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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |
| 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 6 #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |
| 7 | 7 |
| 8 #include "base/base_export.h" | 8 #include "base/base_export.h" |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/message_loop/timer_slack.h" | 10 #include "base/message_loop/timer_slack.h" |
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| 32 // message pump would otherwise sleep waiting for more work. Returns true | 32 // message pump would otherwise sleep waiting for more work. Returns true |
| 33 // to indicate that delayed work was done. DoIdleWork will not be called | 33 // to indicate that delayed work was done. DoIdleWork will not be called |
| 34 // if DoDelayedWork returns true. Upon return |next_delayed_work_time| | 34 // if DoDelayedWork returns true. Upon return |next_delayed_work_time| |
| 35 // indicates the time when DoDelayedWork should be called again. If | 35 // indicates the time when DoDelayedWork should be called again. If |
| 36 // |next_delayed_work_time| is null (per Time::is_null), then the queue of | 36 // |next_delayed_work_time| is null (per Time::is_null), then the queue of |
| 37 // future delayed work (timer events) is currently empty, and no additional | 37 // future delayed work (timer events) is currently empty, and no additional |
| 38 // calls to this function need to be scheduled. | 38 // calls to this function need to be scheduled. |
| 39 virtual bool DoDelayedWork(TimeTicks* next_delayed_work_time) = 0; | 39 virtual bool DoDelayedWork(TimeTicks* next_delayed_work_time) = 0; |
| 40 | 40 |
| 41 // Called from within Run just before the message pump goes to sleep. | 41 // Called from within Run just before the message pump goes to sleep. |
| 42 // Returns true to indicate that idle work was done. Returning false means | 42 // Returns true to indicate that idle work was done. |
| 43 // the pump will now wait. | |
| 44 virtual bool DoIdleWork() = 0; | 43 virtual bool DoIdleWork() = 0; |
| 45 }; | 44 }; |
| 46 | 45 |
| 47 MessagePump(); | 46 MessagePump(); |
| 48 virtual ~MessagePump(); | 47 virtual ~MessagePump(); |
| 49 | 48 |
| 50 // The Run method is called to enter the message pump's run loop. | 49 // The Run method is called to enter the message pump's run loop. |
| 51 // | 50 // |
| 52 // Within the method, the message pump is responsible for processing native | 51 // Within the method, the message pump is responsible for processing native |
| 53 // messages as well as for giving cycles to the delegate periodically. The | 52 // messages as well as for giving cycles to the delegate periodically. The |
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| 123 // used on the thread that called Run. | 122 // used on the thread that called Run. |
| 124 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0; | 123 virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0; |
| 125 | 124 |
| 126 // Sets the timer slack to the specified value. | 125 // Sets the timer slack to the specified value. |
| 127 virtual void SetTimerSlack(TimerSlack timer_slack); | 126 virtual void SetTimerSlack(TimerSlack timer_slack); |
| 128 }; | 127 }; |
| 129 | 128 |
| 130 } // namespace base | 129 } // namespace base |
| 131 | 130 |
| 132 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 131 #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |
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