(Path2D*, const String& winding = "nonzero");
164 150
165 bool isPointInPath(const float x, const float y, const String& winding = "no nzero"); 151 bool isPointInPath(const float x, const float y, const String& winding = "no nzero");
166 bool isPointInPath(Path2D*, const float x, const float y, const String& wind ing = "nonzero"); 152 bool isPointInPath(Path2D*, const float x, const float y, const String& wind ing = "nonzero");
167 bool isPointInStroke(const float x, const float y); 153 bool isPointInStroke(const float x, const float y);
168 bool isPointInStroke(Path2D*, const float x, const float y); 154 bool isPointInStroke(Path2D*, const float x, const float y);
169 155
170 void scrollPathIntoView(); 156 void scrollPathIntoView();
171 void scrollPathIntoView(Path2D*); 157 void scrollPathIntoView(Path2D*);
172 158
173 void clearRect(float x, float y, float width, float height); 159 void clearRect(float x, float y, float width, float height);
174 void fillRect(float x, float y, float width, float height); 160 void fillRect(float x, float y, float width, float height);
175 void strokeRect(float x, float y, float width, float height); 161 void strokeRect(float x, float y, float width, float height);
176 162
177 void setShadow(float width, float height, float blur);
178 void setShadow(float width, float height, float blur, const String& color);
179 void setShadow(float width, float height, float blur, float grayLevel);
180 void setShadow(float width, float height, float blur, const String& color, f loat alpha);
181 void setShadow(float width, float height, float blur, float grayLevel, float alpha);
182 void setShadow(float width, float height, float blur, float r, float g, floa t b, float a);
183 void setShadow(float width, float height, float blur, float c, float m, floa t y, float k, float a);
184
185 void clearShadow();
186
187 void drawImage(const CanvasImageSourceUnion&, float x, float y, ExceptionSta te&); 163 void drawImage(const CanvasImageSourceUnion&, float x, float y, ExceptionSta te&);
188 void drawImage(const CanvasImageSourceUnion&, float x, float y, float width, float height, ExceptionState&); 164 void drawImage(const CanvasImageSourceUnion&, float x, float y, float width, float height, ExceptionState&);
189 void drawImage(const CanvasImageSourceUnion&, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, ExceptionState&); 165 void drawImage(const CanvasImageSourceUnion&, float sx, float sy, float sw, float sh, float dx, float dy, float dw, float dh, ExceptionState&);
190 166
191 void drawImageFromRect(HTMLImageElement*, float sx = 0, float sy = 0, float sw = 0, float sh = 0,
192 float dx = 0, float dy = 0, float dw = 0, float dh = 0, const String& compositeOperation = emptyString());
193
194 void setAlpha(float);
195
196 void setCompositeOperation(const String&);
197
198 PassRefPtrWillBeRawPtr<CanvasGradient> createLinearGradient(float x0, float y0, float x1, float y1); 167 PassRefPtrWillBeRawPtr<CanvasGradient> createLinearGradient(float x0, float y0, float x1, float y1);
199 PassRefPtrWillBeRawPtr<CanvasGradient> createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState&); 168 PassRefPtrWillBeRawPtr<CanvasGradient> createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1, ExceptionState&);
200 PassRefPtrWillBeRawPtr<CanvasPattern> createPattern(const CanvasImageSourceU nion&, const String& repetitionType, ExceptionState&); 169 PassRefPtrWillBeRawPtr<CanvasPattern> createPattern(const CanvasImageSourceU nion&, const String& repetitionType, ExceptionState&);
201 170
202 PassRefPtrWillBeRawPtr<ImageData> createImageData(PassRefPtrWillBeRawPtr<Ima geData>) const; 171 PassRefPtrWillBeRawPtr<ImageData> createImageData(PassRefPtrWillBeRawPtr<Ima geData>) const;
203 PassRefPtrWillBeRawPtr<ImageData> createImageData(float width, float height, ExceptionState&) const; 172 PassRefPtrWillBeRawPtr<ImageData> createImageData(float width, float height, ExceptionState&) const;
204 PassRefPtrWillBeRawPtr<ImageData> getImageData(float sx, float sy, float sw, float sh, ExceptionState&) const; 173 PassRefPtrWillBeRawPtr<ImageData> getImageData(float sx, float sy, float sw, float sh, ExceptionState&) const;
205 void putImageData(ImageData*, float dx, float dy); 174 void putImageData(ImageData*, float dx, float dy);
206 void putImageData(ImageData*, float dx, float dy, float dirtyX, float dirtyY , float dirtyWidth, float dirtyHeight); 175 void putImageData(ImageData*, float dx, float dy, float dirtyX, float dirtyY , float dirtyWidth, float dirtyHeight);
207 176
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391 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; 360 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer;
392 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; 361 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer;
393 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; 362 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer;
394 }; 363 };
395 364
396 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d()); 365 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d());
397 366
398 } // namespace blink 367 } // namespace blink
399 368
400 #endif // CanvasRenderingContext2D_h 369 #endif // CanvasRenderingContext2D_h
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