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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "android_webview/browser/shared_renderer_state.h" | 5 #include "android_webview/browser/shared_renderer_state.h" |
6 | 6 |
7 #include "android_webview/browser/browser_view_renderer_client.h" | 7 #include "android_webview/browser/browser_view_renderer_client.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 | 10 |
11 namespace android_webview { | 11 namespace android_webview { |
12 | 12 |
13 DrawGLInput::DrawGLInput() : width(0), height(0) { | 13 DrawGLInput::DrawGLInput() : width(0), height(0) { |
14 } | 14 } |
15 | 15 |
16 DrawGLInput::~DrawGLInput() { | 16 DrawGLInput::~DrawGLInput() { |
17 } | 17 } |
18 | 18 |
19 SharedRendererState::SharedRendererState( | 19 SharedRendererState::SharedRendererState( |
20 scoped_refptr<base::MessageLoopProxy> ui_loop, | 20 scoped_refptr<base::MessageLoopProxy> ui_loop, |
21 BrowserViewRendererClient* client) | 21 BrowserViewRendererClient* client) |
22 : ui_loop_(ui_loop), | 22 : ui_loop_(ui_loop), |
23 client_on_ui_(client), | 23 client_on_ui_(client), |
24 weak_factory_on_ui_thread_(this), | 24 weak_factory_on_ui_thread_(this), |
25 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), | 25 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), |
26 hardware_allowed_(false), | 26 inside_hardware_release_(false), |
27 share_context_(NULL) { | 27 share_context_(NULL) { |
28 DCHECK(ui_loop_->BelongsToCurrentThread()); | 28 DCHECK(ui_loop_->BelongsToCurrentThread()); |
29 DCHECK(client_on_ui_); | 29 DCHECK(client_on_ui_); |
30 } | 30 } |
31 | 31 |
32 SharedRendererState::~SharedRendererState() { | 32 SharedRendererState::~SharedRendererState() { |
33 DCHECK(ui_loop_->BelongsToCurrentThread()); | 33 DCHECK(ui_loop_->BelongsToCurrentThread()); |
34 } | 34 } |
35 | 35 |
36 void SharedRendererState::ClientRequestDrawGL() { | 36 void SharedRendererState::ClientRequestDrawGL() { |
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55 base::AutoLock lock(lock_); | 55 base::AutoLock lock(lock_); |
56 DCHECK(!draw_gl_input_.get()); | 56 DCHECK(!draw_gl_input_.get()); |
57 draw_gl_input_ = input.Pass(); | 57 draw_gl_input_ = input.Pass(); |
58 } | 58 } |
59 | 59 |
60 scoped_ptr<DrawGLInput> SharedRendererState::PassDrawGLInput() { | 60 scoped_ptr<DrawGLInput> SharedRendererState::PassDrawGLInput() { |
61 base::AutoLock lock(lock_); | 61 base::AutoLock lock(lock_); |
62 return draw_gl_input_.Pass(); | 62 return draw_gl_input_.Pass(); |
63 } | 63 } |
64 | 64 |
65 void SharedRendererState::SetHardwareAllowed(bool allowed) { | 65 void SharedRendererState::SetInsideHardwareRelease(bool inside) { |
66 base::AutoLock lock(lock_); | 66 base::AutoLock lock(lock_); |
67 hardware_allowed_ = allowed; | 67 inside_hardware_release_ = inside; |
68 } | 68 } |
69 | 69 |
70 bool SharedRendererState::IsHardwareAllowed() const { | 70 bool SharedRendererState::IsInsideHardwareRelease() const { |
71 base::AutoLock lock(lock_); | 71 base::AutoLock lock(lock_); |
72 return hardware_allowed_; | 72 return inside_hardware_release_; |
73 } | 73 } |
74 | 74 |
75 void SharedRendererState::SetSharedContext(gpu::GLInProcessContext* context) { | 75 void SharedRendererState::SetSharedContext(gpu::GLInProcessContext* context) { |
76 base::AutoLock lock(lock_); | 76 base::AutoLock lock(lock_); |
77 DCHECK(!share_context_ || !context); | 77 DCHECK(!share_context_ || !context); |
78 share_context_ = context; | 78 share_context_ = context; |
79 } | 79 } |
80 | 80 |
81 gpu::GLInProcessContext* SharedRendererState::GetSharedContext() const { | 81 gpu::GLInProcessContext* SharedRendererState::GetSharedContext() const { |
82 base::AutoLock lock(lock_); | 82 base::AutoLock lock(lock_); |
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97 base::AutoLock lock(lock_); | 97 base::AutoLock lock(lock_); |
98 resources->swap(returned_resources_); | 98 resources->swap(returned_resources_); |
99 } | 99 } |
100 | 100 |
101 bool SharedRendererState::ReturnedResourcesEmpty() const { | 101 bool SharedRendererState::ReturnedResourcesEmpty() const { |
102 base::AutoLock lock(lock_); | 102 base::AutoLock lock(lock_); |
103 return returned_resources_.empty(); | 103 return returned_resources_.empty(); |
104 } | 104 } |
105 | 105 |
106 } // namespace android_webview | 106 } // namespace android_webview |
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