Index: chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc |
diff --git a/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc b/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc |
index 8c6b0697847f6c1c0209d710dffa1959979c3fe1..042fcc00554083013c2e139a7419e9926cac644f 100644 |
--- a/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc |
+++ b/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc |
@@ -36,12 +36,12 @@ bool AppWindowDesktopWindowTreeHostWin::GetClientAreaInsets( |
// This tells Windows that most of the window is a client area, meaning Chrome |
// will draw it. Windows still fills in the glass bits because of the |
// DwmExtendFrameIntoClientArea call in |UpdateDWMFrame|. |
- // The 1 pixel edge is left on the sides and bottom as without this |
+ // Without this 1 pixel offset on the right and bottom: |
// * windows paint in a more standard way, and |
// * get weird black bars at the top when maximized in multiple monitor |
// configurations. |
int border_thickness = 1; |
- insets->Set(0, border_thickness, border_thickness, border_thickness); |
+ insets->Set(0, 0, border_thickness, border_thickness); |
return true; |
} |