Index: trunk/src/ui/chromeos/touch_exploration_controller.h |
=================================================================== |
--- trunk/src/ui/chromeos/touch_exploration_controller.h (revision 284848) |
+++ trunk/src/ui/chromeos/touch_exploration_controller.h (working copy) |
@@ -26,25 +26,9 @@ |
class GestureProviderAura; |
class TouchEvent; |
-// A delegate to handle commands in response to detected accessibility gesture |
-// events. |
-class TouchExplorationControllerDelegate { |
- public: |
- virtual ~TouchExplorationControllerDelegate() {} |
- |
- // This function should be called whenever the delegate wants to play a sound |
- // when the volume adjusts. |
- virtual void PlayVolumeAdjustSound() = 0; |
- |
- // Takes an int from 0.0 to 100.0 that indicates the percent the volume |
- // should be set to. |
- virtual void SetOutputLevel(int volume) = 0; |
-}; |
- |
// TouchExplorationController is used in tandem with "Spoken Feedback" to |
-// make the touch UI accessible. Gestures performed in the middle of the screen |
-// are mapped to accessiblity key shortcuts while gestures performed on the edge |
-// of the screen can change settings. |
+// make the touch UI accessible. Gestures are mapped to accessiblity key |
+// shortcuts. |
// |
// ** Short version ** |
// |
@@ -56,10 +40,7 @@ |
// right would correspond to the keyboard short cut shift+search+right. |
// When two or more fingers are pressed initially, from then on the events |
// are passed through, but with the initial finger removed - so if you swipe |
-// down with two fingers, the running app will see a one-finger swipe. Slide |
-// gestures performed on the edge of the screen can change settings |
-// continuously. For example, sliding a finger along the right side of the |
-// screen will change the volume. |
+// down with two fingers, the running app will see a one-finger swipe. |
// |
// ** Long version ** |
// |
@@ -110,24 +91,6 @@ |
// adds a third finger while in two to one finger mode, all fingers and touch |
// events are passed through from then on. |
// |
-// If the user places a finger on the edge of the screen and moves their finger |
-// past slop, a slide gesture is performed. The user can then slide one finger |
-// along an edge of the screen and continuously control a setting. Once the user |
-// enters this state, the boundaries that define an edge expand so that the user |
-// can now adjust the setting within a slightly bigger width along the screen. |
-// If the user exits this area without lifting their finger, they will not be |
-// able to perform any actions, however if they keep their finger down and |
-// return to the "hot edge," then they can still adjust the setting. In order to |
-// perform other touch accessibility movements, the user must lift their finger. |
-// If additional fingers are added while in this state, the user will transition |
-// to passthrough. |
-// |
-// Currently, only the right edge is mapped to control the volume. Volume |
-// control along the edge of the screen is directly proportional to where the |
-// user's finger is located on the screen. The top right corner of the screen |
-// automatically sets the volume to 100% and the bottome right corner of the |
-// screen automatically sets the volume to 0% once the user has moved past slop. |
-// |
// Once touch exploration mode has been activated, |
// it remains in that mode until all fingers have been released. |
// |
@@ -137,9 +100,7 @@ |
: public ui::EventRewriter, |
public ui::GestureProviderAuraClient { |
public: |
- explicit TouchExplorationController( |
- aura::Window* root_window, |
- ui::TouchExplorationControllerDelegate* delegate); |
+ explicit TouchExplorationController(aura::Window* root_window); |
virtual ~TouchExplorationController(); |
private: |
@@ -173,8 +134,6 @@ |
const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
ui::EventRewriteStatus InWaitForRelease( |
const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
- ui::EventRewriteStatus InSlideGesture( |
- const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event); |
// This timer is started every time we get the first press event, and |
// it fires after the double-click timeout elapses (300 ms by default). |
@@ -198,8 +157,6 @@ |
void OnSwipeEvent(ui::GestureEvent* swipe_gesture); |
- void SideSlideControl(ui::GestureEvent* gesture); |
- |
// Dispatches the keyboard short cut Shift+Search+<arrow key> |
// outside the event rewritting flow. |
void DispatchShiftSearchKeyEvent(const ui::KeyboardCode direction); |
@@ -213,22 +170,6 @@ |
// default value. |
void ResetToNoFingersDown(); |
- void PlaySoundForTimer(); |
- |
- // Some constants used in touch_exploration_controller: |
- |
- // Within this many dips of the screen edge, the release event generated will |
- // reset the state to NoFingersDown. |
- const float kLeavingScreenEdge = 6; |
- |
- // Swipe/scroll gestures within these bounds (in DIPs) will change preset |
- // settings. |
- const float kMaxDistanceFromEdge = 75; |
- |
- // After a slide gesture has been triggered, if the finger is still within |
- // these bounds (in DIPs), the preset settings will still change. |
- const float kSlopDistanceFromEdge = kMaxDistanceFromEdge + 40; |
- |
enum State { |
// No fingers are down and no events are pending. |
NO_FINGERS_DOWN, |
@@ -295,28 +236,8 @@ |
// generally useful for developing new features, because it creates a |
// simple way to handle a dead end in user flow. |
WAIT_FOR_RELEASE, |
- |
- // If the user is within the given bounds from an edge of the screen, not |
- // including corners, then the resulting movements will be interpreted as |
- // slide gestures. |
- SLIDE_GESTURE, |
}; |
- enum ScreenLocation { |
- // Hot "edges" of the screen are each represented by a respective bit. |
- NO_EDGE = 0, |
- RIGHT_EDGE = 1 << 0, |
- TOP_EDGE = 1 << 1, |
- LEFT_EDGE = 1 << 2, |
- BOTTOM_EDGE = 1 << 3, |
- }; |
- |
- // Given a point, if it is within the given bounds of an edge, returns the |
- // edge. If it is within the given bounds of two edges, returns an int with |
- // both bits that represent the respective edges turned on. Otherwise returns |
- // SCREEN_CENTER. |
- int FindEdgesWithinBounds(gfx::Point point, float bounds); |
- |
void VlogState(const char* function_name); |
void VlogEvent(const ui::TouchEvent& event, const char* function_name); |
@@ -326,9 +247,6 @@ |
aura::Window* root_window_; |
- // Handles volume control. Not owned. |
- ui::TouchExplorationControllerDelegate* delegate_; |
- |
// A set of touch ids for fingers currently touching the screen. |
std::vector<int> current_touch_ids_; |
@@ -358,9 +276,6 @@ |
// A timer to fire the mouse move event after the double-tap delay. |
base::OneShotTimer<TouchExplorationController> tap_timer_; |
- // A timer to fire an indicating sound when sliding to change volume. |
- base::RepeatingTimer<TouchExplorationController> sound_timer_; |
- |
// For testing only, an event handler to use for generated events |
// outside of the normal event rewriting flow. |
ui::EventHandler* event_handler_for_testing_; |