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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/clockless_audio_sink.h" | 5 #include "media/audio/clockless_audio_sink.h" |
| 6 | 6 |
| 7 #include "base/threading/simple_thread.h" | 7 #include "base/threading/simple_thread.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "media/base/audio_renderer_sink.h" | 9 #include "media/base/audio_renderer_sink.h" |
| 10 | 10 |
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| 71 thread_.reset(new ClocklessAudioSinkThread(params, callback)); | 71 thread_.reset(new ClocklessAudioSinkThread(params, callback)); |
| 72 initialized_ = true; | 72 initialized_ = true; |
| 73 } | 73 } |
| 74 | 74 |
| 75 void ClocklessAudioSink::Start() { | 75 void ClocklessAudioSink::Start() { |
| 76 DCHECK(initialized_); | 76 DCHECK(initialized_); |
| 77 DCHECK(!playing_); | 77 DCHECK(!playing_); |
| 78 } | 78 } |
| 79 | 79 |
| 80 void ClocklessAudioSink::Stop() { | 80 void ClocklessAudioSink::Stop() { |
| 81 Pause(); | 81 if (initialized_) |
| 82 Pause(); |
| 82 } | 83 } |
| 83 | 84 |
| 84 void ClocklessAudioSink::Play() { | 85 void ClocklessAudioSink::Play() { |
| 85 DCHECK(initialized_); | 86 DCHECK(initialized_); |
| 86 | 87 |
| 87 if (playing_) | 88 if (playing_) |
| 88 return; | 89 return; |
| 89 | 90 |
| 90 playing_ = true; | 91 playing_ = true; |
| 91 thread_->Start(); | 92 thread_->Start(); |
| 92 } | 93 } |
| 93 | 94 |
| 94 void ClocklessAudioSink::Pause() { | 95 void ClocklessAudioSink::Pause() { |
| 95 DCHECK(initialized_); | 96 DCHECK(initialized_); |
| 96 | 97 |
| 97 if (!playing_) | 98 if (!playing_) |
| 98 return; | 99 return; |
| 99 | 100 |
| 100 playing_ = false; | 101 playing_ = false; |
| 101 playback_time_ = thread_->Stop(); | 102 playback_time_ = thread_->Stop(); |
| 102 } | 103 } |
| 103 | 104 |
| 104 bool ClocklessAudioSink::SetVolume(double volume) { | 105 bool ClocklessAudioSink::SetVolume(double volume) { |
| 105 // Audio is always muted. | 106 // Audio is always muted. |
| 106 return volume == 0.0; | 107 return volume == 0.0; |
| 107 } | 108 } |
| 108 | 109 |
| 109 } // namespace media | 110 } // namespace media |
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