| Index: content/browser/wake_lock/lock.cc
|
| diff --git a/content/browser/wake_lock/lock.cc b/content/browser/wake_lock/lock.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..923a6f2f6643162fa6e10798939db0e34fb94551
|
| --- /dev/null
|
| +++ b/content/browser/wake_lock/lock.cc
|
| @@ -0,0 +1,61 @@
|
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/wake_lock/lock.h"
|
| +
|
| +#include "content/browser/web_contents/web_contents_impl.h"
|
| +#include "content/browser/web_contents/web_contents_view_guest.h"
|
| +#include "content/public/browser/power_save_blocker.h"
|
| +#include "content/public/browser/render_view_host.h"
|
| +
|
| +namespace content {
|
| +
|
| +Lock::Lock(int render_process_id, int routed_id)
|
| + : render_process_id_(render_process_id),
|
| + routed_id_(routed_id),
|
| + unlocked_force_(false) {
|
| + LockResource();
|
| +}
|
| +
|
| +Lock::~Lock() {
|
| + UnlockResource();
|
| +}
|
| +
|
| +void Lock::LockResource() {
|
| + if (blocker_.get())
|
| + return;
|
| +
|
| + blocker_ = PowerSaveBlocker::Create(
|
| + PowerSaveBlocker::kPowerSaveBlockPreventDisplaySleep, "WakeLock API");
|
| +#if defined(OS_ANDROID)
|
| + const RenderViewHost* rvh = RenderViewHost::FromID(
|
| + render_process_id_, routed_id_);
|
| + WebContents* web_contents = WebContents::FromRenderViewHost(rvh);
|
| + if (WebContentsImpl* web_contents_impl =
|
| + static_cast<WebContentsImpl*>(web_contents)) {
|
| + PowerSaveBlockerImpl* blocker =
|
| + static_cast<PowerSaveBlockerImpl*>(blocker_.get());
|
| + blocker->InitDisplaySleepBlocker(
|
| + web_contents_impl->GetView()->GetNativeView());
|
| + }
|
| +#endif
|
| +}
|
| +
|
| +void Lock::UnlockResource() {
|
| + if (blocker_.get())
|
| + blocker_.reset();
|
| +}
|
| +
|
| +void Lock::ForceLockResource() {
|
| + if (unlocked_force_ == true)
|
| + LockResource();
|
| + unlocked_force_ = false;
|
| +}
|
| +
|
| +void Lock::ForceUnlockResource() {
|
| + if (unlocked_force_ == false)
|
| + UnlockResource();
|
| + unlocked_force_ = true;
|
| +}
|
| +}
|
|
|