| Index: chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc
|
| diff --git a/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc b/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc
|
| index 828d87bc6869b82b44430dd5426c2ce9c07c259f..5665d66a0d027d77963076a451dcc0b713e67c13 100644
|
| --- a/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc
|
| +++ b/chrome/browser/ui/views/apps/app_window_desktop_window_tree_host_win.cc
|
| @@ -35,12 +35,12 @@ bool AppWindowDesktopWindowTreeHostWin::GetClientAreaInsets(
|
| // This tells Windows that most of the window is a client area, meaning Chrome
|
| // will draw it. Windows still fills in the glass bits because of the
|
| // DwmExtendFrameIntoClientArea call in |UpdateDWMFrame|.
|
| - // The 1 pixel edge is left on the sides and bottom as without this
|
| + // Without this 1 pixel offset on the right and bottom:
|
| // * windows paint in a more standard way, and
|
| // * get weird black bars at the top when maximized in multiple monitor
|
| // configurations.
|
| int border_thickness = 1;
|
| - insets->Set(0, border_thickness, border_thickness, border_thickness);
|
| + insets->Set(0, 0, border_thickness, border_thickness);
|
| return true;
|
| }
|
|
|
|
|