| Index: trunk/src/content/renderer/accessibility/renderer_accessibility_focus_only.h
|
| ===================================================================
|
| --- trunk/src/content/renderer/accessibility/renderer_accessibility_focus_only.h (revision 284469)
|
| +++ trunk/src/content/renderer/accessibility/renderer_accessibility_focus_only.h (working copy)
|
| @@ -9,7 +9,7 @@
|
|
|
| namespace content {
|
|
|
| -// This is an accessibility implementation that only handles whatever
|
| +// This is an accsessibility implementation that only handles whatever
|
| // node has focus, ignoring everything else. It's here because on Windows 8,
|
| // we need to use accessibility APIs to tell the operating system when a
|
| // touch should pop up the on-screen keyboard, but it's not worth the
|
| @@ -49,7 +49,7 @@
|
| // bounds.
|
| class RendererAccessibilityFocusOnly : public RendererAccessibility {
|
| public:
|
| - explicit RendererAccessibilityFocusOnly(RenderFrameImpl* render_frame);
|
| + explicit RendererAccessibilityFocusOnly(RenderViewImpl* render_view);
|
| virtual ~RendererAccessibilityFocusOnly();
|
|
|
| // RendererAccessibility implementation.
|
| @@ -56,11 +56,11 @@
|
| virtual void HandleWebAccessibilityEvent(
|
| const blink::WebAXObject& obj, blink::WebAXEvent event) OVERRIDE;
|
| virtual RendererAccessibilityType GetType() OVERRIDE;
|
| +
|
| + // RenderView::Observer implementation.
|
| virtual void FocusedNodeChanged(const blink::WebNode& node) OVERRIDE;
|
| + virtual void DidFinishLoad(blink::WebLocalFrame* frame) OVERRIDE;
|
|
|
| - // RenderFrameObserver implementation.
|
| - virtual void DidFinishLoad() OVERRIDE;
|
| -
|
| private:
|
| void HandleFocusedNodeChanged(const blink::WebNode& node,
|
| bool send_focus_event);
|
|
|