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Side by Side Diff: cc/resources/eviction_tile_priority_queue.cc

Issue 406543003: cc: Change TileManager iterators to be queues. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: update Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/eviction_tile_priority_queue.h"
6
7 namespace cc {
8
9 namespace {
10
11 class EvictionOrderComparator {
12 public:
13 explicit EvictionOrderComparator(TreePriority tree_priority)
14 : tree_priority_(tree_priority) {}
15
16 bool operator()(EvictionTilePriorityQueue::PairedPictureLayerQueue& a,
17 EvictionTilePriorityQueue::PairedPictureLayerQueue& b) const {
18 if (a.IsEmpty())
19 return true;
20
21 if (b.IsEmpty())
22 return false;
23
24 PictureLayerImpl::LayerEvictionTileIterator* a_iterator =
25 a.NextTileIterator(tree_priority_);
26 PictureLayerImpl::LayerEvictionTileIterator* b_iterator =
27 b.NextTileIterator(tree_priority_);
28
29 Tile* a_tile = **a_iterator;
30 Tile* b_tile = **b_iterator;
31
32 const TilePriority& a_priority =
33 a_tile->priority_for_tree_priority(tree_priority_);
34 const TilePriority& b_priority =
35 b_tile->priority_for_tree_priority(tree_priority_);
36 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
37
38 // Now we have to return true iff b is lower priority than a.
39
40 // If the priority bin differs, b is lower priority if it has the higher
41 // priority bin.
42 if (a_priority.priority_bin != b_priority.priority_bin)
43 return b_priority.priority_bin > a_priority.priority_bin;
44
45 // Otherwise if the resolution differs, then the order will be determined by
46 // whether we prioritize low res or not.
47 // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
48 // class but instead produced by the iterators.
49 if (b_priority.resolution != a_priority.resolution) {
50 // Non ideal resolution should be sorted higher than other resolutions.
51 if (a_priority.resolution == NON_IDEAL_RESOLUTION)
52 return false;
53
54 if (b_priority.resolution == NON_IDEAL_RESOLUTION)
55 return true;
56
57 if (prioritize_low_res)
58 return a_priority.resolution == LOW_RESOLUTION;
59
60 return a_priority.resolution == HIGH_RESOLUTION;
61 }
62
63 // Otherwise if the occlusion differs, b is lower priority if it is
64 // occluded.
65 bool a_is_occluded = a_tile->is_occluded_for_tree_priority(tree_priority_);
66 bool b_is_occluded = b_tile->is_occluded_for_tree_priority(tree_priority_);
67 if (a_is_occluded != b_is_occluded)
68 return b_is_occluded;
69
70 // b is lower priorty if it is farther from visible.
71 return b_priority.distance_to_visible > a_priority.distance_to_visible;
72 }
73
74 private:
75 TreePriority tree_priority_;
76 };
77
78 } // namespace
79
80 EvictionTilePriorityQueue::EvictionTilePriorityQueue() {
81 }
82
83 EvictionTilePriorityQueue::~EvictionTilePriorityQueue() {
84 }
85
86 void EvictionTilePriorityQueue::Build(
87 const std::vector<PictureLayerImpl::Pair>& paired_layers,
88 TreePriority tree_priority) {
89 tree_priority_ = tree_priority;
90
91 for (std::vector<PictureLayerImpl::Pair>::const_iterator it =
92 paired_layers.begin();
93 it != paired_layers.end();
94 ++it) {
95 paired_queues_.push_back(PairedPictureLayerQueue(*it, tree_priority_));
96 }
97
98 std::make_heap(paired_queues_.begin(),
99 paired_queues_.end(),
100 EvictionOrderComparator(tree_priority_));
101 }
102
103 void EvictionTilePriorityQueue::Reset() {
104 paired_queues_.clear();
105 }
106
107 bool EvictionTilePriorityQueue::IsEmpty() const {
108 return paired_queues_.empty() || paired_queues_.front().IsEmpty();
109 }
110
111 Tile* EvictionTilePriorityQueue::Top() {
112 DCHECK(!IsEmpty());
113 return paired_queues_.front().Top(tree_priority_);
114 }
115
116 void EvictionTilePriorityQueue::Pop() {
117 DCHECK(!IsEmpty());
118
119 std::pop_heap(paired_queues_.begin(),
120 paired_queues_.end(),
121 EvictionOrderComparator(tree_priority_));
122 PairedPictureLayerQueue& paired_queue = paired_queues_.back();
123 paired_queue.Pop(tree_priority_);
124 std::push_heap(paired_queues_.begin(),
125 paired_queues_.end(),
126 EvictionOrderComparator(tree_priority_));
127 }
128
129 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue() {
130 }
131
132 EvictionTilePriorityQueue::PairedPictureLayerQueue::PairedPictureLayerQueue(
133 const PictureLayerImpl::Pair& layer_pair,
134 TreePriority tree_priority) {
135 if (layer_pair.active) {
136 active_iterator = PictureLayerImpl::LayerEvictionTileIterator(
137 layer_pair.active, tree_priority);
reveman 2014/07/21 01:39:06 nit: consider moving this to the initialization li
vmpstr 2014/07/21 16:33:49 Done.
138 }
139
140 if (layer_pair.pending) {
141 pending_iterator = PictureLayerImpl::LayerEvictionTileIterator(
142 layer_pair.pending, tree_priority);
reveman 2014/07/21 01:39:06 nit: consider moving this to the initialization li
vmpstr 2014/07/21 16:33:49 Done.
143 }
144 }
145
146 EvictionTilePriorityQueue::PairedPictureLayerQueue::~PairedPictureLayerQueue() {
147 }
148
149 bool EvictionTilePriorityQueue::PairedPictureLayerQueue::IsEmpty() const {
150 return !active_iterator && !pending_iterator;
151 }
152
153 Tile* EvictionTilePriorityQueue::PairedPictureLayerQueue::Top(
154 TreePriority tree_priority) {
155 DCHECK(!IsEmpty());
156
157 PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
158 NextTileIterator(tree_priority);
159 DCHECK(*next_iterator);
160
161 Tile* tile = **next_iterator;
162 DCHECK(std::find(returned_shared_tiles.begin(),
163 returned_shared_tiles.end(),
164 tile) == returned_shared_tiles.end());
165 return tile;
166 }
167
168 void EvictionTilePriorityQueue::PairedPictureLayerQueue::Pop(
169 TreePriority tree_priority) {
170 DCHECK(!IsEmpty());
171
172 PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
173 NextTileIterator(tree_priority);
174 DCHECK(*next_iterator);
175 returned_shared_tiles.push_back(**next_iterator);
176 ++(*next_iterator);
177
178 if (IsEmpty())
179 return;
180
181 next_iterator = NextTileIterator(tree_priority);
182 while (std::find(returned_shared_tiles.begin(),
183 returned_shared_tiles.end(),
184 **next_iterator) != returned_shared_tiles.end()) {
185 ++(*next_iterator);
186 if (IsEmpty())
187 break;
188 next_iterator = NextTileIterator(tree_priority);
189 }
190 }
191
192 PictureLayerImpl::LayerEvictionTileIterator*
193 EvictionTilePriorityQueue::PairedPictureLayerQueue::NextTileIterator(
194 TreePriority tree_priority) {
195 DCHECK(!IsEmpty());
196
197 // If we only have one iterator with tiles, return it.
198 if (!active_iterator)
199 return &pending_iterator;
200 if (!pending_iterator)
201 return &active_iterator;
202
203 Tile* active_tile = *active_iterator;
204 Tile* pending_tile = *pending_iterator;
205 if (active_tile == pending_tile)
206 return &active_iterator;
207
208 const TilePriority& active_priority =
209 active_tile->priority_for_tree_priority(tree_priority);
210 const TilePriority& pending_priority =
211 pending_tile->priority_for_tree_priority(tree_priority);
212
213 if (pending_priority.IsHigherPriorityThan(active_priority))
214 return &active_iterator;
215 return &pending_iterator;
216 }
217
218 } // namespace cc
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