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Side by Side Diff: ash/wm/workspace/multi_window_resize_controller_unittest.cc

Issue 406413004: Cleanups for aura/test/event_generator.h (resolve TODOs) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase at r285842 Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/multi_window_resize_controller.h" 5 #include "ash/wm/workspace/multi_window_resize_controller.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/test/ash_test_base.h" 8 #include "ash/test/ash_test_base.h"
9 #include "ash/test/shell_test_api.h" 9 #include "ash/test/shell_test_api.h"
10 #include "ash/wm/window_util.h" 10 #include "ash/wm/window_util.h"
11 #include "ash/wm/workspace/workspace_event_handler_test_helper.h"
11 #include "ash/wm/workspace_controller.h" 12 #include "ash/wm/workspace_controller.h"
12 #include "ash/wm/workspace_controller_test_helper.h" 13 #include "ash/wm/workspace_controller_test_helper.h"
13 #include "ash/wm/workspace/workspace_event_handler_test_helper.h"
14 #include "ui/aura/test/event_generator.h"
15 #include "ui/aura/test/test_window_delegate.h" 14 #include "ui/aura/test/test_window_delegate.h"
16 #include "ui/aura/window.h" 15 #include "ui/aura/window.h"
17 #include "ui/base/hit_test.h" 16 #include "ui/base/hit_test.h"
17 #include "ui/events/test/event_generator.h"
18 #include "ui/gfx/screen.h" 18 #include "ui/gfx/screen.h"
19 #include "ui/views/widget/widget.h" 19 #include "ui/views/widget/widget.h"
20 20
21 namespace ash { 21 namespace ash {
22 22
23 class MultiWindowResizeControllerTest : public test::AshTestBase { 23 class MultiWindowResizeControllerTest : public test::AshTestBase {
24 public: 24 public:
25 MultiWindowResizeControllerTest() : resize_controller_(NULL) {} 25 MultiWindowResizeControllerTest() : resize_controller_(NULL) {}
26 virtual ~MultiWindowResizeControllerTest() {} 26 virtual ~MultiWindowResizeControllerTest() {}
27 27
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 // Assertions around moving mouse over 2 windows. 98 // Assertions around moving mouse over 2 windows.
99 TEST_F(MultiWindowResizeControllerTest, BasicTests) { 99 TEST_F(MultiWindowResizeControllerTest, BasicTests) {
100 aura::test::TestWindowDelegate delegate1; 100 aura::test::TestWindowDelegate delegate1;
101 scoped_ptr<aura::Window> w1( 101 scoped_ptr<aura::Window> w1(
102 CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100))); 102 CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
103 delegate1.set_window_component(HTRIGHT); 103 delegate1.set_window_component(HTRIGHT);
104 aura::test::TestWindowDelegate delegate2; 104 aura::test::TestWindowDelegate delegate2;
105 scoped_ptr<aura::Window> w2( 105 scoped_ptr<aura::Window> w2(
106 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100))); 106 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
107 delegate2.set_window_component(HTRIGHT); 107 delegate2.set_window_component(HTRIGHT);
108 aura::test::EventGenerator generator(w1->GetRootWindow()); 108 ui::test::EventGenerator generator(w1->GetRootWindow());
109 generator.MoveMouseTo(w1->bounds().CenterPoint()); 109 generator.MoveMouseTo(w1->bounds().CenterPoint());
110 EXPECT_TRUE(HasPendingShow()); 110 EXPECT_TRUE(HasPendingShow());
111 EXPECT_TRUE(IsShowing()); 111 EXPECT_TRUE(IsShowing());
112 EXPECT_FALSE(HasPendingHide()); 112 EXPECT_FALSE(HasPendingHide());
113 113
114 // Force a show now. 114 // Force a show now.
115 ShowNow(); 115 ShowNow();
116 EXPECT_FALSE(HasPendingShow()); 116 EXPECT_FALSE(HasPendingShow());
117 EXPECT_TRUE(IsShowing()); 117 EXPECT_TRUE(IsShowing());
118 EXPECT_FALSE(HasPendingHide()); 118 EXPECT_FALSE(HasPendingHide());
(...skipping 10 matching lines...) Expand all
129 // Makes sure deleting a window hides. 129 // Makes sure deleting a window hides.
130 TEST_F(MultiWindowResizeControllerTest, DeleteWindow) { 130 TEST_F(MultiWindowResizeControllerTest, DeleteWindow) {
131 aura::test::TestWindowDelegate delegate1; 131 aura::test::TestWindowDelegate delegate1;
132 scoped_ptr<aura::Window> w1( 132 scoped_ptr<aura::Window> w1(
133 CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100))); 133 CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
134 delegate1.set_window_component(HTRIGHT); 134 delegate1.set_window_component(HTRIGHT);
135 aura::test::TestWindowDelegate delegate2; 135 aura::test::TestWindowDelegate delegate2;
136 scoped_ptr<aura::Window> w2( 136 scoped_ptr<aura::Window> w2(
137 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100))); 137 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
138 delegate2.set_window_component(HTRIGHT); 138 delegate2.set_window_component(HTRIGHT);
139 aura::test::EventGenerator generator(w1->GetRootWindow()); 139 ui::test::EventGenerator generator(w1->GetRootWindow());
140 generator.MoveMouseTo(w1->bounds().CenterPoint()); 140 generator.MoveMouseTo(w1->bounds().CenterPoint());
141 EXPECT_TRUE(HasPendingShow()); 141 EXPECT_TRUE(HasPendingShow());
142 EXPECT_TRUE(IsShowing()); 142 EXPECT_TRUE(IsShowing());
143 EXPECT_FALSE(HasPendingHide()); 143 EXPECT_FALSE(HasPendingHide());
144 144
145 // Force a show now. 145 // Force a show now.
146 ShowNow(); 146 ShowNow();
147 EXPECT_FALSE(HasPendingShow()); 147 EXPECT_FALSE(HasPendingShow());
148 EXPECT_TRUE(IsShowing()); 148 EXPECT_TRUE(IsShowing());
149 EXPECT_FALSE(HasPendingHide()); 149 EXPECT_FALSE(HasPendingHide());
(...skipping 22 matching lines...) Expand all
172 // Tests resizing. 172 // Tests resizing.
173 TEST_F(MultiWindowResizeControllerTest, Drag) { 173 TEST_F(MultiWindowResizeControllerTest, Drag) {
174 aura::test::TestWindowDelegate delegate1; 174 aura::test::TestWindowDelegate delegate1;
175 scoped_ptr<aura::Window> w1( 175 scoped_ptr<aura::Window> w1(
176 CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100))); 176 CreateTestWindow(&delegate1, gfx::Rect(0, 0, 100, 100)));
177 delegate1.set_window_component(HTRIGHT); 177 delegate1.set_window_component(HTRIGHT);
178 aura::test::TestWindowDelegate delegate2; 178 aura::test::TestWindowDelegate delegate2;
179 scoped_ptr<aura::Window> w2( 179 scoped_ptr<aura::Window> w2(
180 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100))); 180 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
181 delegate2.set_window_component(HTRIGHT); 181 delegate2.set_window_component(HTRIGHT);
182 aura::test::EventGenerator generator(w1->GetRootWindow()); 182 ui::test::EventGenerator generator(w1->GetRootWindow());
183 generator.MoveMouseTo(w1->bounds().CenterPoint()); 183 generator.MoveMouseTo(w1->bounds().CenterPoint());
184 EXPECT_TRUE(HasPendingShow()); 184 EXPECT_TRUE(HasPendingShow());
185 EXPECT_TRUE(IsShowing()); 185 EXPECT_TRUE(IsShowing());
186 EXPECT_FALSE(HasPendingHide()); 186 EXPECT_FALSE(HasPendingHide());
187 187
188 // Force a show now. 188 // Force a show now.
189 ShowNow(); 189 ShowNow();
190 EXPECT_FALSE(HasPendingShow()); 190 EXPECT_FALSE(HasPendingShow());
191 EXPECT_TRUE(IsShowing()); 191 EXPECT_TRUE(IsShowing());
192 EXPECT_FALSE(HasPendingHide()); 192 EXPECT_FALSE(HasPendingHide());
(...skipping 27 matching lines...) Expand all
220 delegate1.set_window_component(HTRIGHT); 220 delegate1.set_window_component(HTRIGHT);
221 aura::test::TestWindowDelegate delegate2; 221 aura::test::TestWindowDelegate delegate2;
222 scoped_ptr<aura::Window> w2( 222 scoped_ptr<aura::Window> w2(
223 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100))); 223 CreateTestWindow(&delegate2, gfx::Rect(100, 0, 100, 100)));
224 delegate2.set_window_component(HTRIGHT); 224 delegate2.set_window_component(HTRIGHT);
225 aura::test::TestWindowDelegate delegate3; 225 aura::test::TestWindowDelegate delegate3;
226 scoped_ptr<aura::Window> w3( 226 scoped_ptr<aura::Window> w3(
227 CreateTestWindow(&delegate3, gfx::Rect(200, 0, 100, 100))); 227 CreateTestWindow(&delegate3, gfx::Rect(200, 0, 100, 100)));
228 delegate3.set_window_component(HTRIGHT); 228 delegate3.set_window_component(HTRIGHT);
229 229
230 aura::test::EventGenerator generator(w1->GetRootWindow()); 230 ui::test::EventGenerator generator(w1->GetRootWindow());
231 generator.MoveMouseTo(w1->bounds().CenterPoint()); 231 generator.MoveMouseTo(w1->bounds().CenterPoint());
232 EXPECT_TRUE(HasPendingShow()); 232 EXPECT_TRUE(HasPendingShow());
233 EXPECT_TRUE(IsShowing()); 233 EXPECT_TRUE(IsShowing());
234 EXPECT_FALSE(HasPendingHide()); 234 EXPECT_FALSE(HasPendingHide());
235 EXPECT_FALSE(HasTarget(w3.get())); 235 EXPECT_FALSE(HasTarget(w3.get()));
236 236
237 ShowNow(); 237 ShowNow();
238 EXPECT_FALSE(HasPendingShow()); 238 EXPECT_FALSE(HasPendingShow());
239 EXPECT_TRUE(IsShowing()); 239 EXPECT_TRUE(IsShowing());
240 EXPECT_FALSE(HasPendingHide()); 240 EXPECT_FALSE(HasPendingHide());
241 241
242 // w3 should be picked up when resize is started. 242 // w3 should be picked up when resize is started.
243 gfx::Rect bounds(resize_widget()->GetWindowBoundsInScreen()); 243 gfx::Rect bounds(resize_widget()->GetWindowBoundsInScreen());
244 generator.MoveMouseTo(bounds.x() + 1, bounds.y() + 1); 244 generator.MoveMouseTo(bounds.x() + 1, bounds.y() + 1);
245 generator.PressLeftButton(); 245 generator.PressLeftButton();
246 generator.MoveMouseTo(bounds.x() + 11, bounds.y() + 10); 246 generator.MoveMouseTo(bounds.x() + 11, bounds.y() + 10);
247 247
248 EXPECT_TRUE(HasTarget(w3.get())); 248 EXPECT_TRUE(HasTarget(w3.get()));
249 249
250 // Release the mouse. The resizer should still be visible and a subsequent 250 // Release the mouse. The resizer should still be visible and a subsequent
251 // press should not trigger a DCHECK. 251 // press should not trigger a DCHECK.
252 generator.ReleaseLeftButton(); 252 generator.ReleaseLeftButton();
253 EXPECT_TRUE(IsShowing()); 253 EXPECT_TRUE(IsShowing());
254 generator.PressLeftButton(); 254 generator.PressLeftButton();
255 } 255 }
256 256
257 } // namespace ash 257 } // namespace ash
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