Index: trunk/src/content/renderer/accessibility/renderer_accessibility_focus_only.h |
=================================================================== |
--- trunk/src/content/renderer/accessibility/renderer_accessibility_focus_only.h (revision 284469) |
+++ trunk/src/content/renderer/accessibility/renderer_accessibility_focus_only.h (working copy) |
@@ -9,7 +9,7 @@ |
namespace content { |
-// This is an accessibility implementation that only handles whatever |
+// This is an accsessibility implementation that only handles whatever |
// node has focus, ignoring everything else. It's here because on Windows 8, |
// we need to use accessibility APIs to tell the operating system when a |
// touch should pop up the on-screen keyboard, but it's not worth the |
@@ -49,7 +49,7 @@ |
// bounds. |
class RendererAccessibilityFocusOnly : public RendererAccessibility { |
public: |
- explicit RendererAccessibilityFocusOnly(RenderFrameImpl* render_frame); |
+ explicit RendererAccessibilityFocusOnly(RenderViewImpl* render_view); |
virtual ~RendererAccessibilityFocusOnly(); |
// RendererAccessibility implementation. |
@@ -56,11 +56,11 @@ |
virtual void HandleWebAccessibilityEvent( |
const blink::WebAXObject& obj, blink::WebAXEvent event) OVERRIDE; |
virtual RendererAccessibilityType GetType() OVERRIDE; |
+ |
+ // RenderView::Observer implementation. |
virtual void FocusedNodeChanged(const blink::WebNode& node) OVERRIDE; |
+ virtual void DidFinishLoad(blink::WebLocalFrame* frame) OVERRIDE; |
- // RenderFrameObserver implementation. |
- virtual void DidFinishLoad() OVERRIDE; |
- |
private: |
void HandleFocusedNodeChanged(const blink::WebNode& node, |
bool send_focus_event); |