Index: ash/wm/workspace_controller_unittest.cc |
diff --git a/ash/wm/workspace_controller_unittest.cc b/ash/wm/workspace_controller_unittest.cc |
index fcfa414ca4acb744bafee4cb7f21bf5f2b37c994..e00390eff0fef814150de98715367e14d13db465 100644 |
--- a/ash/wm/workspace_controller_unittest.cc |
+++ b/ash/wm/workspace_controller_unittest.cc |
@@ -22,7 +22,6 @@ |
#include "ash/wm/workspace/workspace_window_resizer.h" |
#include "base/strings/string_number_conversions.h" |
#include "ui/aura/client/aura_constants.h" |
-#include "ui/aura/test/event_generator.h" |
#include "ui/aura/test/test_window_delegate.h" |
#include "ui/aura/test/test_windows.h" |
#include "ui/aura/window.h" |
@@ -32,6 +31,7 @@ |
#include "ui/compositor/layer.h" |
#include "ui/compositor/scoped_animation_duration_scale_mode.h" |
#include "ui/events/event_utils.h" |
+#include "ui/events/test/event_generator.h" |
#include "ui/gfx/screen.h" |
#include "ui/views/widget/widget.h" |
#include "ui/wm/core/window_animations.h" |
@@ -367,8 +367,8 @@ TEST_F(WorkspaceControllerTest, MinimizeFullscreenWindow) { |
TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
// Since ShelfLayoutManager queries for mouse location, move the mouse so |
// it isn't over the shelf. |
- aura::test::EventGenerator generator( |
- Shell::GetPrimaryRootWindow(), gfx::Point()); |
+ ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
+ gfx::Point()); |
generator.MoveMouseTo(0, 0); |
scoped_ptr<Window> w1(CreateTestWindow()); |
@@ -575,8 +575,8 @@ TEST_F(WorkspaceControllerTest, VisibilityTests) { |
// Verifies windows that are offscreen don't move when switching workspaces. |
TEST_F(WorkspaceControllerTest, DontMoveOnSwitch) { |
- aura::test::EventGenerator generator( |
- Shell::GetPrimaryRootWindow(), gfx::Point()); |
+ ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
+ gfx::Point()); |
generator.MoveMouseTo(0, 0); |
scoped_ptr<Window> w1(CreateTestWindow()); |
@@ -603,8 +603,8 @@ TEST_F(WorkspaceControllerTest, DontMoveOnSwitch) { |
// Verifies that windows that are completely offscreen move when switching |
// workspaces. |
TEST_F(WorkspaceControllerTest, MoveOnSwitch) { |
- aura::test::EventGenerator generator( |
- Shell::GetPrimaryRootWindow(), gfx::Point()); |
+ ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
+ gfx::Point()); |
generator.MoveMouseTo(0, 0); |
scoped_ptr<Window> w1(CreateTestWindow()); |
@@ -1397,8 +1397,8 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowOverlapShelf) { |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
// Drag near the shelf. |
- aura::test::EventGenerator generator( |
- Shell::GetPrimaryRootWindow(), gfx::Point()); |
+ ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
+ gfx::Point()); |
generator.MoveMouseTo(10, 10); |
generator.PressLeftButton(); |
generator.MoveMouseTo(100, shelf->GetIdealBounds().y() - 70); |
@@ -1428,8 +1428,8 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowKeepsShelfAutohidden) { |
EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
// Drag very little. |
- aura::test::EventGenerator generator( |
- Shell::GetPrimaryRootWindow(), gfx::Point()); |
+ ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
+ gfx::Point()); |
generator.MoveMouseTo(10, 10); |
generator.PressLeftButton(); |
generator.MoveMouseTo(12, 12); |