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Side by Side Diff: src/utils/SkTextureCompressor.h

Issue 406693002: First pass at a blitter for R11 EAC alpha masks. This shaves 10ms off (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkTextureCompressor_DEFINED 8 #ifndef SkTextureCompressor_DEFINED
9 #define SkTextureCompressor_DEFINED 9 #define SkTextureCompressor_DEFINED
10 10
11 #include "SkImageInfo.h" 11 #include "SkImageInfo.h"
12 #include "SkBlitter.h"
12 13
13 class SkBitmap; 14 class SkBitmap;
14 class SkData; 15 class SkData;
15 16
16 namespace SkTextureCompressor { 17 namespace SkTextureCompressor {
17 // Various texture compression formats that we support. 18 // Various texture compression formats that we support.
18 enum Format { 19 enum Format {
19 // Alpha only formats. 20 // Alpha only formats.
20 kLATC_Format, 21 kLATC_Format,
21 kR11_EAC_Format, 22 kR11_EAC_Format,
(...skipping 13 matching lines...) Expand all
35 // be large enough to hold the compressed data according to the format. 36 // be large enough to hold the compressed data according to the format.
36 bool CompressBufferToFormat(uint8_t* dst, const uint8_t* src, SkColorType sr cColorType, 37 bool CompressBufferToFormat(uint8_t* dst, const uint8_t* src, SkColorType sr cColorType,
37 int width, int height, int rowBytes, Format form at, 38 int width, int height, int rowBytes, Format form at,
38 bool opt = true /* Use optimization if available */); 39 bool opt = true /* Use optimization if available */);
39 40
40 // This typedef defines what the nominal aspects of a compression function 41 // This typedef defines what the nominal aspects of a compression function
41 // are. The typedef is not meant to be used by clients of the API, but rathe r 42 // are. The typedef is not meant to be used by clients of the API, but rathe r
42 // allows SIMD optimized compression functions to be implemented. 43 // allows SIMD optimized compression functions to be implemented.
43 typedef bool (*CompressionProc)(uint8_t* dst, const uint8_t* src, 44 typedef bool (*CompressionProc)(uint8_t* dst, const uint8_t* src,
44 int width, int height, int rowBytes); 45 int width, int height, int rowBytes);
46
robertphillips 2014/07/21 14:28:06 // This class ... ?
krajcevski 2014/07/21 17:35:27 Done.
47 class R11_EACBlitter : public SkBlitter {
48 public:
49 R11_EACBlitter(int width, int height, void *latcBuffer);
50 virtual ~R11_EACBlitter() { this->flushRuns(); }
51
robertphillips 2014/07/21 14:28:06 /// -> // ?
krajcevski 2014/07/21 17:35:27 Done.
52 /// Blit a horizontal run of one or more pixels.
53 virtual void blitH(int x, int y, int width) SK_OVERRIDE {
robertphillips 2014/07/21 14:28:06 Is this allowed in the SkBlitter contract or a TOD
krajcevski 2014/07/21 17:35:27 All of the not implemented functions are more of a
54 SkFAIL("Not implemented!");
55 }
56
57 /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse*
58 /// zero-terminated run-length encoding of spans of constant alpha value s.
59 virtual void blitAntiH(int x, int y,
60 const SkAlpha* antialias,
61 const int16_t* runs) SK_OVERRIDE;
62
63 /// Blit a vertical run of pixels with a constant alpha value.
64 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE {
robertphillips 2014/07/21 14:28:06 Again - can we do without this?
krajcevski 2014/07/21 17:35:26 Done.
65 SkFAIL("Not implemented!");
66 }
67
68 /// Blit a solid rectangle one or more pixels wide.
69 virtual void blitRect(int x, int y, int width, int height) SK_OVERRIDE {
robertphillips 2014/07/21 14:28:06 Here too?
krajcevski 2014/07/21 17:35:27 Done.
70 SkFAIL("Not implemented!");
71 }
72
73 /** Blit a rectangle with one alpha-blended column on the left,
74 width (zero or more) opaque pixels, and one alpha-blended column
75 on the right.
76 The result will always be at least two pixels wide. */
77 virtual void blitAntiRect(int x, int y, int width, int height,
78 SkAlpha leftAlpha, SkAlpha rightAlpha) SK_OVER RIDE {
robertphillips 2014/07/21 14:28:06 ?
krajcevski 2014/07/21 17:35:27 Done.
79 SkFAIL("Not implemented!");
80 }
81 /// Blit a pattern of pixels defined by a rectangle-clipped mask;
82 /// typically used for text.
83 virtual void blitMask(const SkMask&, const SkIRect& clip) SK_OVERRIDE {
robertphillips 2014/07/21 14:28:06 ?
krajcevski 2014/07/21 17:35:27 Done.
84 SkFAIL("Not implemented!");
85 }
86
87 /** If the blitter just sets a single value for each pixel, return the
88 bitmap it draws into, and assign value. If not, return NULL and igno re
89 the value parameter.
90 */
91 virtual const SkBitmap* justAnOpaqueColor(uint32_t* value) SK_OVERRIDE {
92 return NULL;
93 }
94
95 /**
96 * Compressed texture blitters only really work correctly if they get
97 * four blocks at a time. That being said, this blitter tries it's best
98 * to preserve semantics if blitAntiH doesn't get called in too many
99 * weird ways...
100 */
101 virtual int requestRowsPreserved() const { return kR11_EACBlockSz; }
102
103 protected:
104 virtual void onNotifyFinished() { this->flushRuns(); }
105
106 private:
107 static const int kR11_EACBlockSz = 4;
108 static const int kPixelsPerBlock = kR11_EACBlockSz * kR11_EACBlockSz;
109
110 // Various utility functions
111 int blocksWide() const { return fWidth / kR11_EACBlockSz; }
112 int blocksTall() const { return fHeight / kR11_EACBlockSz; }
113 int totalBlocks() const { return (fWidth * fHeight) / kPixelsPerBlock; }
114
115 // Returns the block index for the block containing pixel (x, y). Block
116 // indices start at zero and proceed in raster order.
117 int getBlockOffset(int x, int y) const {
118 SkASSERT(x < fWidth);
119 SkASSERT(y < fHeight);
120 const int blockCol = x / kR11_EACBlockSz;
121 const int blockRow = y / kR11_EACBlockSz;
122 return blockRow * this->blocksWide() + blockCol;
123 }
124
125 // Returns a pointer to the block containing pixel (x, y)
126 uint64_t *getBlock(int x, int y) const {
127 return fBuffer + getBlockOffset(x, y);
128 }
129
robertphillips 2014/07/21 14:28:06 order is supposed to be member variables then meth
krajcevski 2014/07/21 17:35:27 Done.
130 const int16_t kLongestRun;
131 const SkAlpha kZeroAlpha;
132 struct BufferedRun {
133 const SkAlpha* fAlphas;
134 const int16_t* fRuns;
135 int fX, fY;
136 } fBufferedRuns[kR11_EACBlockSz];
137 int fNextRun;
138
139 // The following function writes the buffered runs to compressed blocks.
140 // If fNextRun < 4, then we fill the runs that we haven't buffered with
141 // the constant zero buffer.
142 void flushRuns();
143
144 // The width and height of the image that we're blitting
145 const int fWidth;
146 const int fHeight;
147
148 // The R11 EAC buffer that we're blitting into. It is assumed that the b uffer
149 // is large enough to store a compressed image of size fWidth*fHeight.
150 uint64_t*const fBuffer;
151 };
45 } 152 }
46 153
47 #endif 154 #endif
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