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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/gles2/command_buffer_client_impl.h" | 5 #include "mojo/gles2/command_buffer_client_impl.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/process/process_handle.h" | 10 #include "base/process/process_handle.h" |
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281 | 281 |
282 void CommandBufferClientImpl::TryUpdateState() { | 282 void CommandBufferClientImpl::TryUpdateState() { |
283 if (last_state_.error == gpu::error::kNoError) | 283 if (last_state_.error == gpu::error::kNoError) |
284 shared_state()->Read(&last_state_); | 284 shared_state()->Read(&last_state_); |
285 } | 285 } |
286 | 286 |
287 void CommandBufferClientImpl::MakeProgressAndUpdateState() { | 287 void CommandBufferClientImpl::MakeProgressAndUpdateState() { |
288 command_buffer_->MakeProgress(last_state_.get_offset); | 288 command_buffer_->MakeProgress(last_state_.get_offset); |
289 | 289 |
290 CommandBufferStatePtr state = sync_client_impl_->WaitForProgress(); | 290 CommandBufferStatePtr state = sync_client_impl_->WaitForProgress(); |
291 if (!state.get()) { | 291 if (!state) { |
292 VLOG(1) << "Channel encountered error while waiting for command buffer"; | 292 VLOG(1) << "Channel encountered error while waiting for command buffer"; |
293 // TODO(piman): is it ok for this to re-enter? | 293 // TODO(piman): is it ok for this to re-enter? |
294 DidDestroy(); | 294 DidDestroy(); |
295 return; | 295 return; |
296 } | 296 } |
297 | 297 |
298 if (state->generation - last_state_.generation < 0x80000000U) | 298 if (state->generation - last_state_.generation < 0x80000000U) |
299 last_state_ = state.To<State>(); | 299 last_state_ = state.To<State>(); |
300 } | 300 } |
301 | 301 |
302 } // namespace gles2 | 302 } // namespace gles2 |
303 } // namespace mojo | 303 } // namespace mojo |
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