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Side by Side Diff: ui/keyboard/keyboard_controller_unittest.cc

Issue 406413004: Cleanups for aura/test/event_generator.h (resolve TODOs) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase at r285842 Created 6 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/keyboard/keyboard_controller.h" 5 #include "ui/keyboard/keyboard_controller.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/message_loop/message_loop.h" 10 #include "base/message_loop/message_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h" 11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/focus_client.h" 12 #include "ui/aura/client/focus_client.h"
13 #include "ui/aura/layout_manager.h" 13 #include "ui/aura/layout_manager.h"
14 #include "ui/aura/test/aura_test_helper.h" 14 #include "ui/aura/test/aura_test_helper.h"
15 #include "ui/aura/test/event_generator.h"
16 #include "ui/aura/test/test_window_delegate.h" 15 #include "ui/aura/test/test_window_delegate.h"
17 #include "ui/aura/window.h" 16 #include "ui/aura/window.h"
18 #include "ui/aura/window_event_dispatcher.h" 17 #include "ui/aura/window_event_dispatcher.h"
19 #include "ui/base/ime/dummy_text_input_client.h" 18 #include "ui/base/ime/dummy_text_input_client.h"
20 #include "ui/base/ime/input_method.h" 19 #include "ui/base/ime/input_method.h"
21 #include "ui/base/ime/input_method_factory.h" 20 #include "ui/base/ime/input_method_factory.h"
22 #include "ui/base/ime/text_input_client.h" 21 #include "ui/base/ime/text_input_client.h"
23 #include "ui/base/ime/text_input_focus_manager.h" 22 #include "ui/base/ime/text_input_focus_manager.h"
24 #include "ui/base/ui_base_switches_util.h" 23 #include "ui/base/ui_base_switches_util.h"
25 #include "ui/compositor/compositor.h" 24 #include "ui/compositor/compositor.h"
26 #include "ui/compositor/layer_type.h" 25 #include "ui/compositor/layer_type.h"
27 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 26 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
28 #include "ui/compositor/test/context_factories_for_test.h" 27 #include "ui/compositor/test/context_factories_for_test.h"
29 #include "ui/compositor/test/layer_animator_test_controller.h" 28 #include "ui/compositor/test/layer_animator_test_controller.h"
29 #include "ui/events/test/event_generator.h"
30 #include "ui/gfx/geometry/rect.h" 30 #include "ui/gfx/geometry/rect.h"
31 #include "ui/keyboard/keyboard_controller_observer.h" 31 #include "ui/keyboard/keyboard_controller_observer.h"
32 #include "ui/keyboard/keyboard_controller_proxy.h" 32 #include "ui/keyboard/keyboard_controller_proxy.h"
33 #include "ui/keyboard/keyboard_switches.h" 33 #include "ui/keyboard/keyboard_switches.h"
34 #include "ui/keyboard/keyboard_util.h" 34 #include "ui/keyboard/keyboard_util.h"
35 #include "ui/wm/core/default_activation_client.h" 35 #include "ui/wm/core/default_activation_client.h"
36 36
37 namespace keyboard { 37 namespace keyboard {
38 namespace { 38 namespace {
39 39
(...skipping 247 matching lines...) Expand 10 before | Expand all | Expand 10 after
287 EXPECT_TRUE(window->IsVisible()); 287 EXPECT_TRUE(window->IsVisible());
288 EXPECT_TRUE(keyboard_container->IsVisible()); 288 EXPECT_TRUE(keyboard_container->IsVisible());
289 EXPECT_TRUE(window->HasFocus()); 289 EXPECT_TRUE(window->HasFocus());
290 EXPECT_FALSE(keyboard_container->HasFocus()); 290 EXPECT_FALSE(keyboard_container->HasFocus());
291 291
292 // Click on the keyboard. Make sure the keyboard receives the event, but does 292 // Click on the keyboard. Make sure the keyboard receives the event, but does
293 // not get focus. 293 // not get focus.
294 EventObserver observer; 294 EventObserver observer;
295 keyboard_container->AddPreTargetHandler(&observer); 295 keyboard_container->AddPreTargetHandler(&observer);
296 296
297 aura::test::EventGenerator generator(root_window()); 297 ui::test::EventGenerator generator(root_window());
298 generator.MoveMouseTo(proxy()->GetKeyboardWindow()->bounds().CenterPoint()); 298 generator.MoveMouseTo(proxy()->GetKeyboardWindow()->bounds().CenterPoint());
299 generator.ClickLeftButton(); 299 generator.ClickLeftButton();
300 EXPECT_TRUE(window->HasFocus()); 300 EXPECT_TRUE(window->HasFocus());
301 EXPECT_FALSE(keyboard_container->HasFocus()); 301 EXPECT_FALSE(keyboard_container->HasFocus());
302 EXPECT_EQ("0 0", delegate.GetMouseButtonCountsAndReset()); 302 EXPECT_EQ("0 0", delegate.GetMouseButtonCountsAndReset());
303 EXPECT_EQ(1, observer.GetEventCount(ui::ET_MOUSE_PRESSED)); 303 EXPECT_EQ(1, observer.GetEventCount(ui::ET_MOUSE_PRESSED));
304 EXPECT_EQ(1, observer.GetEventCount(ui::ET_MOUSE_RELEASED)); 304 EXPECT_EQ(1, observer.GetEventCount(ui::ET_MOUSE_RELEASED));
305 305
306 // Click outside of the keyboard. It should reach the window behind. 306 // Click outside of the keyboard. It should reach the window behind.
307 generator.MoveMouseTo(gfx::Point()); 307 generator.MoveMouseTo(gfx::Point());
(...skipping 292 matching lines...) Expand 10 before | Expand all | Expand 10 after
600 SetFocus(&input_client); 600 SetFocus(&input_client);
601 EXPECT_TRUE(keyboard_container->IsVisible()); 601 EXPECT_TRUE(keyboard_container->IsVisible());
602 602
603 SetFocus(&no_input_client); 603 SetFocus(&no_input_client);
604 // Keyboard should not hide itself after lost focus. 604 // Keyboard should not hide itself after lost focus.
605 EXPECT_TRUE(keyboard_container->IsVisible()); 605 EXPECT_TRUE(keyboard_container->IsVisible());
606 EXPECT_FALSE(WillHideKeyboard()); 606 EXPECT_FALSE(WillHideKeyboard());
607 } 607 }
608 608
609 } // namespace keyboard 609 } // namespace keyboard
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