| Index: cc/resources/eviction_tile_priority_queue.cc
|
| diff --git a/cc/resources/eviction_tile_priority_queue.cc b/cc/resources/eviction_tile_priority_queue.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..90d0bb17e9f57b1d324fbe85004b43f29400e2dd
|
| --- /dev/null
|
| +++ b/cc/resources/eviction_tile_priority_queue.cc
|
| @@ -0,0 +1,217 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/resources/eviction_tile_priority_queue.h"
|
| +
|
| +namespace cc {
|
| +
|
| +namespace {
|
| +
|
| +class EvictionOrderComparator {
|
| + public:
|
| + explicit EvictionOrderComparator(TreePriority tree_priority)
|
| + : tree_priority_(tree_priority) {}
|
| +
|
| + bool operator()(EvictionTilePriorityQueue::PairedPictureLayerQueue& a,
|
| + EvictionTilePriorityQueue::PairedPictureLayerQueue& b) const {
|
| + if (a.IsEmpty())
|
| + return true;
|
| +
|
| + if (b.IsEmpty())
|
| + return false;
|
| +
|
| + PictureLayerImpl::LayerEvictionTileIterator* a_iterator =
|
| + a.NextTileIterator(tree_priority_);
|
| + PictureLayerImpl::LayerEvictionTileIterator* b_iterator =
|
| + b.NextTileIterator(tree_priority_);
|
| +
|
| + Tile* a_tile = **a_iterator;
|
| + Tile* b_tile = **b_iterator;
|
| +
|
| + const TilePriority& a_priority =
|
| + a_tile->priority_for_tree_priority(tree_priority_);
|
| + const TilePriority& b_priority =
|
| + b_tile->priority_for_tree_priority(tree_priority_);
|
| + bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
|
| +
|
| + // Now we have to return true iff b is lower priority than a.
|
| +
|
| + // If the priority bin differs, b is lower priority if it has the higher
|
| + // priority bin.
|
| + if (a_priority.priority_bin != b_priority.priority_bin)
|
| + return b_priority.priority_bin > a_priority.priority_bin;
|
| +
|
| + // Otherwise if the resolution differs, then the order will be determined by
|
| + // whether we prioritize low res or not.
|
| + // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
|
| + // class but instead produced by the iterators.
|
| + if (b_priority.resolution != a_priority.resolution) {
|
| + // Non ideal resolution should be sorted higher than other resolutions.
|
| + if (a_priority.resolution == NON_IDEAL_RESOLUTION)
|
| + return false;
|
| +
|
| + if (b_priority.resolution == NON_IDEAL_RESOLUTION)
|
| + return true;
|
| +
|
| + if (prioritize_low_res)
|
| + return a_priority.resolution == LOW_RESOLUTION;
|
| +
|
| + return a_priority.resolution == HIGH_RESOLUTION;
|
| + }
|
| +
|
| + // Otherwise if the occlusion differs, b is lower priority if it is
|
| + // occluded.
|
| + bool a_is_occluded = a_tile->is_occluded_for_tree_priority(tree_priority_);
|
| + bool b_is_occluded = b_tile->is_occluded_for_tree_priority(tree_priority_);
|
| + if (a_is_occluded != b_is_occluded)
|
| + return b_is_occluded;
|
| +
|
| + // b is lower priorty if it is farther from visible.
|
| + return b_priority.distance_to_visible > a_priority.distance_to_visible;
|
| + }
|
| +
|
| + private:
|
| + TreePriority tree_priority_;
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +EvictionTilePriorityQueue::EvictionTilePriorityQueue() {
|
| +}
|
| +
|
| +EvictionTilePriorityQueue::~EvictionTilePriorityQueue() {
|
| +}
|
| +
|
| +void EvictionTilePriorityQueue::Build(
|
| + const std::vector<PictureLayerImpl::Pair>& paired_layers,
|
| + TreePriority tree_priority) {
|
| + tree_priority_ = tree_priority;
|
| +
|
| + for (std::vector<PictureLayerImpl::Pair>::const_iterator it =
|
| + paired_layers.begin();
|
| + it != paired_layers.end();
|
| + ++it) {
|
| + PairedPictureLayerQueue paired_queue;
|
| + if (it->active) {
|
| + paired_queue.active_iterator =
|
| + PictureLayerImpl::LayerEvictionTileIterator(it->active,
|
| + tree_priority_);
|
| + }
|
| +
|
| + if (it->pending) {
|
| + paired_queue.pending_iterator =
|
| + PictureLayerImpl::LayerEvictionTileIterator(it->pending,
|
| + tree_priority_);
|
| + }
|
| +
|
| + paired_queues_.push_back(paired_queue);
|
| + }
|
| +
|
| + std::make_heap(paired_queues_.begin(),
|
| + paired_queues_.end(),
|
| + EvictionOrderComparator(tree_priority_));
|
| +}
|
| +
|
| +void EvictionTilePriorityQueue::Reset() {
|
| + paired_queues_.clear();
|
| +}
|
| +
|
| +void EvictionTilePriorityQueue::Pop() {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + std::pop_heap(paired_queues_.begin(),
|
| + paired_queues_.end(),
|
| + EvictionOrderComparator(tree_priority_));
|
| + PairedPictureLayerQueue& paired_queue = paired_queues_.back();
|
| + paired_queue.Pop(tree_priority_);
|
| + std::push_heap(paired_queues_.begin(),
|
| + paired_queues_.end(),
|
| + EvictionOrderComparator(tree_priority_));
|
| +}
|
| +
|
| +bool EvictionTilePriorityQueue::IsEmpty() const {
|
| + return paired_queues_.empty() || paired_queues_.front().IsEmpty();
|
| +}
|
| +
|
| +Tile* EvictionTilePriorityQueue::Top() {
|
| + DCHECK(!IsEmpty());
|
| + return paired_queues_.front().Top(tree_priority_);
|
| +}
|
| +
|
| +EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() {
|
| +}
|
| +
|
| +EvictionTilePriorityQueue::PairedPictureLayerQueue::~PairedPictureLayerQueue() {
|
| +}
|
| +
|
| +Tile* EvictionTilePriorityQueue::PairedPictureLayerQueue::Top(
|
| + TreePriority tree_priority) {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
|
| + NextTileIterator(tree_priority);
|
| + DCHECK(*next_iterator);
|
| +
|
| + Tile* tile = **next_iterator;
|
| + DCHECK(std::find(returned_shared_tiles.begin(),
|
| + returned_shared_tiles.end(),
|
| + tile) == returned_shared_tiles.end());
|
| + return tile;
|
| +}
|
| +
|
| +bool EvictionTilePriorityQueue::PairedPictureLayerQueue::IsEmpty() const {
|
| + return !active_iterator && !pending_iterator;
|
| +}
|
| +
|
| +void EvictionTilePriorityQueue::PairedPictureLayerQueue::Pop(
|
| + TreePriority tree_priority) {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
|
| + NextTileIterator(tree_priority);
|
| + DCHECK(*next_iterator);
|
| + returned_shared_tiles.push_back(**next_iterator);
|
| + ++(*next_iterator);
|
| +
|
| + if (IsEmpty())
|
| + return;
|
| +
|
| + next_iterator = NextTileIterator(tree_priority);
|
| + while (std::find(returned_shared_tiles.begin(),
|
| + returned_shared_tiles.end(),
|
| + **next_iterator) != returned_shared_tiles.end()) {
|
| + ++(*next_iterator);
|
| + if (IsEmpty())
|
| + break;
|
| + next_iterator = NextTileIterator(tree_priority);
|
| + }
|
| +}
|
| +
|
| +PictureLayerImpl::LayerEvictionTileIterator*
|
| +EvictionTilePriorityQueue::PairedPictureLayerQueue::NextTileIterator(
|
| + TreePriority tree_priority) {
|
| + DCHECK(!IsEmpty());
|
| +
|
| + // If we only have one iterator with tiles, return it.
|
| + if (!active_iterator)
|
| + return &pending_iterator;
|
| + if (!pending_iterator)
|
| + return &active_iterator;
|
| +
|
| + Tile* active_tile = *active_iterator;
|
| + Tile* pending_tile = *pending_iterator;
|
| + if (active_tile == pending_tile)
|
| + return &active_iterator;
|
| +
|
| + const TilePriority& active_priority =
|
| + active_tile->priority_for_tree_priority(tree_priority);
|
| + const TilePriority& pending_priority =
|
| + pending_tile->priority_for_tree_priority(tree_priority);
|
| +
|
| + if (pending_priority.IsHigherPriorityThan(active_priority))
|
| + return &active_iterator;
|
| + return &pending_iterator;
|
| +}
|
| +
|
| +} // namespace cc
|
|
|