Index: cc/resources/tile_manager.cc |
diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc |
index dab3f5562823f5eadbdac2e7d7488726dee14f14..bf10d9504150aab4e26657a70055f52fad30f463 100644 |
--- a/cc/resources/tile_manager.cc |
+++ b/cc/resources/tile_manager.cc |
@@ -1136,441 +1136,6 @@ scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile, |
return tile; |
} |
-void TileManager::GetPairedPictureLayers( |
- std::vector<PairedPictureLayer>* paired_layers) const { |
- const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers(); |
- |
- paired_layers->clear(); |
- // Reserve a maximum possible paired layers. |
- paired_layers->reserve(layers.size()); |
- |
- for (std::vector<PictureLayerImpl*>::const_iterator it = layers.begin(); |
- it != layers.end(); |
- ++it) { |
- PictureLayerImpl* layer = *it; |
- |
- // TODO(vmpstr): Iterators and should handle this instead. crbug.com/381704 |
- if (!layer->HasValidTilePriorities()) |
- continue; |
- |
- PictureLayerImpl* twin_layer = layer->GetTwinLayer(); |
- |
- // Ignore the twin layer when tile priorities are invalid. |
- // TODO(vmpstr): Iterators should handle this instead. crbug.com/381704 |
- if (twin_layer && !twin_layer->HasValidTilePriorities()) |
- twin_layer = NULL; |
- |
- PairedPictureLayer paired_layer; |
- WhichTree tree = layer->GetTree(); |
- |
- // If the current tree is ACTIVE_TREE, then always generate a paired_layer. |
- // If current tree is PENDING_TREE, then only generate a paired_layer if |
- // there is no twin layer. |
- if (tree == ACTIVE_TREE) { |
- DCHECK(!twin_layer || twin_layer->GetTree() == PENDING_TREE); |
- paired_layer.active_layer = layer; |
- paired_layer.pending_layer = twin_layer; |
- paired_layers->push_back(paired_layer); |
- } else if (!twin_layer) { |
- paired_layer.active_layer = NULL; |
- paired_layer.pending_layer = layer; |
- paired_layers->push_back(paired_layer); |
- } |
- } |
-} |
- |
-TileManager::PairedPictureLayer::PairedPictureLayer() |
- : active_layer(NULL), pending_layer(NULL) {} |
- |
-TileManager::PairedPictureLayer::~PairedPictureLayer() {} |
- |
-TileManager::RasterTileIterator::RasterTileIterator(TileManager* tile_manager, |
- TreePriority tree_priority) |
- : tree_priority_(tree_priority), comparator_(tree_priority) { |
- std::vector<TileManager::PairedPictureLayer> paired_layers; |
- tile_manager->GetPairedPictureLayers(&paired_layers); |
- bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
- |
- paired_iterators_.reserve(paired_layers.size()); |
- iterator_heap_.reserve(paired_layers.size()); |
- for (std::vector<TileManager::PairedPictureLayer>::iterator it = |
- paired_layers.begin(); |
- it != paired_layers.end(); |
- ++it) { |
- PairedPictureLayerIterator paired_iterator; |
- if (it->active_layer) { |
- paired_iterator.active_iterator = |
- PictureLayerImpl::LayerRasterTileIterator(it->active_layer, |
- prioritize_low_res); |
- } |
- |
- if (it->pending_layer) { |
- paired_iterator.pending_iterator = |
- PictureLayerImpl::LayerRasterTileIterator(it->pending_layer, |
- prioritize_low_res); |
- } |
- |
- if (paired_iterator.PeekTile(tree_priority_) != NULL) { |
- paired_iterators_.push_back(paired_iterator); |
- iterator_heap_.push_back(&paired_iterators_.back()); |
- } |
- } |
- |
- std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
-} |
- |
-TileManager::RasterTileIterator::~RasterTileIterator() {} |
- |
-TileManager::RasterTileIterator& TileManager::RasterTileIterator::operator++() { |
- DCHECK(*this); |
- |
- std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
- PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); |
- iterator_heap_.pop_back(); |
- |
- paired_iterator->PopTile(tree_priority_); |
- if (paired_iterator->PeekTile(tree_priority_) != NULL) { |
- iterator_heap_.push_back(paired_iterator); |
- std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
- } |
- return *this; |
-} |
- |
-TileManager::RasterTileIterator::operator bool() const { |
- return !iterator_heap_.empty(); |
-} |
- |
-Tile* TileManager::RasterTileIterator::operator*() { |
- DCHECK(*this); |
- return iterator_heap_.front()->PeekTile(tree_priority_); |
-} |
- |
-TileManager::RasterTileIterator::PairedPictureLayerIterator:: |
- PairedPictureLayerIterator() {} |
- |
-TileManager::RasterTileIterator::PairedPictureLayerIterator:: |
- ~PairedPictureLayerIterator() {} |
- |
-Tile* TileManager::RasterTileIterator::PairedPictureLayerIterator::PeekTile( |
- TreePriority tree_priority) { |
- PictureLayerImpl::LayerRasterTileIterator* next_iterator = |
- NextTileIterator(tree_priority).first; |
- if (!next_iterator) |
- return NULL; |
- |
- DCHECK(*next_iterator); |
- DCHECK(std::find(returned_shared_tiles.begin(), |
- returned_shared_tiles.end(), |
- **next_iterator) == returned_shared_tiles.end()); |
- return **next_iterator; |
-} |
- |
-void TileManager::RasterTileIterator::PairedPictureLayerIterator::PopTile( |
- TreePriority tree_priority) { |
- PictureLayerImpl::LayerRasterTileIterator* next_iterator = |
- NextTileIterator(tree_priority).first; |
- DCHECK(next_iterator); |
- DCHECK(*next_iterator); |
- returned_shared_tiles.push_back(**next_iterator); |
- ++(*next_iterator); |
- |
- next_iterator = NextTileIterator(tree_priority).first; |
- while (next_iterator && |
- std::find(returned_shared_tiles.begin(), |
- returned_shared_tiles.end(), |
- **next_iterator) != returned_shared_tiles.end()) { |
- ++(*next_iterator); |
- next_iterator = NextTileIterator(tree_priority).first; |
- } |
-} |
- |
-std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree> |
-TileManager::RasterTileIterator::PairedPictureLayerIterator::NextTileIterator( |
- TreePriority tree_priority) { |
- // If both iterators are out of tiles, return NULL. |
- if (!active_iterator && !pending_iterator) { |
- return std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree>( |
- NULL, ACTIVE_TREE); |
- } |
- |
- // If we only have one iterator with tiles, return it. |
- if (!active_iterator) |
- return std::make_pair(&pending_iterator, PENDING_TREE); |
- if (!pending_iterator) |
- return std::make_pair(&active_iterator, ACTIVE_TREE); |
- |
- // Now both iterators have tiles, so we have to decide based on tree priority. |
- switch (tree_priority) { |
- case SMOOTHNESS_TAKES_PRIORITY: |
- return std::make_pair(&active_iterator, ACTIVE_TREE); |
- case NEW_CONTENT_TAKES_PRIORITY: |
- return std::make_pair(&pending_iterator, ACTIVE_TREE); |
- case SAME_PRIORITY_FOR_BOTH_TREES: { |
- Tile* active_tile = *active_iterator; |
- Tile* pending_tile = *pending_iterator; |
- if (active_tile == pending_tile) |
- return std::make_pair(&active_iterator, ACTIVE_TREE); |
- |
- const TilePriority& active_priority = active_tile->priority(ACTIVE_TREE); |
- const TilePriority& pending_priority = |
- pending_tile->priority(PENDING_TREE); |
- |
- if (active_priority.IsHigherPriorityThan(pending_priority)) |
- return std::make_pair(&active_iterator, ACTIVE_TREE); |
- return std::make_pair(&pending_iterator, PENDING_TREE); |
- } |
- default: |
- NOTREACHED(); |
- } |
- |
- NOTREACHED(); |
- // Keep the compiler happy. |
- return std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree>( |
- NULL, ACTIVE_TREE); |
-} |
- |
-TileManager::RasterTileIterator::RasterOrderComparator::RasterOrderComparator( |
- TreePriority tree_priority) |
- : tree_priority_(tree_priority) {} |
- |
-bool TileManager::RasterTileIterator::RasterOrderComparator::operator()( |
- PairedPictureLayerIterator* a, |
- PairedPictureLayerIterator* b) const { |
- std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree> a_pair = |
- a->NextTileIterator(tree_priority_); |
- DCHECK(a_pair.first); |
- DCHECK(*a_pair.first); |
- |
- std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree> b_pair = |
- b->NextTileIterator(tree_priority_); |
- DCHECK(b_pair.first); |
- DCHECK(*b_pair.first); |
- |
- Tile* a_tile = **a_pair.first; |
- Tile* b_tile = **b_pair.first; |
- |
- const TilePriority& a_priority = |
- a_tile->priority_for_tree_priority(tree_priority_); |
- const TilePriority& b_priority = |
- b_tile->priority_for_tree_priority(tree_priority_); |
- bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
- |
- // Now we have to return true iff b is higher priority than a. |
- |
- // If the bin is the same but the resolution is not, then the order will be |
- // determined by whether we prioritize low res or not. |
- // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile |
- // class but instead produced by the iterators. |
- if (b_priority.priority_bin == a_priority.priority_bin && |
- b_priority.resolution != a_priority.resolution) { |
- // Non ideal resolution should be sorted lower than other resolutions. |
- if (a_priority.resolution == NON_IDEAL_RESOLUTION) |
- return true; |
- |
- if (b_priority.resolution == NON_IDEAL_RESOLUTION) |
- return false; |
- |
- if (prioritize_low_res) |
- return b_priority.resolution == LOW_RESOLUTION; |
- |
- return b_priority.resolution == HIGH_RESOLUTION; |
- } |
- |
- return b_priority.IsHigherPriorityThan(a_priority); |
-} |
- |
-TileManager::EvictionTileIterator::EvictionTileIterator() |
- : comparator_(SAME_PRIORITY_FOR_BOTH_TREES) {} |
- |
-TileManager::EvictionTileIterator::EvictionTileIterator( |
- TileManager* tile_manager, |
- TreePriority tree_priority) |
- : tree_priority_(tree_priority), comparator_(tree_priority) { |
- std::vector<TileManager::PairedPictureLayer> paired_layers; |
- |
- tile_manager->GetPairedPictureLayers(&paired_layers); |
- |
- paired_iterators_.reserve(paired_layers.size()); |
- iterator_heap_.reserve(paired_layers.size()); |
- for (std::vector<TileManager::PairedPictureLayer>::iterator it = |
- paired_layers.begin(); |
- it != paired_layers.end(); |
- ++it) { |
- PairedPictureLayerIterator paired_iterator; |
- if (it->active_layer) { |
- paired_iterator.active_iterator = |
- PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, |
- tree_priority_); |
- } |
- |
- if (it->pending_layer) { |
- paired_iterator.pending_iterator = |
- PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, |
- tree_priority_); |
- } |
- |
- if (paired_iterator.PeekTile(tree_priority_) != NULL) { |
- paired_iterators_.push_back(paired_iterator); |
- iterator_heap_.push_back(&paired_iterators_.back()); |
- } |
- } |
- |
- std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
-} |
- |
-TileManager::EvictionTileIterator::~EvictionTileIterator() {} |
- |
-TileManager::EvictionTileIterator& TileManager::EvictionTileIterator:: |
-operator++() { |
- std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
- PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); |
- iterator_heap_.pop_back(); |
- |
- paired_iterator->PopTile(tree_priority_); |
- if (paired_iterator->PeekTile(tree_priority_) != NULL) { |
- iterator_heap_.push_back(paired_iterator); |
- std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
- } |
- return *this; |
-} |
- |
-TileManager::EvictionTileIterator::operator bool() const { |
- return !iterator_heap_.empty(); |
-} |
- |
-Tile* TileManager::EvictionTileIterator::operator*() { |
- DCHECK(*this); |
- return iterator_heap_.front()->PeekTile(tree_priority_); |
-} |
- |
-TileManager::EvictionTileIterator::PairedPictureLayerIterator:: |
- PairedPictureLayerIterator() {} |
- |
-TileManager::EvictionTileIterator::PairedPictureLayerIterator:: |
- ~PairedPictureLayerIterator() {} |
- |
-Tile* TileManager::EvictionTileIterator::PairedPictureLayerIterator::PeekTile( |
- TreePriority tree_priority) { |
- PictureLayerImpl::LayerEvictionTileIterator* next_iterator = |
- NextTileIterator(tree_priority); |
- if (!next_iterator) |
- return NULL; |
- |
- DCHECK(*next_iterator); |
- DCHECK(std::find(returned_shared_tiles.begin(), |
- returned_shared_tiles.end(), |
- **next_iterator) == returned_shared_tiles.end()); |
- return **next_iterator; |
-} |
- |
-void TileManager::EvictionTileIterator::PairedPictureLayerIterator::PopTile( |
- TreePriority tree_priority) { |
- PictureLayerImpl::LayerEvictionTileIterator* next_iterator = |
- NextTileIterator(tree_priority); |
- DCHECK(next_iterator); |
- DCHECK(*next_iterator); |
- returned_shared_tiles.push_back(**next_iterator); |
- ++(*next_iterator); |
- |
- next_iterator = NextTileIterator(tree_priority); |
- while (next_iterator && |
- std::find(returned_shared_tiles.begin(), |
- returned_shared_tiles.end(), |
- **next_iterator) != returned_shared_tiles.end()) { |
- ++(*next_iterator); |
- next_iterator = NextTileIterator(tree_priority); |
- } |
-} |
- |
-PictureLayerImpl::LayerEvictionTileIterator* |
-TileManager::EvictionTileIterator::PairedPictureLayerIterator::NextTileIterator( |
- TreePriority tree_priority) { |
- // If both iterators are out of tiles, return NULL. |
- if (!active_iterator && !pending_iterator) |
- return NULL; |
- |
- // If we only have one iterator with tiles, return it. |
- if (!active_iterator) |
- return &pending_iterator; |
- if (!pending_iterator) |
- return &active_iterator; |
- |
- Tile* active_tile = *active_iterator; |
- Tile* pending_tile = *pending_iterator; |
- if (active_tile == pending_tile) |
- return &active_iterator; |
- |
- const TilePriority& active_priority = |
- active_tile->priority_for_tree_priority(tree_priority); |
- const TilePriority& pending_priority = |
- pending_tile->priority_for_tree_priority(tree_priority); |
- |
- if (pending_priority.IsHigherPriorityThan(active_priority)) |
- return &active_iterator; |
- return &pending_iterator; |
-} |
- |
-TileManager::EvictionTileIterator::EvictionOrderComparator:: |
- EvictionOrderComparator(TreePriority tree_priority) |
- : tree_priority_(tree_priority) {} |
- |
-bool TileManager::EvictionTileIterator::EvictionOrderComparator::operator()( |
- PairedPictureLayerIterator* a, |
- PairedPictureLayerIterator* b) const { |
- PictureLayerImpl::LayerEvictionTileIterator* a_iterator = |
- a->NextTileIterator(tree_priority_); |
- DCHECK(a_iterator); |
- DCHECK(*a_iterator); |
- |
- PictureLayerImpl::LayerEvictionTileIterator* b_iterator = |
- b->NextTileIterator(tree_priority_); |
- DCHECK(b_iterator); |
- DCHECK(*b_iterator); |
- |
- Tile* a_tile = **a_iterator; |
- Tile* b_tile = **b_iterator; |
- |
- const TilePriority& a_priority = |
- a_tile->priority_for_tree_priority(tree_priority_); |
- const TilePriority& b_priority = |
- b_tile->priority_for_tree_priority(tree_priority_); |
- bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
- |
- // Now we have to return true iff b is lower priority than a. |
- |
- // If the priority bin differs, b is lower priority if it has the higher |
- // priority bin. |
- if (a_priority.priority_bin != b_priority.priority_bin) |
- return b_priority.priority_bin > a_priority.priority_bin; |
- |
- // Otherwise if the resolution differs, then the order will be determined by |
- // whether we prioritize low res or not. |
- // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile |
- // class but instead produced by the iterators. |
- if (b_priority.resolution != a_priority.resolution) { |
- // Non ideal resolution should be sorted higher than other resolutions. |
- if (a_priority.resolution == NON_IDEAL_RESOLUTION) |
- return false; |
- |
- if (b_priority.resolution == NON_IDEAL_RESOLUTION) |
- return true; |
- |
- if (prioritize_low_res) |
- return a_priority.resolution == LOW_RESOLUTION; |
- |
- return a_priority.resolution == HIGH_RESOLUTION; |
- } |
- |
- // Otherwise if the occlusion differs, b is lower priority if it is occluded. |
- bool a_is_occluded = a_tile->is_occluded_for_tree_priority(tree_priority_); |
- bool b_is_occluded = b_tile->is_occluded_for_tree_priority(tree_priority_); |
- if (a_is_occluded != b_is_occluded) |
- return b_is_occluded; |
- |
- // b is lower priorty if it is farther from visible. |
- return b_priority.distance_to_visible > a_priority.distance_to_visible; |
-} |
- |
void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) { |
rasterizer_ = rasterizer; |
rasterizer_->SetClient(this); |