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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | 5 #ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
| 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | 6 #define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "ui/platform_window/platform_window_export.h" | |
| 10 | 9 |
| 11 namespace gfx { | 10 namespace gfx { |
| 12 class Rect; | 11 class Rect; |
| 13 } | 12 } |
| 14 | 13 |
| 15 namespace ui { | 14 namespace ui { |
| 16 | 15 |
| 17 class PlatformWindowDelegate; | 16 class PlatformWindowDelegate; |
| 18 | 17 |
| 19 // Platform window. | 18 // Platform window. |
| 20 // | 19 // |
| 21 // Each instance of PlatformWindow represents a single window in the | 20 // Each instance of PlatformWindow represents a single window in the |
| 22 // underlying platform windowing system (i.e. X11/Win/OSX). | 21 // underlying platform windowing system (i.e. X11/Win/OSX). |
| 23 class PLATFORM_WINDOW_EXPORT PlatformWindow { | 22 class PlatformWindow { |
| 24 public: | 23 public: |
| 25 virtual ~PlatformWindow() {} | 24 virtual ~PlatformWindow() {} |
| 26 | 25 |
| 27 virtual void Show() = 0; | 26 virtual void Show() = 0; |
| 28 virtual void Hide() = 0; | 27 virtual void Hide() = 0; |
| 29 virtual void Close() = 0; | 28 virtual void Close() = 0; |
| 30 | 29 |
| 31 // Sets and gets the bounds of the platform-window. Note that the bounds is in | 30 // Sets and gets the bounds of the platform-window. Note that the bounds is in |
| 32 // physical pixel coordinates. | 31 // physical pixel coordinates. |
| 33 virtual void SetBounds(const gfx::Rect& bounds) = 0; | 32 virtual void SetBounds(const gfx::Rect& bounds) = 0; |
| 34 virtual gfx::Rect GetBounds() = 0; | 33 virtual gfx::Rect GetBounds() = 0; |
| 35 | 34 |
| 36 virtual void SetCapture() = 0; | 35 virtual void SetCapture() = 0; |
| 37 virtual void ReleaseCapture() = 0; | 36 virtual void ReleaseCapture() = 0; |
| 38 | 37 |
| 39 virtual void ToggleFullscreen() = 0; | 38 virtual void ToggleFullscreen() = 0; |
| 40 virtual void Maximize() = 0; | 39 virtual void Maximize() = 0; |
| 41 virtual void Minimize() = 0; | 40 virtual void Minimize() = 0; |
| 42 virtual void Restore() = 0; | 41 virtual void Restore() = 0; |
| 43 }; | 42 }; |
| 44 | 43 |
| 45 } // namespace ui | 44 } // namespace ui |
| 46 | 45 |
| 47 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ | 46 #endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_ |
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