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Side by Side Diff: LayoutTests/fast/canvas/canvas-currentColor-expected.txt

Issue 408813007: Remove non-standard API entry points in CanvasRenderingContext2D (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: remove some unnecessary mac/virtual/gpu baselines Created 6 years, 1 month ago
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1 Test that CanvasRenderingContext2D supports the 'currentColor' value. 1 Test that CanvasRenderingContext2D supports the 'currentColor' value.
2 2
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ". 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ".
4 4
5 5
6 PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' 6 PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000'
7 PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#000000' 7 PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#000000'
8 PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000' 8 PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000'
9 PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#000000' 9 PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#000000'
10 PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000' 10 PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000'
11 PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#000000' 11 PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#000000'
12 PASS ctx.setShadow(0, 0, 0, '#f00'); ctx.shadowColor is '#ff0000'
13 PASS ctx.setShadow(0, 0, 0, 'currentColor'); ctx.shadowColor is '#000000'
14 PASS ctx.setShadow(0, 0, 0, '#f00', 0.0); ctx.shadowColor is 'rgba(255, 0, 0, 0) '
15 PASS ctx.setShadow(0, 0, 0, 'currentColor', 0.0); ctx.shadowColor is 'rgba(0, 0, 0, 0)'
16 PASS ctx.setStrokeColor('#f00'); ctx.strokeStyle is '#ff0000'
17 PASS ctx.setStrokeColor('currentColor'); ctx.strokeStyle is '#000000'
18 PASS ctx.setStrokeColor('#f00', 0.0); ctx.strokeStyle is 'rgba(255, 0, 0, 0)'
19 PASS ctx.setStrokeColor('currentColor', 0.0); ctx.strokeStyle is 'rgba(0, 0, 0, 0)'
20 PASS ctx.setFillColor('#f00'); ctx.fillStyle is '#ff0000'
21 PASS ctx.setFillColor('currentColor'); ctx.fillStyle is '#000000'
22 PASS ctx.setFillColor('#f00', 0.0); ctx.fillStyle is 'rgba(255, 0, 0, 0)'
23 PASS ctx.setFillColor('currentColor', 0.0); ctx.fillStyle is 'rgba(0, 0, 0, 0)'
24 PASS tryLinearGradientColor('#f00') is '255,0,0,255' 12 PASS tryLinearGradientColor('#f00') is '255,0,0,255'
25 PASS tryLinearGradientColor('currentColor') is '0,0,0,255' 13 PASS tryLinearGradientColor('currentColor') is '0,0,0,255'
26 PASS tryRadialGradientColor('#f00') is '255,0,0,255' 14 PASS tryRadialGradientColor('#f00') is '255,0,0,255'
27 PASS tryRadialGradientColor('currentColor') is '0,0,0,255' 15 PASS tryRadialGradientColor('currentColor') is '0,0,0,255'
28 PASS attachCanvasToDocument() is true 16 PASS attachCanvasToDocument() is true
29 PASS canvas.style.color = '#123456'; canvas.style.color is 'rgb(18, 52, 86)' 17 PASS canvas.style.color = '#123456'; canvas.style.color is 'rgb(18, 52, 86)'
30 PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' 18 PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000'
31 PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#123456' 19 PASS ctx.shadowColor = 'currentColor'; ctx.shadowColor is '#123456'
32 PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000' 20 PASS ctx.fillStyle = '#f00'; ctx.fillStyle is '#ff0000'
33 PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#123456' 21 PASS ctx.fillStyle = 'currentColor'; ctx.fillStyle is '#123456'
34 PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000' 22 PASS ctx.strokeStyle = '#f00'; ctx.strokeStyle is '#ff0000'
35 PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#123456' 23 PASS ctx.strokeStyle = 'currentColor'; ctx.strokeStyle is '#123456'
36 PASS ctx.setShadow(0, 0, 0, '#f00'); ctx.shadowColor is '#ff0000'
37 PASS ctx.setShadow(0, 0, 0, 'currentColor'); ctx.shadowColor is '#123456'
38 PASS ctx.setShadow(0, 0, 0, '#f00', 0.0); ctx.shadowColor is 'rgba(255, 0, 0, 0) '
39 PASS ctx.setShadow(0, 0, 0, 'currentColor', 0.0); ctx.shadowColor is 'rgba(18, 5 2, 86, 0)'
40 PASS ctx.setStrokeColor('#f00'); ctx.strokeStyle is '#ff0000'
41 PASS ctx.setStrokeColor('currentColor'); ctx.strokeStyle is '#123456'
42 PASS ctx.setStrokeColor('#f00', 0.0); ctx.strokeStyle is 'rgba(255, 0, 0, 0)'
43 PASS ctx.setStrokeColor('currentColor', 0.0); ctx.strokeStyle is 'rgba(18, 52, 8 6, 0)'
44 PASS ctx.setFillColor('#f00'); ctx.fillStyle is '#ff0000'
45 PASS ctx.setFillColor('currentColor'); ctx.fillStyle is '#123456'
46 PASS ctx.setFillColor('#f00', 0.0); ctx.fillStyle is 'rgba(255, 0, 0, 0)'
47 PASS ctx.setFillColor('currentColor', 0.0); ctx.fillStyle is 'rgba(18, 52, 86, 0 )'
48 PASS tryLinearGradientColor('#f00') is '255,0,0,255' 24 PASS tryLinearGradientColor('#f00') is '255,0,0,255'
49 PASS tryLinearGradientColor('currentColor') is '0,0,0,255' 25 PASS tryLinearGradientColor('currentColor') is '0,0,0,255'
50 PASS tryRadialGradientColor('#f00') is '255,0,0,255' 26 PASS tryRadialGradientColor('#f00') is '255,0,0,255'
51 PASS tryRadialGradientColor('currentColor') is '0,0,0,255' 27 PASS tryRadialGradientColor('currentColor') is '0,0,0,255'
52 PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000' 28 PASS ctx.shadowColor = '#f00'; ctx.shadowColor is '#ff0000'
53 PASS ctx.shadowColor = 'CURRENTCOLOR'; ctx.shadowColor is '#123456' 29 PASS ctx.shadowColor = 'CURRENTCOLOR'; ctx.shadowColor is '#123456'
54 PASS successfullyParsed is true 30 PASS successfullyParsed is true
55 31
56 TEST COMPLETE 32 TEST COMPLETE
57 33
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