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Side by Side Diff: ash/wm/immersive_fullscreen_controller_unittest.cc

Issue 406413004: Cleanups for aura/test/event_generator.h (resolve TODOs) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase at r285842 Created 6 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/immersive_fullscreen_controller.h" 5 #include "ash/wm/immersive_fullscreen_controller.h"
6 6
7 #include "ash/display/display_manager.h" 7 #include "ash/display/display_manager.h"
8 #include "ash/display/mouse_cursor_event_filter.h" 8 #include "ash/display/mouse_cursor_event_filter.h"
9 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
10 #include "ash/shelf/shelf_layout_manager.h" 10 #include "ash/shelf/shelf_layout_manager.h"
11 #include "ash/shelf/shelf_types.h" 11 #include "ash/shelf/shelf_types.h"
12 #include "ash/shell.h" 12 #include "ash/shell.h"
13 #include "ash/test/ash_test_base.h" 13 #include "ash/test/ash_test_base.h"
14 #include "ash/wm/window_state.h" 14 #include "ash/wm/window_state.h"
15 #include "ui/aura/client/aura_constants.h" 15 #include "ui/aura/client/aura_constants.h"
16 #include "ui/aura/client/cursor_client.h" 16 #include "ui/aura/client/cursor_client.h"
17 #include "ui/aura/env.h" 17 #include "ui/aura/env.h"
18 #include "ui/aura/test/event_generator.h"
19 #include "ui/aura/test/test_window_delegate.h" 18 #include "ui/aura/test/test_window_delegate.h"
20 #include "ui/aura/window.h" 19 #include "ui/aura/window.h"
21 #include "ui/aura/window_event_dispatcher.h" 20 #include "ui/aura/window_event_dispatcher.h"
22 #include "ui/events/event_utils.h" 21 #include "ui/events/event_utils.h"
22 #include "ui/events/test/event_generator.h"
23 #include "ui/events/test/test_event_handler.h" 23 #include "ui/events/test/test_event_handler.h"
24 #include "ui/gfx/animation/slide_animation.h" 24 #include "ui/gfx/animation/slide_animation.h"
25 #include "ui/views/bubble/bubble_delegate.h" 25 #include "ui/views/bubble/bubble_delegate.h"
26 #include "ui/views/controls/native/native_view_host.h" 26 #include "ui/views/controls/native/native_view_host.h"
27 #include "ui/views/view.h" 27 #include "ui/views/view.h"
28 #include "ui/views/widget/widget.h" 28 #include "ui/views/widget/widget.h"
29 29
30 namespace ash { 30 namespace ash {
31 31
32 namespace { 32 namespace {
(...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after
224 // Compute the event position in |top_container_| coordinates. 224 // Compute the event position in |top_container_| coordinates.
225 gfx::Point event_position(0, revealed ? 0 : top_container_->height() + 100); 225 gfx::Point event_position(0, revealed ? 0 : top_container_->height() + 100);
226 switch (modality) { 226 switch (modality) {
227 case MODALITY_MOUSE: { 227 case MODALITY_MOUSE: {
228 MoveMouse(event_position.x(), event_position.y()); 228 MoveMouse(event_position.x(), event_position.y());
229 break; 229 break;
230 } 230 }
231 case MODALITY_GESTURE_TAP: { 231 case MODALITY_GESTURE_TAP: {
232 gfx::Point screen_position = event_position; 232 gfx::Point screen_position = event_position;
233 views::View::ConvertPointToScreen(top_container_, &screen_position); 233 views::View::ConvertPointToScreen(top_container_, &screen_position);
234 aura::test::EventGenerator& event_generator(GetEventGenerator()); 234 ui::test::EventGenerator& event_generator(GetEventGenerator());
235 event_generator.MoveTouch(event_position); 235 event_generator.MoveTouch(event_position);
236 event_generator.PressTouch(); 236 event_generator.PressTouch();
237 event_generator.ReleaseTouch(); 237 event_generator.ReleaseTouch();
238 break; 238 break;
239 } 239 }
240 case MODALITY_GESTURE_SCROLL: { 240 case MODALITY_GESTURE_SCROLL: {
241 gfx::Point start(0, revealed ? 0 : top_container_->height() - 2); 241 gfx::Point start(0, revealed ? 0 : top_container_->height() - 2);
242 gfx::Vector2d scroll_delta(0, 40); 242 gfx::Vector2d scroll_delta(0, 40);
243 gfx::Point end = revealed ? start + scroll_delta : start - scroll_delta; 243 gfx::Point end = revealed ? start + scroll_delta : start - scroll_delta;
244 views::View::ConvertPointToScreen(top_container_, &start); 244 views::View::ConvertPointToScreen(top_container_, &start);
245 views::View::ConvertPointToScreen(top_container_, &end); 245 views::View::ConvertPointToScreen(top_container_, &end);
246 aura::test::EventGenerator& event_generator(GetEventGenerator()); 246 ui::test::EventGenerator& event_generator(GetEventGenerator());
247 event_generator.GestureScrollSequence( 247 event_generator.GestureScrollSequence(
248 start, end, 248 start, end,
249 base::TimeDelta::FromMilliseconds(30), 1); 249 base::TimeDelta::FromMilliseconds(30), 1);
250 break; 250 break;
251 } 251 }
252 } 252 }
253 } 253 }
254 254
255 scoped_ptr<ImmersiveFullscreenController> controller_; 255 scoped_ptr<ImmersiveFullscreenController> controller_;
256 scoped_ptr<MockImmersiveFullscreenControllerDelegate> delegate_; 256 scoped_ptr<MockImmersiveFullscreenControllerDelegate> delegate_;
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
342 EXPECT_FALSE(controller()->IsRevealed()); 342 EXPECT_FALSE(controller()->IsRevealed());
343 } 343 }
344 344
345 // Test mouse event processing for top-of-screen reveal triggering. 345 // Test mouse event processing for top-of-screen reveal triggering.
346 TEST_F(ImmersiveFullscreenControllerTest, OnMouseEvent) { 346 TEST_F(ImmersiveFullscreenControllerTest, OnMouseEvent) {
347 // Set up initial state. 347 // Set up initial state.
348 SetEnabled(true); 348 SetEnabled(true);
349 ASSERT_TRUE(controller()->IsEnabled()); 349 ASSERT_TRUE(controller()->IsEnabled());
350 ASSERT_FALSE(controller()->IsRevealed()); 350 ASSERT_FALSE(controller()->IsRevealed());
351 351
352 aura::test::EventGenerator& event_generator(GetEventGenerator()); 352 ui::test::EventGenerator& event_generator(GetEventGenerator());
353 353
354 gfx::Rect top_container_bounds_in_screen = 354 gfx::Rect top_container_bounds_in_screen =
355 top_container()->GetBoundsInScreen(); 355 top_container()->GetBoundsInScreen();
356 // A position along the top edge of TopContainerView in screen coordinates. 356 // A position along the top edge of TopContainerView in screen coordinates.
357 gfx::Point top_edge_pos(top_container_bounds_in_screen.x() + 100, 357 gfx::Point top_edge_pos(top_container_bounds_in_screen.x() + 100,
358 top_container_bounds_in_screen.y()); 358 top_container_bounds_in_screen.y());
359 359
360 // Mouse wheel event does nothing. 360 // Mouse wheel event does nothing.
361 ui::MouseEvent wheel( 361 ui::MouseEvent wheel(
362 ui::ET_MOUSEWHEEL, top_edge_pos, top_edge_pos, ui::EF_NONE, ui::EF_NONE); 362 ui::ET_MOUSEWHEEL, top_edge_pos, top_edge_pos, ui::EF_NONE, ui::EF_NONE);
(...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after
521 top_container()->GetWidget()->GetNativeWindow()->GetRootWindow()); 521 top_container()->GetWidget()->GetNativeWindow()->GetRootWindow());
522 522
523 gfx::Rect primary_root_window_bounds_in_screen = 523 gfx::Rect primary_root_window_bounds_in_screen =
524 root_windows[0]->GetBoundsInScreen(); 524 root_windows[0]->GetBoundsInScreen();
525 // Do not set |x| to the root window's x position because the display's 525 // Do not set |x| to the root window's x position because the display's
526 // corners have special behavior. 526 // corners have special behavior.
527 int x = primary_root_window_bounds_in_screen.x() + 10; 527 int x = primary_root_window_bounds_in_screen.x() + 10;
528 // The y position of the top edge of the primary display. 528 // The y position of the top edge of the primary display.
529 int y_top_edge = primary_root_window_bounds_in_screen.y(); 529 int y_top_edge = primary_root_window_bounds_in_screen.y();
530 530
531 aura::test::EventGenerator& event_generator(GetEventGenerator()); 531 ui::test::EventGenerator& event_generator(GetEventGenerator());
532 532
533 // Moving right below the top edge starts the hover timer running. We 533 // Moving right below the top edge starts the hover timer running. We
534 // cannot use MoveMouse() because MoveMouse() stops the timer if it started 534 // cannot use MoveMouse() because MoveMouse() stops the timer if it started
535 // running. 535 // running.
536 event_generator.MoveMouseTo(x, y_top_edge + 1); 536 event_generator.MoveMouseTo(x, y_top_edge + 1);
537 EXPECT_TRUE(top_edge_hover_timer_running()); 537 EXPECT_TRUE(top_edge_hover_timer_running());
538 EXPECT_EQ(y_top_edge + 1, 538 EXPECT_EQ(y_top_edge + 1,
539 aura::Env::GetInstance()->last_mouse_location().y()); 539 aura::Env::GetInstance()->last_mouse_location().y());
540 540
541 // The timer should continue running if the user moves the mouse to the top 541 // The timer should continue running if the user moves the mouse to the top
(...skipping 525 matching lines...) Expand 10 before | Expand all | Expand 10 after
1067 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); 1067 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1068 1068
1069 // Disabling immersive fullscreen maintains the user's auto-hide selection. 1069 // Disabling immersive fullscreen maintains the user's auto-hide selection.
1070 SetEnabled(false); 1070 SetEnabled(false);
1071 window()->SetProperty(aura::client::kShowStateKey, 1071 window()->SetProperty(aura::client::kShowStateKey,
1072 ui::SHOW_STATE_NORMAL); 1072 ui::SHOW_STATE_NORMAL);
1073 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state()); 1073 EXPECT_EQ(ash::SHELF_AUTO_HIDE, shelf->visibility_state());
1074 } 1074 }
1075 1075
1076 } // namespase ash 1076 } // namespase ash
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