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Side by Side Diff: ui/platform_window/platform_window_delegate.h

Issue 405813002: win32: Add a PlatformWindow implementation for Windows. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix-move-resize Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_DELEGATE_H_ 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_DELEGATE_H_
6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_DELEGATE_H_ 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_DELEGATE_H_
7 7
8 #include "ui/gfx/native_widget_types.h" 8 #include "ui/gfx/native_widget_types.h"
9 #include "ui/platform_window/platform_window_export.h"
10 9
11 namespace gfx { 10 namespace gfx {
12 class Rect; 11 class Rect;
13 } 12 }
14 13
15 namespace ui { 14 namespace ui {
16 15
17 class Event; 16 class Event;
18 17
19 enum PlatformWindowState { 18 enum PlatformWindowState {
20 PLATFORM_WINDOW_STATE_UNKNOWN, 19 PLATFORM_WINDOW_STATE_UNKNOWN,
21 PLATFORM_WINDOW_STATE_MAXIMIZED, 20 PLATFORM_WINDOW_STATE_MAXIMIZED,
22 PLATFORM_WINDOW_STATE_MINIMIZED, 21 PLATFORM_WINDOW_STATE_MINIMIZED,
23 PLATFORM_WINDOW_STATE_NORMAL, 22 PLATFORM_WINDOW_STATE_NORMAL,
24 PLATFORM_WINDOW_STATE_FULLSCREEN, 23 PLATFORM_WINDOW_STATE_FULLSCREEN,
25 }; 24 };
26 25
27 class PLATFORM_WINDOW_EXPORT PlatformWindowDelegate { 26 class PlatformWindowDelegate {
28 public: 27 public:
29 virtual ~PlatformWindowDelegate() {} 28 virtual ~PlatformWindowDelegate() {}
30 29
31 // Note that |new_bounds| is in physical screen coordinates. 30 // Note that |new_bounds| is in physical screen coordinates.
32 virtual void OnBoundsChanged(const gfx::Rect& new_bounds) = 0; 31 virtual void OnBoundsChanged(const gfx::Rect& new_bounds) = 0;
33 32
34 // Note that |damaged_region| is in the platform-window's coordinates, in 33 // Note that |damaged_region| is in the platform-window's coordinates, in
35 // physical pixels. 34 // physical pixels.
36 virtual void OnDamageRect(const gfx::Rect& damaged_region) = 0; 35 virtual void OnDamageRect(const gfx::Rect& damaged_region) = 0;
37 36
38 virtual void DispatchEvent(Event* event) = 0; 37 virtual void DispatchEvent(Event* event) = 0;
39 38
40 virtual void OnCloseRequest() = 0; 39 virtual void OnCloseRequest() = 0;
41 virtual void OnClosed() = 0; 40 virtual void OnClosed() = 0;
42 41
43 virtual void OnWindowStateChanged(PlatformWindowState new_state) = 0; 42 virtual void OnWindowStateChanged(PlatformWindowState new_state) = 0;
44 43
45 virtual void OnLostCapture() = 0; 44 virtual void OnLostCapture() = 0;
46 45
47 virtual void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) = 0; 46 virtual void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) = 0;
48 }; 47 };
49 48
50 } // namespace ui 49 } // namespace ui
51 50
52 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_DELEGATE_H_ 51 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_DELEGATE_H_
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